Searched refs:MdpCtrl3D (Results 1 – 12 of 12) sorted by relevance
135 class MdpCtrl3D {138 MdpCtrl3D();309 inline MdpCtrl3D::MdpCtrl3D() { reset(); } in MdpCtrl3D() function310 inline bool MdpCtrl3D::close() { in close()321 inline void MdpCtrl3D::reset() { in reset()325 inline void MdpCtrl3D::setFd(int fd) { in setFd()330 inline void MdpCtrl3D::setWh(const utils::Whf& whf) { in setWh()336 inline bool MdpCtrl3D::useVirtualFB() { in useVirtualFB()
234 void MdpCtrl3D::dump() const { in dump()
137 class MdpCtrl3D {140 MdpCtrl3D();315 inline MdpCtrl3D::MdpCtrl3D() { reset(); } in MdpCtrl3D() function316 inline bool MdpCtrl3D::close() { in close()327 inline void MdpCtrl3D::reset() { in reset()331 inline void MdpCtrl3D::setFd(int fd) { in setFd()336 inline void MdpCtrl3D::setWh(const utils::Whf& whf) { in setWh()342 inline bool MdpCtrl3D::useVirtualFB() { in useVirtualFB()
233 void MdpCtrl3D::dump() const { in dump()
146 class MdpCtrl3D {149 MdpCtrl3D();354 inline MdpCtrl3D::MdpCtrl3D() { reset(); } in MdpCtrl3D() function355 inline bool MdpCtrl3D::close() { in close()366 inline void MdpCtrl3D::reset() { in reset()370 inline void MdpCtrl3D::setFd(int fd) { in setFd()375 inline void MdpCtrl3D::setWh(const utils::Whf& whf) { in setWh()381 inline bool MdpCtrl3D::useVirtualFB() { in useVirtualFB()
222 void MdpCtrl3D::dump() const { in dump()
143 class MdpCtrl3D {146 MdpCtrl3D();349 inline MdpCtrl3D::MdpCtrl3D() { reset(); } in MdpCtrl3D() function350 inline bool MdpCtrl3D::close() { in close()361 inline void MdpCtrl3D::reset() { in reset()365 inline void MdpCtrl3D::setFd(int fd) { in setFd()370 inline void MdpCtrl3D::setWh(const utils::Whf& whf) { in setWh()376 inline bool MdpCtrl3D::useVirtualFB() { in useVirtualFB()
209 void MdpCtrl3D::dump() const { in dump()
154 MdpCtrl3D mCtrl3D;