Searched refs:shadowVertices (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
D | AmbientShadow.cpp | 197 AlphaVertex* shadowVertices = in createAmbientShadow() local 227 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], casterVertices[i].x, in createAmbientShadow() 250 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], outerVertex.x, in createAmbientShadow() 286 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], currentOuter.x, in createAmbientShadow() 295 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], currentInner.x, in createAmbientShadow() 311 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], centroid3d.x, in createAmbientShadow() 335 ALOGD("vertexBuffer i %d, (%f, %f %f)", i, shadowVertices[i].x, shadowVertices[i].y, in createAmbientShadow() 336 shadowVertices[i].alpha); in createAmbientShadow()
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D | SpotShadow.cpp | 1423 AlphaVertex* shadowVertices = in generateTriangleStrip() local 1451 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], slicedPenumbra.x, in generateTriangleStrip() 1460 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], slicedUmbra.x, in generateTriangleStrip() 1488 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], in generateTriangleStrip() 1501 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], centroid.x, in generateTriangleStrip() 1516 ALOGD("vertexBuffer i %d, (%f, %f %f)", i, shadowVertices[i].x, shadowVertices[i].y, in generateTriangleStrip() 1517 shadowVertices[i].alpha); in generateTriangleStrip()
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