/frameworks/base/libs/hwui/ |
D | TessellationCache.h | 67 float ry; member 125 float width, float height, float rx, float ry) { in precacheRoundRect() argument 126 getRoundRectBuffer(transform, paint, width, height, rx, ry); in precacheRoundRect() 129 float width, float height, float rx, float ry); 152 float width, float height, float rx, float ry);
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D | TessellationCache.cpp | 448 float ry = description.shape.roundRect.ry; in tessellateRoundRect() local 453 ry += outset; in tessellateRoundRect() 456 path.addRoundRect(rect, rx, ry); in tessellateRoundRect() 462 float width, float height, float rx, float ry) { in getRoundRectBuffer() argument 467 entry.shape.roundRect.ry = ry; in getRoundRectBuffer() 471 float width, float height, float rx, float ry) { in getRoundRect() argument 472 return getRoundRectBuffer(transform, paint, width, height, rx, ry)->getVertexBuffer(); in getRoundRect()
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D | DisplayListRenderer.cpp | 272 float rx, float ry, const SkPaint* paint) { in drawRoundRect() argument 274 addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint)); in drawRoundRect() 281 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, in drawRoundRect() argument 288 mDisplayListData->refProperty(ry); in drawRoundRect() 291 &right->value, &bottom->value, &rx->value, &ry->value, &paint->value)); in drawRoundRect()
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D | DisplayListRenderer.h | 125 float rx, float ry, const SkPaint* paint); 128 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
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D | PathCache.cpp | 505 float rx, float ry, const SkPaint* paint) { in getRoundRect() argument 510 entry.shape.roundRect.mRy = ry; in getRoundRect() 518 path.addRoundRect(r, rx, ry, SkPath::kCW_Direction); in getRoundRect()
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D | PathCache.h | 189 PathTexture* getRoundRect(float width, float height, float rx, float ry, const SkPaint* paint);
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D | Renderer.h | 192 float rx, float ry, const SkPaint* paint) = 0;
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D | DisplayListOp.h | 1080 float rx, float ry, const SkPaint* paint) in DrawRoundRectOp() argument 1081 : DrawStrokableOp(left, top, right, bottom, paint), mRx(rx), mRy(ry) {} in DrawRoundRectOp() 1111 float *rx, float *ry, const SkPaint* paint) in DrawRoundRectPropsOp() argument 1113 mRx(rx), mRy(ry) {} in DrawRoundRectPropsOp()
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D | OpenGLRenderer.h | 189 float rx, float ry, const SkPaint* paint);
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D | OpenGLRenderer.cpp | 2537 float rx, float ry, const SkPaint* p) { 2547 right - left, bottom - top, rx, ry, p); 2552 *currentTransform(), *p, right - left, bottom - top, rx, ry);
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/frameworks/native/opengl/libagl/ |
D | matrix.cpp | 727 const GLfixed ry = rhs->y; in point2__generic() local 728 lhs->x = mla2a(rx, m[ 0], ry, m[ 4], m[12]); in point2__generic() 729 lhs->y = mla2a(rx, m[ 1], ry, m[ 5], m[13]); in point2__generic() 730 lhs->z = mla2a(rx, m[ 2], ry, m[ 6], m[14]); in point2__generic() 731 lhs->w = mla2a(rx, m[ 3], ry, m[ 7], m[15]); in point2__generic() 737 const GLfixed ry = rhs->y; in point3__generic() local 739 lhs->x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]); in point3__generic() 740 lhs->y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]); in point3__generic() 741 lhs->z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]); in point3__generic() 742 lhs->w = mla3a(rx, m[ 3], ry, m[ 7], rz, m[11], m[15]); in point3__generic() [all …]
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/frameworks/compile/slang/tests/F_mix_vector/ |
D | mix_vector.rs | 7 (void)f4.ry;
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/frameworks/base/graphics/java/android/graphics/ |
