/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | ColoredRectsActivity.java | 79 canvas.save(); in onDraw() 93 canvas.save(); in onDraw() 94 canvas.save(); in onDraw() 99 canvas.save(); in onDraw() 104 canvas.save(); in onDraw() 110 canvas.save(); in onDraw() 116 canvas.save(); in onDraw()
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D | ShapesActivity.java | 82 canvas.save(); in onDraw() 93 canvas.save(); in onDraw() 104 canvas.save(); in onDraw() 115 canvas.save(); in onDraw() 126 canvas.save(); in onDraw() 137 canvas.save(); in onDraw() 148 canvas.save(); in onDraw()
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D | QuickRejectActivity.java | 57 count = canvas.save(); in onDraw() 64 canvas.save(); in onDraw() 66 canvas.save(); in onDraw() 68 canvas.save(); in onDraw() 81 canvas.save(); in onDraw()
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D | Lines2Activity.java | 104 canvas.save(); in onDraw() 112 canvas.save(); in onDraw() 121 canvas.save(); in onDraw() 132 canvas.save(); in onDraw() 140 canvas.save(); in onDraw() 149 canvas.save(); in onDraw() 158 canvas.save(); in onDraw() 181 canvas.save(); in onDraw() 204 canvas.save(); in onDraw() 227 canvas.save(); in onDraw()
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D | AlphaLayersActivity.java | 86 canvas.save(); in dispatchDraw() 95 canvas.save(); in dispatchDraw() 105 canvas.save(); in dispatchDraw() 115 canvas.save(); in dispatchDraw() 127 final int restoreTo = canvas.save(); in dispatchDraw()
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D | XfermodeActivity.java | 61 canvas.save(); in onDraw() 82 canvas.save(); in onDraw() 103 canvas.save(); in onDraw() 130 canvas.save(); in drawRects()
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D | ScaledPathsActivity.java | 68 canvas.save(); in onDraw() 77 canvas.save(); in onDraw() 85 canvas.save(); in drawPath()
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D | ScaledTextActivity.java | 103 canvas.save(); in onDraw() 119 canvas.save(); in onDraw() 125 canvas.save(); in onDraw()
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D | LinesActivity.java | 118 canvas.save(); in onDraw() 150 canvas.save(); in onDraw() 157 canvas.save(); in onDraw()
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D | MipMapActivity.java | 65 canvas.save(); in onDraw() 70 canvas.save(); in onDraw()
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D | ClearActivity.java | 70 canvas.save(); { in onDraw() 75 canvas.save(); { in onDraw()
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D | ColorFiltersActivity.java | 74 canvas.save(); in onDraw() 85 canvas.save(); in onDraw()
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D | ThinPatchesActivity.java | 81 canvas.save(); in onDraw() 92 canvas.save(); in onDraw()
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D | Transform3dActivity.java | 79 canvas.save(); in drawBitmap() 88 camera.save(); in rotate()
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/frameworks/base/docs/html/training/basics/data-storage/ |
D | index.jd | 28 <p>Most Android apps need to save data, even if only to save information about the app state 30 non-trivial apps also need to save user settings, and some apps must manage large 50 <dd>Learn to save a basic file, such as to store long sequences of data that
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/frameworks/base/core/java/android/gesture/ |
D | GestureLibraries.java | 63 public boolean save() { in save() method in GestureLibraries.FileGestureLibrary 79 mStore.save(new FileOutputStream(file), true); in save() 122 public boolean save() { in save() method in GestureLibraries.ResourceGestureLibrary
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D | GestureStore.java | 221 public void save(OutputStream stream) throws IOException { in save() method in GestureStore 222 save(stream, false); in save() 225 public void save(OutputStream stream, boolean closeStream) throws IOException { in save() method in GestureStore
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/frameworks/support/v17/leanback/src/android/support/v17/leanback/widget/ |
D | HorizontalGridView.java | 318 int save = canvas.save(); in draw() local 322 canvas.restoreToCount(save); in draw() 332 int tmpSave = tmpCanvas.save(); in draw() 352 int tmpSave = tmpCanvas.save(); in draw()
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/frameworks/av/media/libstagefright/foundation/ |
D | AHierarchicalStateMachine.cpp | 55 sp<AState> save = mState; in handleMessage() local 61 CHECK(save == mState); in handleMessage()
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/frameworks/base/docs/html/training/cloudsave/ |
D | conflict-res.jd | 40 apps that save data to the cloud using the 50 to save data to the cloud, the saves might conflict, and you must decide how to 51 resolve it. The structure of your cloud save data largely dictates how robust 88 <p>Therefore, design of your cloud save data and conflict resolution code must be 89 <em>context-independent</em>: given two conflicting save states, you must be able 103 save data. When resolving the conflict, pick the data set with the most recent 136 <p>At first thought, it might seem that the cloud save data should simply be the 143 Then device B saves the state to the cloud. When device A attempts to save, a 187 <td>Device A tries to save state to cloud.<br /> 206 cloud save is not enough to implement a robust conflict resolution algorithm.</p> [all …]
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLCanvas.java | 66 public abstract void save(); in save() method 69 public abstract void save(int saveFlags); in save() method
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/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/views/ |
D | FakeShadowDrawable.java | 189 int saved = canvas.save(); in drawShadow() 199 saved = canvas.save(); in drawShadow() 210 saved = canvas.save(); in drawShadow() 220 saved = canvas.save(); in drawShadow()
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/frameworks/support/v4/java/android/support/v4/widget/ |
D | SwipeProgressBar.java | 143 int restoreCount = canvas.save(); in draw() 226 restoreCount = canvas.save(); in draw() 258 canvas.save(); in drawCircle()
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/frameworks/support/v7/cardview/eclair-mr1/android/support/v7/widget/ |
D | RoundRectDrawableWithShadow.java | 213 int saved = canvas.save(); in drawShadow() 223 saved = canvas.save(); in drawShadow() 234 saved = canvas.save(); in drawShadow() 244 saved = canvas.save(); in drawShadow()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ |
D | GestureRecorder.java | 149 save(); 228 public void save() { in save() method in GestureRecorder 250 save(); in dump()
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