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Searched refs:signalConnections (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DEventThread.cpp175 Vector< sp<EventThread::Connection> > signalConnections; in threadLoop() local
176 signalConnections = waitForEvent(&event); in threadLoop()
179 const size_t count = signalConnections.size(); in threadLoop()
181 const sp<Connection>& conn(signalConnections[i]); in threadLoop()
196 removeDisplayEventConnection(signalConnections[i]); in threadLoop()
208 Vector< sp<EventThread::Connection> > signalConnections; in waitForEvent() local
253 signalConnections.add(connection); in waitForEvent()
258 signalConnections.add(connection); in waitForEvent()
268 signalConnections.add(connection); in waitForEvent()
329 } while (signalConnections.isEmpty()); in waitForEvent()
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