Searched refs:squaredNorm (Results 1 – 1 of 1) sorted by relevance
184 float squaredNorm = mScrollerX.mCurrVelocity * mScrollerX.mCurrVelocity; in getCurrVelocity() local185 squaredNorm += mScrollerY.mCurrVelocity * mScrollerY.mCurrVelocity; in getCurrVelocity()186 return FloatMath.sqrt(squaredNorm); in getCurrVelocity()