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Searched refs:startPenumbraIndex (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DSpotShadow.cpp1317 int startPenumbraIndex = getEdgeStartIndex(offsetToOuter, i, totalRayNumber, in convertPolysToVerticesPerRay() local
1320 penumbra[startPenumbraIndex], in convertPolysToVerticesPerRay()
1321 penumbra[(startPenumbraIndex + 1) % penumbraLength]); in convertPolysToVerticesPerRay()
1333 int startPenumbraIndex = allVerticesAngleData[i].mVertexIndex; in convertPolysToVerticesPerRay() local
1334 penumbraVerticesPerRay[i] = penumbra[startPenumbraIndex]; in convertPolysToVerticesPerRay()