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Searched refs:wasBuildLayered (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DLayer.h321 bool wasBuildLayered; variable
DLayer.cpp58 wasBuildLayered = false; in Layer()
DRenderNode.cpp65 mLayer->wasBuildLayered ? "true" : "false"); in debugDumpLayers()
DOpenGLRenderer.cpp611 mLayerUpdates[i]->wasBuildLayered = true; in markLayersAsBuildLayers()