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Searched refs:poly2Length (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DSpotShadow.cpp236 Vector2* poly2, int poly2Length) { in intersection() argument
241 if (!ShadowTessellator::isClockwise(poly2, poly2Length)) { in intersection()
245 Vector2 poly[poly1Length * poly2Length + 2]; in intersection()
252 if (testPointInsidePolygon(poly1[i], poly2, poly2Length)) { in intersection()
261 for (int i = 0; i < poly2Length; i++) { in intersection()
276 if (insidePoly1 == poly2Length) { in intersection()
277 return poly2Length; in intersection()
283 for (int i = 0; i < poly2Length; i++) { in intersection()
286 int poly2LineEnd = ((i + 1) % poly2Length); in intersection()
324 Vector2 oldPoly2[poly2Length]; in intersection()
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DSpotShadow.h106 const Vector2* poly2, int poly2Length,