/frameworks/base/media/mca/filterfw/jni/ |
D | jni_native_program.cpp | 39 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); in Java_android_filterfw_core_NativeProgram_nativeInit() local 40 return ToJBool(program && program->CallInit()); in Java_android_filterfw_core_NativeProgram_nativeInit() 46 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); in Java_android_filterfw_core_NativeProgram_openNativeLibrary() local 47 return ToJBool(program && lib_name && program->OpenLibrary(ToCppString(env, lib_name))); in Java_android_filterfw_core_NativeProgram_openNativeLibrary() 53 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); in Java_android_filterfw_core_NativeProgram_bindInitFunction() local 54 return ToJBool(program && func_name && program->BindInitFunction(ToCppString(env, func_name))); in Java_android_filterfw_core_NativeProgram_bindInitFunction() 60 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); in Java_android_filterfw_core_NativeProgram_bindSetValueFunction() local 61 return ToJBool(program && in Java_android_filterfw_core_NativeProgram_bindSetValueFunction() 63 program->BindSetValueFunction(ToCppString(env, func_name))); in Java_android_filterfw_core_NativeProgram_bindSetValueFunction() 69 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); in Java_android_filterfw_core_NativeProgram_bindGetValueFunction() local [all …]
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D | jni_shader_program.cpp | 71 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); in Java_android_filterfw_core_ShaderProgram_compileAndLink() local 72 return program ? ToJBool(program->CompileAndLink()) : JNI_FALSE; in Java_android_filterfw_core_ShaderProgram_compileAndLink() 79 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); in Java_android_filterfw_core_ShaderProgram_setUniformValue() local 83 return ToJBool(program && program->SetUniformValue(c_key, c_value)); in Java_android_filterfw_core_ShaderProgram_setUniformValue() 93 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); in Java_android_filterfw_core_ShaderProgram_getUniformValue() local 95 return program ? ToJObject(env, program->GetUniformValue(c_key)) : JNI_NULL; in Java_android_filterfw_core_ShaderProgram_getUniformValue() 102 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); in Java_android_filterfw_core_ShaderProgram_shaderProcess() local 104 if (program && inputs && output) { in Java_android_filterfw_core_ShaderProgram_shaderProcess() 125 if (!program->Process(input_frames, output_frame)) { in Java_android_filterfw_core_ShaderProgram_shaderProcess() 139 ShaderProgram* program = gl_env_ptr ? ShaderProgram::CreateIdentity(gl_env_ptr) : NULL; in Java_android_filterfw_core_ShaderProgram_nativeCreateIdentity() local [all …]
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES31.java | 250 int program, in glGetProgramInterfaceiv() argument 260 int program, in glGetProgramInterfaceiv() argument 269 int program, in glGetProgramResourceIndex() argument 277 int program, in glGetProgramResourceName() argument 285 int program, in glGetProgramResourceiv() argument 301 int program, in glGetProgramResourceiv() argument 314 int program, in glGetProgramResourceLocation() argument 324 int program in glUseProgramStages() argument 331 int program in glActiveShaderProgram() argument 403 int program, in glProgramUniform1i() argument [all …]
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D | GLES20.java | 345 int program, in glAttachShader() argument 352 int program, in glBindAttribLocation() argument 592 int program in glDeleteProgram() argument 653 int program, in glDetachShader() argument 811 int program, in glGetActiveAttrib() argument 828 int program, in glGetActiveAttrib() argument 840 int program, in glGetActiveAttrib() argument 851 int program, in glGetActiveAttrib() argument 859 int program, in glGetActiveUniform() argument 876 int program, in glGetActiveUniform() argument [all …]
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES31.spec | 7 void glGetProgramInterfaceiv ( GLuint program, GLenum programInterface, GLenum pname, GLint *params… 8 GLuint glGetProgramResourceIndex ( GLuint program, GLenum programInterface, const GLchar *name ) 9 void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufS… 10 void glGetProgramResourceiv ( GLuint program, GLenum programInterface, GLuint index, GLsizei propCo… 11 GLint glGetProgramResourceLocation ( GLuint program, GLenum programInterface, const GLchar *name ) 12 void glUseProgramStages ( GLuint pipeline, GLbitfield stages, GLuint program ) 13 void glActiveShaderProgram ( GLuint pipeline, GLuint program ) 20 void glProgramUniform1i ( GLuint program, GLint location, GLint v0 ) 21 void glProgramUniform2i ( GLuint program, GLint location, GLint v0, GLint v1 ) 22 void glProgramUniform3i ( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) [all …]
