Searched refs:reverbDelay (Results 1 – 7 of 7) sorted by relevance
346 public void setReverbDelay(int reverbDelay) in setReverbDelay() argument348 byte[] param = intToByteArray(reverbDelay); in setReverbDelay()509 public int reverbDelay; field in EnvironmentalReverb.Settings573 reverbDelay = Integer.parseInt(st.nextToken()); in Settings()600 ";reverbDelay="+Integer.toString(reverbDelay)+ in toString()631 settings.reverbDelay = byteArrayToInt(param, 18); in getProperties()655 intToByteArray(settings.reverbDelay), in setProperties()
462 SLEnvironmentalReverbItf self, SLmillisecond reverbDelay) in IEnvironmentalReverb_SetReverbDelay() argument466 if (!(/* 0 <= reverbDelay && */ reverbDelay <= 100)) { in IEnvironmentalReverb_SetReverbDelay()471 thiz->mProperties.reverbDelay = reverbDelay; in IEnvironmentalReverb_SetReverbDelay()479 REVERB_PARAM_REVERB_DELAY, &reverbDelay); in IEnvironmentalReverb_SetReverbDelay()507 REVERB_PARAM_REVERB_DELAY, &thiz->mProperties.reverbDelay); in IEnvironmentalReverb_GetReverbDelay()511 *pReverbDelay = thiz->mProperties.reverbDelay; in IEnvironmentalReverb_GetReverbDelay()665 if (!(/* 0 <= properties.reverbDelay && */ properties.reverbDelay <= 100)) in IEnvironmentalReverb_SetEnvironmentalReverbProperties()
106 (settings1->reverbDelay == settings2->reverbDelay) && in slesutCompareEnvironmentalReverbSettings()122 printf("reverbDelay: %d\n", settings->reverbDelay); in slesutPrintEnvironmentalReverbSettings()
1653 pProperties->reverbDelay = 0; in Reverb_getParameter()1671 pProperties->reverbDelay); in Reverb_getParameter()
954 pValue32 = (int32_t *)&pProperties->reverbDelay; in Reverb_getParameter()1348 value32 = pProperties->reverbDelay; in Reverb_setParameter()
1511 SLmillisecond reverbDelay; member1584 SLmillisecond reverbDelay
15927 field public int reverbDelay;