D | Path.java | 599 public void addRoundRect(RectF rect, float rx, float ry, Direction dir) { in addRoundRect() argument 600 addRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, dir); in addRoundRect() 610 public void addRoundRect(float left, float top, float right, float bottom, float rx, float ry, in addRoundRect() argument 613 native_addRoundRect(mNativePath, left, top, right, bottom, rx, ry, dir.nativeInt); in addRoundRect() 818 float rx, float ry, int dir); in native_addRoundRect() argument
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D | Canvas.java | 1192 public void drawRoundRect(@NonNull RectF rect, float rx, float ry, @NonNull Paint paint) { in drawRoundRect() argument 1193 drawRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, paint); in drawRoundRect() 1204 public void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, in drawRoundRect() argument 1206 … native_drawRoundRect(mNativeCanvasWrapper, left, top, right, bottom, rx, ry, paint.mNativePaint); in drawRoundRect() 1986 float rx, float ry, long nativePaint); in native_drawRoundRect() argument
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/ |
D | KeyButtonRipple.java | 96 final float ry = horizontal ? cy : radius; in drawSoftware() local 99 canvas.drawRoundRect(cx - rx, cy - ry, in drawSoftware() 100 cx + rx, cy + ry, in drawSoftware()
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/frameworks/base/core/java/android/view/ |
D | HardwareCanvas.java | 118 CanvasProperty<Float> rx, CanvasProperty<Float> ry, in drawRoundRect() argument
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D | GLES20Canvas.java | 730 CanvasProperty<Float> ry, CanvasProperty<Paint> paint) { in drawRoundRect() argument 733 rx.getNativeContainer(), ry.getNativeContainer(), in drawRoundRect() 865 public void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, in drawRoundRect() argument 867 nDrawRoundRect(mRenderer, left, top, right, bottom, rx, ry, paint.mNativePaint); in drawRoundRect()
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/frameworks/base/include/private/graphics/ |
D | Canvas.h | 101 float rx, float ry, const SkPaint& paint) = 0;
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/frameworks/base/core/jni/android/graphics/ |
D | SkiaCanvas.cpp | 101 float rx, float ry, const SkPaint& paint); 521 float rx, float ry, const SkPaint& paint) { in drawRoundRect() argument 523 mCanvas->drawRoundRect(rect, rx, ry, paint); in drawRoundRect()
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D | Path.cpp | 197 jfloat right, jfloat bottom, jfloat rx, jfloat ry, jint dirHandle) { in addRoundRectXY() argument 201 obj->addRoundRect(rect, rx, ry, dir); in addRoundRectXY()
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | Path_Delegate.java | 372 float bottom, float rx, float ry, int dir) { in native_addRoundRect() argument 380 left, top, right - left, bottom - top, rx * 2, ry * 2), false); in native_addRoundRect()
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D | Canvas_Delegate.java | 665 final float rx, final float ry, long paint) { in native_drawRoundRect() argument 678 (int)rx, (int)ry); in native_drawRoundRect() 686 (int)rx, (int)ry); in native_drawRoundRect()
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/frameworks/base/core/jni/ |
D | android_view_RenderNode.cpp | 242 jobject clazz, jlong renderNodePtr, float ry) { in android_view_RenderNode_setRotationY() argument 243 return SET_AND_DIRTY(setRotationY, ry, RenderNode::ROTATION_Y); in android_view_RenderNode_setRotationY()
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D | android_graphics_Canvas.cpp | 249 jfloat right, jfloat bottom, jfloat rx, jfloat ry, jlong paintHandle) { in drawRoundRect() argument 251 get_canvas(canvasHandle)->drawRoundRect(left, top, right, bottom, rx, ry, *paint); in drawRoundRect()
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D | android_view_GLES20Canvas.cpp | 477 jfloat rx, jfloat ry, jlong paintPtr) { in android_view_GLES20Canvas_drawRoundRect() argument 480 renderer->drawRoundRect(left, top, right, bottom, rx, ry, paint); in android_view_GLES20Canvas_drawRoundRect()
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