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/frameworks/rs/scriptc/ |
D | rs_program.rsh | 29 * Get program store depth function 31 * @param ps program store to query 37 * Get program store depth mask 39 * @param ps program store to query 44 * Get program store red component color mask 46 * @param ps program store to query 52 * Get program store green component color mask 54 * @param ps program store to query 60 * Get program store blur component color mask 62 * @param ps program store to query [all …]
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/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 77 GLuint program; in setup() local 79 err = createProgram(&program, kVertexShader, kFragmentShader); in setup() 81 err = createProgram(&program, kVertexShader, kExtFragmentShader); in setup() 86 assert(program != 0); in setup() 88 maPositionLoc = glGetAttribLocation(program, "aPosition"); in setup() 89 maTextureCoordLoc = glGetAttribLocation(program, "aTextureCoord"); in setup() 90 muMVPMatrixLoc = glGetUniformLocation(program, "uMVPMatrix"); in setup() 91 muGLCMatrixLoc = glGetUniformLocation(program, "uGLCMatrix"); in setup() 92 muTextureLoc = glGetUniformLocation(program, "uTexture"); in setup() 96 glDeleteProgram(program); in setup() [all …]
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 4 void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) { 5 CALL_GL_API(glAttachShader, program, shader); 7 void API_ENTRY(glBindAttribLocation)(GLuint program, GLuint index, const GLchar * name) { 8 CALL_GL_API(glBindAttribLocation, program, index, name); 91 void API_ENTRY(glDeleteProgram)(GLuint program) { 92 CALL_GL_API(glDeleteProgram, program); 112 void API_ENTRY(glDetachShader)(GLuint program, GLuint shader) { 113 CALL_GL_API(glDetachShader, program, shader); 163 void API_ENTRY(glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, … 164 CALL_GL_API(glGetActiveAttrib, program, index, bufSize, length, size, type, name); [all …]
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D | gl2ext_api.in | 43 void API_ENTRY(glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * b… 44 CALL_GL_API(glGetProgramBinaryOES, program, bufSize, length, binaryFormat, binary); 46 void API_ENTRY(glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const void * binary, GLint … 47 CALL_GL_API(glProgramBinaryOES, program, binaryFormat, binary, length); 304 void API_ENTRY(glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, GLfloat * param… 305 CALL_GL_API(glGetnUniformfvEXT, program, location, bufSize, params); 307 void API_ENTRY(glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint * params)… 308 CALL_GL_API(glGetnUniformivEXT, program, location, bufSize, params); 310 void API_ENTRY(glActiveShaderProgramEXT)(GLuint pipeline, GLuint program) { 311 CALL_GL_API(glActiveShaderProgramEXT, pipeline, program); [all …]
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 74 GLuint program = glCreateProgram(); in createProgram() local 75 if (program) { in createProgram() 76 glAttachShader(program, vertexShader); in createProgram() 78 glAttachShader(program, pixelShader); in createProgram() 80 glLinkProgram(program); in createProgram() 82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in createProgram() 85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 89 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram() 94 glDeleteProgram(program); in createProgram() 95 program = 0; in createProgram() [all …]
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/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 74 GLuint program = glCreateProgram(); in createProgram() local 75 if (program) { in createProgram() 76 glAttachShader(program, vertexShader); in createProgram() 78 glAttachShader(program, pixelShader); in createProgram() 80 glLinkProgram(program); in createProgram() 82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in createProgram() 85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 89 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram() 94 glDeleteProgram(program); in createProgram() 95 program = 0; in createProgram() [all …]
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 76 GLuint program = glCreateProgram(); in createProgram() local 77 if (program) { in createProgram() 78 glAttachShader(program, vertexShader); in createProgram() 80 glAttachShader(program, pixelShader); in createProgram() 83 glBindAttribLocation(program, A_POS, "a_pos"); in createProgram() 84 glBindAttribLocation(program, A_COLOR, "a_color"); in createProgram() 85 glBindAttribLocation(program, A_TEX0, "a_tex0"); in createProgram() 86 glBindAttribLocation(program, A_TEX1, "a_tex1"); in createProgram() 87 glLinkProgram(program); in createProgram() 89 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in createProgram() [all …]
