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Searched refs:windowTransform (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DLayer.h105 void setWindowTransform(Matrix4& windowTransform) { in setWindowTransform() argument
106 cachedInvTransformInWindow.loadInverse(windowTransform); in setWindowTransform()
DRenderNode.cpp211 Matrix4 windowTransform; in pushLayerUpdate() local
212 info.damageAccumulator->computeCurrentTransform(&windowTransform); in pushLayerUpdate()
213 mLayer->setWindowTransform(windowTransform); in pushLayerUpdate()