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Searched refs:ry (Results 1 – 25 of 25) sorted by relevance

/frameworks/base/libs/hwui/
DTessellationCache.h67 float ry; member
125 float width, float height, float rx, float ry) { in precacheRoundRect() argument
126 getRoundRectBuffer(transform, paint, width, height, rx, ry); in precacheRoundRect()
129 float width, float height, float rx, float ry);
152 float width, float height, float rx, float ry);
DTessellationCache.cpp448 float ry = description.shape.roundRect.ry; in tessellateRoundRect() local
453 ry += outset; in tessellateRoundRect()
456 path.addRoundRect(rect, rx, ry); in tessellateRoundRect()
462 float width, float height, float rx, float ry) { in getRoundRectBuffer() argument
467 entry.shape.roundRect.ry = ry; in getRoundRectBuffer()
471 float width, float height, float rx, float ry) { in getRoundRect() argument
472 return getRoundRectBuffer(transform, paint, width, height, rx, ry)->getVertexBuffer(); in getRoundRect()
DDisplayListRenderer.cpp272 float rx, float ry, const SkPaint* paint) { in drawRoundRect() argument
274 addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint)); in drawRoundRect()
281 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, in drawRoundRect() argument
288 mDisplayListData->refProperty(ry); in drawRoundRect()
291 &right->value, &bottom->value, &rx->value, &ry->value, &paint->value)); in drawRoundRect()
DDisplayListRenderer.h125 float rx, float ry, const SkPaint* paint);
128 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
DPathCache.cpp505 float rx, float ry, const SkPaint* paint) { in getRoundRect() argument
510 entry.shape.roundRect.mRy = ry; in getRoundRect()
518 path.addRoundRect(r, rx, ry, SkPath::kCW_Direction); in getRoundRect()
DPathCache.h189 PathTexture* getRoundRect(float width, float height, float rx, float ry, const SkPaint* paint);
DRenderer.h192 float rx, float ry, const SkPaint* paint) = 0;
DDisplayListOp.h1080 float rx, float ry, const SkPaint* paint) in DrawRoundRectOp() argument
1081 : DrawStrokableOp(left, top, right, bottom, paint), mRx(rx), mRy(ry) {} in DrawRoundRectOp()
1111 float *rx, float *ry, const SkPaint* paint) in DrawRoundRectPropsOp() argument
1113 mRx(rx), mRy(ry) {} in DrawRoundRectPropsOp()
DOpenGLRenderer.h189 float rx, float ry, const SkPaint* paint);
DOpenGLRenderer.cpp2537 float rx, float ry, const SkPaint* p) {
2547 right - left, bottom - top, rx, ry, p);
2552 *currentTransform(), *p, right - left, bottom - top, rx, ry);
/frameworks/native/opengl/libagl/
Dmatrix.cpp727 const GLfixed ry = rhs->y; in point2__generic() local
728 lhs->x = mla2a(rx, m[ 0], ry, m[ 4], m[12]); in point2__generic()
729 lhs->y = mla2a(rx, m[ 1], ry, m[ 5], m[13]); in point2__generic()
730 lhs->z = mla2a(rx, m[ 2], ry, m[ 6], m[14]); in point2__generic()
731 lhs->w = mla2a(rx, m[ 3], ry, m[ 7], m[15]); in point2__generic()
737 const GLfixed ry = rhs->y; in point3__generic() local
739 lhs->x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]); in point3__generic()
740 lhs->y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]); in point3__generic()
741 lhs->z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]); in point3__generic()
742 lhs->w = mla3a(rx, m[ 3], ry, m[ 7], rz, m[11], m[15]); in point3__generic()
[all …]
/frameworks/compile/slang/tests/F_mix_vector/
Dmix_vector.rs7 (void)f4.ry;
/frameworks/base/graphics/java/android/graphics/
DPath.java599 public void addRoundRect(RectF rect, float rx, float ry, Direction dir) { in addRoundRect() argument
600 addRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, dir); in addRoundRect()
610 public void addRoundRect(float left, float top, float right, float bottom, float rx, float ry, in addRoundRect() argument
613 native_addRoundRect(mNativePath, left, top, right, bottom, rx, ry, dir.nativeInt); in addRoundRect()
818 float rx, float ry, int dir); in native_addRoundRect() argument
DCanvas.java1192 public void drawRoundRect(@NonNull RectF rect, float rx, float ry, @NonNull Paint paint) { in drawRoundRect() argument
1193 drawRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, paint); in drawRoundRect()
1204 public void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, in drawRoundRect() argument
1206 … native_drawRoundRect(mNativeCanvasWrapper, left, top, right, bottom, rx, ry, paint.mNativePaint); in drawRoundRect()
1986 float rx, float ry, long nativePaint); in native_drawRoundRect() argument
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/
DKeyButtonRipple.java96 final float ry = horizontal ? cy : radius; in drawSoftware() local
99 canvas.drawRoundRect(cx - rx, cy - ry, in drawSoftware()
100 cx + rx, cy + ry, in drawSoftware()
/frameworks/base/core/java/android/view/
DHardwareCanvas.java118 CanvasProperty<Float> rx, CanvasProperty<Float> ry, in drawRoundRect() argument
DGLES20Canvas.java730 CanvasProperty<Float> ry, CanvasProperty<Paint> paint) { in drawRoundRect() argument
733 rx.getNativeContainer(), ry.getNativeContainer(), in drawRoundRect()
865 public void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, in drawRoundRect() argument
867 nDrawRoundRect(mRenderer, left, top, right, bottom, rx, ry, paint.mNativePaint); in drawRoundRect()
/frameworks/base/include/private/graphics/
DCanvas.h101 float rx, float ry, const SkPaint& paint) = 0;
/frameworks/base/core/jni/android/graphics/
DSkiaCanvas.cpp101 float rx, float ry, const SkPaint& paint);
521 float rx, float ry, const SkPaint& paint) { in drawRoundRect() argument
523 mCanvas->drawRoundRect(rect, rx, ry, paint); in drawRoundRect()
DPath.cpp197 jfloat right, jfloat bottom, jfloat rx, jfloat ry, jint dirHandle) { in addRoundRectXY() argument
201 obj->addRoundRect(rect, rx, ry, dir); in addRoundRectXY()
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
DPath_Delegate.java372 float bottom, float rx, float ry, int dir) { in native_addRoundRect() argument
380 left, top, right - left, bottom - top, rx * 2, ry * 2), false); in native_addRoundRect()
DCanvas_Delegate.java665 final float rx, final float ry, long paint) { in native_drawRoundRect() argument
678 (int)rx, (int)ry); in native_drawRoundRect()
686 (int)rx, (int)ry); in native_drawRoundRect()
/frameworks/base/core/jni/
Dandroid_view_RenderNode.cpp242 jobject clazz, jlong renderNodePtr, float ry) { in android_view_RenderNode_setRotationY() argument
243 return SET_AND_DIRTY(setRotationY, ry, RenderNode::ROTATION_Y); in android_view_RenderNode_setRotationY()
Dandroid_graphics_Canvas.cpp249 jfloat right, jfloat bottom, jfloat rx, jfloat ry, jlong paintHandle) { in drawRoundRect() argument
251 get_canvas(canvasHandle)->drawRoundRect(left, top, right, bottom, rx, ry, *paint); in drawRoundRect()
Dandroid_view_GLES20Canvas.cpp477 jfloat rx, jfloat ry, jlong paintPtr) { in android_view_GLES20Canvas_drawRoundRect() argument
480 renderer->drawRoundRect(left, top, right, bottom, rx, ry, paint); in android_view_GLES20Canvas_drawRoundRect()