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | ProgramCache.cpp | 106 Program* program = mCache.valueFor(shaderKey); in primeCache() local 107 if (program == NULL) { in primeCache() 108 program = generateProgram(shaderKey); in primeCache() 109 mCache.add(shaderKey, program); in primeCache() 223 Program* program = new Program(needs, vs.string(), fs.string()); in generateProgram() local 224 return program; in generateProgram() 233 Program* program = mCache.valueFor(needs); in useProgram() local 234 if (program == NULL) { in useProgram() 237 program = generateProgram(needs); in useProgram() 238 mCache.add(needs, program); in useProgram() [all …]
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/frameworks/native/opengl/libs/ |
D | trace.in | 1 …eShaderProgram, (GLuint pipeline, GLuint program), (pipeline, program), 2, "GLuint", pipeline, "GL… 2 …aderProgramEXT, (GLuint pipeline, GLuint program), (pipeline, program), 2, "GLuint", pipeline, "GL… 8 TRACE_GL_VOID(glAttachShader, (GLuint program, GLuint shader), (program, shader), 2, "GLuint", prog… 14 …D(glBindAttribLocation, (GLuint program, GLuint index, const GLchar * name), (program, index, name… 115 TRACE_GL_VOID(glDeleteProgram, (GLuint program), (program), 1, "GLuint", program) 136 TRACE_GL_VOID(glDetachShader, (GLuint program, GLuint shader), (program, shader), 2, "GLuint", prog… 186 …ceQCOM, (GLuint program, GLenum shadertype, GLchar * source, GLint * length), (program, shadertype… 193 TRACE_GL(GLboolean, glExtIsProgramBinaryQCOM, (GLuint program), (program), 1, "GLuint", program) 241 …program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * na… 242 …program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * na… [all …]
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D | entries.in | 1 GL_ENTRY(void, glActiveShaderProgram, GLuint pipeline, GLuint program) 2 GL_ENTRY(void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program) 8 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader) 14 GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar * name) 115 GL_ENTRY(void, glDeleteProgram, GLuint program) 136 GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader) 186 GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar * source,… 193 GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program) 241 GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, … 242 GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufSize, GLsizei * length,… [all …]
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 123 int program = GLES20.glCreateProgram(); in createProgram() local 124 if (program != 0) { in createProgram() 125 GLES20.glAttachShader(program, vertexShader); in createProgram() 127 GLES20.glAttachShader(program, pixelShader); in createProgram() 129 GLES20.glLinkProgram(program); in createProgram() 131 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); in createProgram() 134 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); in createProgram() 135 GLES20.glDeleteProgram(program); in createProgram() 136 program = 0; in createProgram() 139 return program; in createProgram()
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/frameworks/base/core/jni/ |
D | android_opengl_GLES31.cpp | 455 …(JNIEnv *_env, jobject _this, jint program, jint programInterface, jint pname, jintArray params_re… in android_glGetProgramInterfaceiv__III_3II() argument 481 (GLuint)program, in android_glGetProgramInterfaceiv__III_3II() 500 …(JNIEnv *_env, jobject _this, jint program, jint programInterface, jint pname, jobject params_buf)… in android_glGetProgramInterfaceiv__IIILjava_nio_IntBuffer_2() argument 512 (GLuint)program, in android_glGetProgramInterfaceiv__IIILjava_nio_IntBuffer_2() 525 (JNIEnv *_env, jobject _this, jint program, jint programInterface, jstring name) { in android_glGetProgramResourceIndex__IILjava_lang_String_2() argument 541 (GLuint)program, in android_glGetProgramResourceIndex__IILjava_lang_String_2() 560 (JNIEnv *_env, jobject _this, jint program, jint programInterface, jint index) { in android_glGetProgramResourceName() argument 568 …(JNIEnv *_env, jobject _this, jint program, jint programInterface, jint index, jint propCount, jin… in android_glGetProgramResourceiv__IIII_3III_3II_3II() argument 634 (GLuint)program, in android_glGetProgramResourceiv__IIII_3III_3II_3II() 665 …(JNIEnv *_env, jobject _this, jint program, jint programInterface, jint index, jint propCount, job… in android_glGetProgramResourceiv__IIIILjava_nio_IntBuffer_2ILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2() argument [all …]
