Searched refs:WSBM_PL_FLAG_SYSTEM (Results 1 – 5 of 5) sorted by relevance
190 vBuf->kBuf.placement = WSBM_PL_FLAG_SYSTEM; in evict_lru()252 && !(placement & WSBM_PL_FLAG_SYSTEM)) { in pool_create()258 vBuf->kBuf.placement = WSBM_PL_FLAG_SYSTEM; in pool_create()265 || (!(vBuf->kBuf.placement & WSBM_PL_FLAG_SYSTEM))) in pool_create()304 if (!(vBuf->kBuf.placement & WSBM_PL_FLAG_SYSTEM)) { in pool_validate()354 if (vBuf->proposedPlacement & WSBM_PL_FLAG_SYSTEM) in pool_validate()403 if ((vBuf->kBuf.placement & WSBM_PL_FLAG_SYSTEM) == 0) in release_delayed_buffers()441 if (!(vBuf->kBuf.placement & WSBM_PL_FLAG_SYSTEM)) in pool_destroy()
67 if ((placement & WSBM_PL_MASK_MEM) != WSBM_PL_FLAG_SYSTEM) in pool_create()133 return WSBM_PL_FLAG_SYSTEM | WSBM_PL_FLAG_CACHED; in pool_placement()
59 #define WSBM_PL_FLAG_SYSTEM (1 << 0) macro
977 WSBM_PL_FLAG_SYSTEM | WSBM_PL_FLAG_CACHED; in wsbmGenBuffers()
123 placement = WSBM_PL_FLAG_SYSTEM | WSBM_PL_FLAG_CACHED; in psb_buffer_create()157 if(!(placement & WSBM_PL_FLAG_SYSTEM)) { in psb_buffer_create()