Searched refs:MUSIC (Results 1 – 3 of 3) sorted by relevance
162 isStreamActive(AudioSystem::MUSIC, SONIFICATION_HEADSET_MUSIC_DELAY)) { in setPhoneState()
77 MUSIC = 3, enumerator
387 isStreamActive(AudioSystem::MUSIC, SONIFICATION_HEADSET_MUSIC_DELAY)) { in setPhoneState()1206 routing_strategy strategy = getStrategy(AudioSystem::MUSIC); in getOutputForEffect()2506 case AudioSystem::MUSIC: in getStrategy()2515 case AudioSystem::MUSIC: in handleNotificationRoutingForStream()2540 } else if (isStreamActiveRemotely(AudioSystem::MUSIC, in getDeviceForStrategy()2547 } else if (isStreamActive(AudioSystem::MUSIC, SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY)) { in getDeviceForStrategy()3222 if (stream == AudioSystem::MUSIC && in computeVolume()3251 if (isStreamActive(AudioSystem::MUSIC, SONIFICATION_HEADSET_MUSIC_DELAY) || in computeVolume()3254 float musicVol = computeVolume(AudioSystem::MUSIC, in computeVolume()3255 mStreams[AudioSystem::MUSIC].getVolumeIndex(musicDevice), in computeVolume()