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Searched refs:timeOutIndex (Results 1 – 5 of 5) sorted by relevance

/frameworks/wilhelm/tests/
DmimeUri_test.cpp202 SLuint32 timeOutIndex = 100; // 10s in TestPlayUri() local
203 while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0)) { in TestPlayUri()
206 timeOutIndex--; in TestPlayUri()
209 if (timeOutIndex == 0) { in TestPlayUri()
/frameworks/wilhelm/tests/mimeUri/
DslesTestPlayUri.cpp253 SLuint32 timeOutIndex = 100; // 10s in TestPlayUri() local
254 while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0) && in TestPlayUri()
258 timeOutIndex--; in TestPlayUri()
261 if (timeOutIndex == 0 || prefetchError) { in TestPlayUri()
DslesTestGetPositionUri.cpp246 SLuint32 timeOutIndex = 100; // 10s in TestGetPositionUri() local
247 while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0) && in TestGetPositionUri()
251 timeOutIndex--; in TestGetPositionUri()
254 if (timeOutIndex == 0 || prefetchError) { in TestGetPositionUri()
DslesTestManyPlayers.cpp278 SLuint32 timeOutIndex = 10; // 1s, should be enough for a local file in CreatePlayer() local
279 while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0)) { in CreatePlayer()
283 timeOutIndex--; in CreatePlayer()
286 if (timeOutIndex == 0) { in CreatePlayer()
/frameworks/wilhelm/tests/examples/
DslesTestDecodeToBuffQueue.cpp435 SLuint32 timeOutIndex = 50; // time out prefetching after 5s in TestDecToBuffQueue() local
436 while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0) && in TestDecToBuffQueue()
440 timeOutIndex--; in TestDecToBuffQueue()
442 if (timeOutIndex == 0 || prefetchError) { in TestDecToBuffQueue()