Searched refs:mCurRenderBufferIndex (Results 1 – 8 of 8) sorted by relevance
218 mCurRenderBufferIndex = (mCurRenderBufferIndex + 1) % in prepare()292 if(mRelFd[mCurRenderBufferIndex] >=0) { in draw()293 sync_wait(mRelFd[mCurRenderBufferIndex], 1000); in draw()294 close(mRelFd[mCurRenderBufferIndex]); in draw()295 mRelFd[mCurRenderBufferIndex] = -1; in draw()704 return mRenderBuffer[mCurRenderBufferIndex]; in getCurrentRenderBuffer()708 if(mRelFd[mCurRenderBufferIndex] >=0) in setReleaseFd()709 close(mRelFd[mCurRenderBufferIndex]); in setReleaseFd()710 mRelFd[mCurRenderBufferIndex] = dup(fd); in setReleaseFd()718 mCopyBitDraw(false), mCurRenderBufferIndex(0) { in CopyBit()
85 int mCurRenderBufferIndex; variable
78 int mCurRenderBufferIndex; variable
195 mCurRenderBufferIndex = (mCurRenderBufferIndex + 1) % in prepare()590 return mRenderBuffer[mCurRenderBufferIndex]; in getCurrentRenderBuffer()605 mCurRenderBufferIndex(0){ in CopyBit()
179 mCurRenderBufferIndex = (mCurRenderBufferIndex + 1) % in prepare()537 return mRenderBuffer[mCurRenderBufferIndex]; in getCurrentRenderBuffer()552 mCurRenderBufferIndex(0){ in CopyBit()