/frameworks/base/core/java/android/view/ |
D | VelocityTracker.java | 44 private static native void nativeComputeCurrentVelocity(long ptr, int units, float maxVelocity); in nativeComputeCurrentVelocity() argument 135 public void computeCurrentVelocity(int units) { in computeCurrentVelocity() argument 136 nativeComputeCurrentVelocity(mPtr, units, Float.MAX_VALUE); in computeCurrentVelocity() 152 public void computeCurrentVelocity(int units, float maxVelocity) { in computeCurrentVelocity() argument 153 nativeComputeCurrentVelocity(mPtr, units, maxVelocity); in computeCurrentVelocity()
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/frameworks/base/core/jni/ |
D | android_view_VelocityTracker.cpp | 51 void computeCurrentVelocity(int32_t units, float maxVelocity); 80 void VelocityTrackerState::computeCurrentVelocity(int32_t units, float maxVelocity) { in computeCurrentVelocity() argument 90 vx = vx * units / 1000; in computeCurrentVelocity() 91 vy = vy * units / 1000; in computeCurrentVelocity() 173 jlong ptr, jint units, jfloat maxVelocity) { in android_view_VelocityTracker_nativeComputeCurrentVelocity() argument 175 state->computeCurrentVelocity(units, maxVelocity); in android_view_VelocityTracker_nativeComputeCurrentVelocity()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
D | PlatformVelocityTracker.java | 53 public void computeCurrentVelocity(int units) { in computeCurrentVelocity() argument 54 mTracker.computeCurrentVelocity(units); in computeCurrentVelocity()
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D | NoisyVelocityTracker.java | 66 public void computeCurrentVelocity(int units) { in computeCurrentVelocity() argument 79 final float dt = (float) (event.t - last.t) / units; in computeCurrentVelocity()
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D | VelocityTrackerInterface.java | 27 public void computeCurrentVelocity(int units); in computeCurrentVelocity() argument
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/frameworks/base/docs/html/training/multiscreen/ |
D | screendensities.jd | 48 by providing different resources and using resolution-independent units of 58 <code>dp</code> or <code>sp</code> units. A <code>dp</code> is a density-independent pixel
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES10.spec | 78 void glPolygonOffset ( GLfloat factor, GLfloat units ) 79 void glPolygonOffsetx ( GLfixed factor, GLfixed units )
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D | GLES11Ext.spec | 44 void glPolygonOffsetxOES ( GLfixed factor, GLfixed units )
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/frameworks/base/core/java/android/widget/ |
D | RemoteViews.java | 1435 public TextViewSizeAction(int viewId, int units, float size) { in TextViewSizeAction() argument 1437 this.units = units; in TextViewSizeAction() 1443 units = parcel.readInt(); in TextViewSizeAction() 1450 dest.writeInt(units); in writeToParcel() 1458 target.setTextSize(units, size); in apply() 1465 int units; field in RemoteViews.TextViewSizeAction 1984 public void setTextViewTextSize(int viewId, int units, float size) { in setTextViewTextSize() argument 1985 addAction(new TextViewSizeAction(viewId, units, size)); in setTextViewTextSize()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 778 float units in glPolygonOffset() argument 783 int units in glPolygonOffsetx() argument
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/frameworks/base/docs/html/google/play-services/ |
D | ads.jd | 42 <li>Ads will stop serving to legacy ad units that are not updated with new 76 ad units.</p>
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/frameworks/base/docs/html/guide/practices/ |
D | screens_support.jd | 41 <li><a href="#dips-pels">Converting dp units to pixel units</a></li> 141 transparently handles any scaling of the dp units, as necessary, based on the actual density of the 142 screen in use. The conversion of dp units to screen pixels is simple: 144 For example, on a 240 dpi screen, 1 dp equals 1.5 physical pixels. You should always use dp units 205 resolution that's defined by the system. These minimum sizes are in "dp" units—the same units 269 <li>The system scales dp units as appropriate for the current screen density</li> 275 units), so the views are physically larger on a low-density screen and smaller on a high-density 278 dimensions are specified in density-independent pixels ({@code dp} units). Because the baseline for 285 layout dimension values in density-independent pixels (<code>dp</code> units) or with {@code 694 in dp units.</p> [all …]