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/frameworks/native/opengl/libs/GLES_trace/src/ |
D | gltrace_api.h | 25 void GLTrace_glAttachShader(GLuint program, GLuint shader); 26 void GLTrace_glBindAttribLocation(GLuint program, GLuint index, const GLchar * name); 54 void GLTrace_glDeleteProgram(GLuint program); 61 void GLTrace_glDetachShader(GLuint program, GLuint shader); 78 void GLTrace_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLi… 79 void GLTrace_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GL… 80 void GLTrace_glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shade… 81 GLint GLTrace_glGetAttribLocation(GLuint program, const GLchar * name); 88 void GLTrace_glGetProgramiv(GLuint program, GLenum pname, GLint * params); 89 void GLTrace_glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLo… [all …]
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetTransformFeedbackVarying.java | 4 int program, in glGetTransformFeedbackVarying() argument 20 int program, in glGetTransformFeedbackVarying() argument 32 int program, in glGetTransformFeedbackVarying() argument 43 int program, in glGetTransformFeedbackVarying() argument
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D | glGetActiveAttrib.java | 4 int program, in glGetActiveAttrib() argument 21 int program, in glGetActiveAttrib() argument 33 int program, in glGetActiveAttrib() argument 44 int program, in glGetActiveAttrib() argument
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D | glGetActiveUniform.java | 4 int program, in glGetActiveUniform() argument 21 int program, in glGetActiveUniform() argument 32 int program, in glGetActiveUniform() argument 43 int program, in glGetActiveUniform() argument
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D | glGetActiveUniformBlockName.cpp | 4 …(JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, int bufSize, jintArray length_… in android_glGetActiveUniformBlockName_III_3II_3BI() argument 50 (GLuint)program, in android_glGetActiveUniformBlockName_III_3II_3BI() 74 …(JNIEnv* _env, jobject _this, jint program, jint uniformBlockIndex, jobject length_buf, jobject un… in android_glGetActiveUniformBlockName_IILjava_nio_Buffer_2Ljava_nio_Buffer_2() argument 100 (GLuint)program, in android_glGetActiveUniformBlockName_IILjava_nio_Buffer_2Ljava_nio_Buffer_2() 116 (JNIEnv *_env, jobject _this, jint program, jint uniformBlockIndex) { in android_glGetActiveUniformBlockName_II() argument 118 glGetActiveUniformBlockiv((GLuint)program, (GLuint)uniformBlockIndex, in android_glGetActiveUniformBlockName_II() 121 glGetActiveUniformBlockName((GLuint)program, (GLuint)uniformBlockIndex, in android_glGetActiveUniformBlockName_II()
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/frameworks/native/opengl/include/GLES3/ |
D | gl31.h | 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 407 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 431 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsiz… 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsi… 433 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,… 434 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); 441 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); 442 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, … [all …]
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
D | TestLatencyView.java | 197 int program = GLES20.glCreateProgram(); in createProgram() local 198 if (program != 0) { in createProgram() 199 GLES20.glAttachShader(program, vertexShader); in createProgram() 201 GLES20.glAttachShader(program, pixelShader); in createProgram() 203 GLES20.glLinkProgram(program); in createProgram() 205 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); in createProgram() 208 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); in createProgram() 209 GLES20.glDeleteProgram(program); in createProgram() 210 program = 0; in createProgram() 213 return program; in createProgram()
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/frameworks/native/opengl/tests/gl2_basic/ |
D | gl2_basic.cpp | 113 GLuint program = glCreateProgram(); in createProgram() local 114 if (program) { in createProgram() 115 glAttachShader(program, vertexShader); in createProgram() 117 glAttachShader(program, pixelShader); in createProgram() 119 glLinkProgram(program); in createProgram() 121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in createProgram() 124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram() 128 glGetProgramInfoLog(program, bufLength, NULL, buf); in createProgram() 133 glDeleteProgram(program); in createProgram() 134 program = 0; in createProgram() [all …]
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