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Searched refs:umbra (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DSpotShadow.h38 static int calculateOccludedUmbra(const Vector2* umbra, int umbraLength,
47 const Vector2* umbra, int umbraLength, const Vector2* penumbra,
99 Vector2* penumbra, int penumbraLength, Vector2* umbra, int umbraLength,
DSpotShadow.cpp647 Vector2 umbra[polyLength]; in createSpotShadow() local
751 umbra[i] = outlineData[i].position * ratioIC + outlineCentroid * ratioVI; in createSpotShadow()
761 umbra[i] = outlineData[i].position * FAKE_UMBRA_SIZE_RATIO + in createSpotShadow()
774 dumpPolygon(umbra, umbraLength, "umbra"); in createSpotShadow()
785 int finalUmbraLength = hull(umbra, umbraLength, finalUmbra); in createSpotShadow()
856 int SpotShadow::calculateOccludedUmbra(const Vector2* umbra, int umbraLength, in calculateOccludedUmbra() argument
867 return intersection(umbra, umbraLength, in calculateOccludedUmbra()
1246 const Vector2* umbra, int umbraLength, const Vector2* penumbra, in convertPolysToVerticesPerRay() argument
1267 setupAngleList(umbraAngleList, umbraLength, umbra, centroid, false, "umbra"); in convertPolysToVerticesPerRay()
1311 umbraVerticesPerRay[i] = umbra[startUmbraIndex]; in convertPolysToVerticesPerRay()
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