Searched refs:allignment (Results 1 – 3 of 3) sorted by relevance
71 int allignment; in psb_buffer_create() local85 allignment = 1; in psb_buffer_create()89 allignment = 1; in psb_buffer_create()93 allignment = 0; in psb_buffer_create()99 allignment = 0; in psb_buffer_create()106 allignment = 2048 * 16; /* Tiled row aligned */ in psb_buffer_create()110 allignment = 2048 * 16; /* Tiled row aligned */ in psb_buffer_create()114 allignment = 1; in psb_buffer_create()118 allignment = 1; in psb_buffer_create()122 allignment = 1; in psb_buffer_create()[all …]
175 int allignment; in psb_buffer_create_camera_from_ub() local185 allignment = 4096; in psb_buffer_create_camera_from_ub()195 allignment, placement); in psb_buffer_create_camera_from_ub()
142 int allignment = 16 * 2048; // tiling row stride aligned in createWsbmBuffer() local143 bool ret = mWsbm->allocateTTMBuffer(size, allignment, buf); in createWsbmBuffer()