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Searched refs:unbindFramebuffer (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES11RenderEngine.h44 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName);
DGLES20RenderEngine.h59 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName);
DRenderEngine.h55 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName) = 0;
DGLES11RenderEngine.cpp237 void GLES11RenderEngine::unbindFramebuffer(uint32_t texName, uint32_t fbName) { in unbindFramebuffer() function in android::GLES11RenderEngine
DGLES20RenderEngine.cpp205 void GLES20RenderEngine::unbindFramebuffer(uint32_t texName, uint32_t fbName) { in unbindFramebuffer() function in android::GLES20RenderEngine
DRenderEngine.cpp271 mEngine.unbindFramebuffer(mTexName, mFbName); in ~BindImageAsFramebuffer()