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Searched refs:totalUmbraCount (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DAmbientShadow.cpp108 int* totalUmbraCount, int casterVertexCount, bool isCasterOpaque) { in computeBufferSize() argument
121 *totalUmbraCount = 0; in computeBufferSize()
126 *totalUmbraCount = innerVertexCount; in computeBufferSize()
194 int totalVertexCount, totalIndexCount, totalUmbraCount; in createAmbientShadow() local
195 computeBufferSize(&totalVertexCount, &totalIndexCount, &totalUmbraCount, in createAmbientShadow()
202 uint16_t umbraVertices[totalUmbraCount]; in createAmbientShadow()
331 ShadowTessellator::checkOverflow(umbraIndex, totalUmbraCount, "Umbra Buffer"); in createAmbientShadow()