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/frameworks/native/opengl/libagl/ |
D | matrix.cpp | 1106 void glPolygonOffsetx(GLfixed factor, GLfixed units) in glPolygonOffsetx() argument 1110 c->polygonOffset.units = units; in glPolygonOffsetx() 1113 void glPolygonOffset(GLfloat factor, GLfloat units) in glPolygonOffset() argument 1117 c->polygonOffset.units = gglFloatToFixed(units); in glPolygonOffset()
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D | primitives.cpp | 665 const int32_t units = (c->polygonOffset.units << 16); in lerp_triangle() local 672 + uint32_t((maxDepthSlope*factor)>>16) + units; in lerp_triangle() 677 itz[0] += units; in lerp_triangle()
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/frameworks/native/opengl/tools/glgen/specs/jsr239/ |
D | glspec-1.0 | 78 void glPolygonOffset ( GLfloat factor, GLfloat units ) 79 void glPolygonOffsetx ( GLfixed factor, GLfixed units )
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/frameworks/native/opengl/libs/GLES_CM/ |
D | gl_api.in | 91 void API_ENTRY(glPolygonOffset)(GLfloat factor, GLfloat units) { 92 CALL_GL_API(glPolygonOffset, factor, units); 352 void API_ENTRY(glPolygonOffsetx)(GLfixed factor, GLfixed units) { 353 CALL_GL_API(glPolygonOffsetx, factor, units);
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 1019 float units in glPolygonOffset() argument 1026 int units in glPolygonOffsetx() argument
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D | GLErrorWrapper.java | 639 public void glPolygonOffset(float factor, float units) { in glPolygonOffset() argument 641 mgl.glPolygonOffset(factor, units); in glPolygonOffset() 645 public void glPolygonOffsetx(int factor, int units) { in glPolygonOffsetx() argument 647 mgl.glPolygonOffsetx(factor, units); in glPolygonOffsetx()
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/frameworks/base/docs/html/design/tv/ |
D | style.jd | 104 pixel units instead of absolute pixel units.</li>
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/frameworks/base/core/java/android/inputmethodservice/ |
D | KeyboardView.java | 1515 public void computeCurrentVelocity(int units) { in computeCurrentVelocity() argument 1516 computeCurrentVelocity(units, Float.MAX_VALUE); in computeCurrentVelocity() 1519 public void computeCurrentVelocity(int units, float maxVelocity) { in computeCurrentVelocity() argument 1541 float vel = (dist/dur) * units; // pixels/frame. in computeCurrentVelocity() 1546 vel = (dist/dur) * units; // pixels/frame. in computeCurrentVelocity()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 550 GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 551 GLAPI void APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
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/frameworks/base/docs/html/about/versions/ |
D | android-3.2.jd | 97 density-independent pixel units (such as 600dp or 720dp wide), rather than 110 measured in density-independent pixel ("dp") units. Of the screen's height or 122 in "dp" units, not including screen areas reserved by the system. The width and 146 examples, measured in "dp" units. </p> 200 the resource should be used, measured in "dp" units. As mentioned above, a 205 width or height on which the resource should be used, measured in "dp" units. As
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/frameworks/base/docs/html/training/graphics/opengl/ |
D | index.jd | 38 acceleration of graphics processing units (GPUs) provided on many Android devices.</p>
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/frameworks/base/docs/html/design/style/ |
D | metrics-grids.jd | 53 <p>Touchable UI components are generally laid out along 48dp units.</p>
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/frameworks/base/docs/html/google/play/billing/ |
D | billing_reference.jd | 120 <td>Price in micro-units, where 1,000,000 micro-units equal one unit of the
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