/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
D | KeyguardAffordanceHelper.java | 269 float translation = getTranslationFromRadius(newRadius); in getAnimatorToRadius() 270 mTranslation = right ? -translation : translation; in getAnimatorToRadius() 333 private void setTranslation(float translation, boolean isReset, boolean animateReset) { 334 translation = rightSwipePossible() ? translation : Math.max(0, translation); 335 translation = leftSwipePossible() ? translation : Math.min(0, translation); 336 float absTranslation = Math.abs(translation); 341 if (translation != mTranslation || isReset) { 342 KeyguardAffordanceView targetView = translation > 0 ? mLeftIcon : mRightIcon; 343 KeyguardAffordanceView otherView = translation > 0 ? mRightIcon : mLeftIcon; 364 mTranslation = translation; [all …]
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/frameworks/opt/telephony/src/java/com/android/internal/telephony/ |
D | Sms7BitEncodingTranslator.java | 119 int translation = -1; in translateIfNeeded() local 122 translation = mTranslationTableCommon.get(c, -1); in translateIfNeeded() 125 if (translation == -1) { in translateIfNeeded() 128 translation = mTranslationTableCDMA.get(c, -1); in translateIfNeeded() 132 translation = mTranslationTableGSM.get(c, -1); in translateIfNeeded() 137 if (translation != -1) { in translateIfNeeded() 140 + Integer.toHexString(translation) + " (" + (char) translation + ")"); in translateIfNeeded() 142 return (char) translation; in translateIfNeeded()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/views/ |
D | TaskViewHeader.java | 316 ObjectAnimator translation = ObjectAnimator.ofFloat(this, "translationZ", 15f); in onTaskViewFocusChanged() local 317 translation.setRepeatCount(ValueAnimator.INFINITE); in onTaskViewFocusChanged() 318 translation.setRepeatMode(ValueAnimator.REVERSE); in onTaskViewFocusChanged() 321 mFocusAnimator.playTogether(backgroundColor, translation); in onTaskViewFocusChanged() 340 ObjectAnimator translation = ObjectAnimator.ofFloat(this, "translationZ", 0f); in onTaskViewFocusChanged() local 343 mFocusAnimator.playTogether(backgroundColor, translation); in onTaskViewFocusChanged()
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D | SwipeHelper.java | 358 float translation = getTranslation(mCurrView); in endSwipe() local 361 Math.abs(translation) > 0.6 * getSize(mCurrView); in endSwipe() 364 (velocity > 0) == (translation > 0); in endSwipe() 367 && isValidSwipeDirection(translation) in endSwipe()
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/frameworks/compile/slang/tests/F_one_definition_rule5/ |
D | stderr.txt.expect | 1 error: type 'DifferentDefinition5' in different translation unit (def2.rs v.s. def1.rs) has incompa…
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/frameworks/compile/slang/tests/F_one_definition_rule4/ |
D | stderr.txt.expect | 1 error: type 'DifferentDefinition4' in different translation unit (def2.rs v.s. def1.rs) has incompa…
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/frameworks/compile/slang/tests/F_one_definition_rule1/ |
D | stderr.txt.expect | 1 error: type 'DifferentDefinition1' in different translation unit (def2.rs v.s. def1.rs) has incompa…
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/frameworks/compile/slang/tests/F_one_definition_rule7/ |
D | stderr.txt.expect | 1 error: type 'DifferentDefinition7' in different translation unit (def2.rs v.s. def1.rs) has incompa…
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/frameworks/compile/slang/tests/F_one_definition_rule3/ |
D | stderr.txt.expect | 1 error: type 'DifferentDefinition3' in different translation unit (def2.rs v.s. def1.rs) has incompa…
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/frameworks/compile/slang/tests/F_one_definition_rule2/ |
D | stderr.txt.expect | 1 error: type 'DifferentDefinition2' in different translation unit (def2.rs v.s. def1.rs) has incompa…
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/frameworks/compile/slang/tests/F_one_definition_rule8/ |
D | stderr.txt.expect | 1 error: type 'DifferentDefinition8' in different translation unit (def2.rs v.s. def1.rs) has incompa…
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/frameworks/compile/slang/tests/F_one_definition_rule6/ |
D | stderr.txt.expect | 1 error: type 'DifferentDefinition6' in different translation unit (def2.rs v.s. def1.rs) has incompa…
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/frameworks/base/docs/html/distribute/stories/ |
D | localization.jd | 19 Managing the translation process across multiple languages can be a 24 materials for translation. 121 personalized experience, and by offering a localized game with translation of 214 non-professional Spanish translation with a professional one produced through 219 the completion time for translation requests is very good.” 279 the translation and got great results — the number of users in 286 found that translation quality varied across their vendors and costs limited the 295 that the cost per translation is much lower than with local companies and the 305 straightforward. In contrast, our previous experiences with translation 312 days instead of weeks that we were used to with traditional translation
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/frameworks/base/docs/html/distribute/tools/ |
D | localization-checklist.jd | 4 page.tags="local, l10n, translation, language" 84 development, translation, testing, and marketing efforts to these markets. 259 and regenerate the images after translation. 284 makes translation easier and results in a better end-product for users. 294 translators and result in better quality translation and will also help you 333 translation, look for and mark text that should remain as-is, without 334 translation, so that translators don’t change it. 340 ensures the text "%1$s" will not be changed during translation (otherwise it 427 <strong>Prepare for translation</strong> 437 Here are some ways to prepare your strings for translation: [all …]
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/frameworks/base/packages/SystemUI/src/com/android/systemui/recent/ |
D | RecentsPanelView.java | 201 int translation = -getResources().getDimensionPixelSize( in getView() local 206 translation = -translation; in getView() 209 holder.iconView.setTranslationX(translation); in getView() 211 holder.labelView.setTranslationX(translation); in getView() 213 holder.calloutLine.setTranslationX(translation); in getView() 216 holder.iconView.setTranslationY(translation); in getView()
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/frameworks/base/docs/html/training/material/ |
D | shadows-clipping.jd | 37 <p>The Z value for a view has two components, elevation and translation. The elevation is the 38 static component, and the translation is used for animations:</p> 49 <p>To set the translation of a view, use the {@link android.view.View#setTranslationZ
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/frameworks/rs/scriptc/ |
D | rs_matrix.rsh | 46 * to a vector will first do the translation then the scaling. 212 * Load a translation matrix. 214 * This function creates a translation matrix, where a 322 * Multiply the matrix \e m with a translation matrix. 325 * do a translation. When translating, a number is added
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/frameworks/base/docs/html/distribute/users/ |
D | expand-to-new-markets.jd | 55 <strong>Tip:</strong> Localization is more than translation. Plan product 90 <strong>Tip:</strong> Use a professional translation service located in
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/frameworks/base/docs/html/guide/ |
D | guide_toc.cs | 3 For each document available in translation, add an localized title to this TOC. 4 Do not add localized title for docs not available in translation.
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/frameworks/av/drm/libdrmframework/ |
D | NOTICE | 44 transformation or translation of a Source form, including but
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/frameworks/base/cmds/input/ |
D | NOTICE | 44 transformation or translation of a Source form, including but
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/frameworks/base/packages/FusedLocation/ |
D | NOTICE | 44 transformation or translation of a Source form, including but
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/frameworks/native/cmds/service/ |
D | NOTICE | 44 transformation or translation of a Source form, including but
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/frameworks/base/packages/SystemUI/ |
D | NOTICE | 44 transformation or translation of a Source form, including but
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/frameworks/av/media/libstagefright/codecs/common/ |
D | NOTICE | 44 transformation or translation of a Source form, including but
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