Searched refs:mPosition (Results 1 – 6 of 6) sorted by relevance
47 memset(&mPosition, 0, sizeof(mPosition)); in DisplayPlane()119 if (mPosition.x != x || mPosition.y != y || in setPosition()120 mPosition.w != w || mPosition.h != h) { in setPosition()122 mPosition.x = x; in setPosition()123 mPosition.y = y; in setPosition()124 mPosition.w = w; in setPosition()125 mPosition.h = h; in setPosition()351 mPosition.x = 0; in assignToDevice()352 mPosition.y = 0; in assignToDevice()353 mPosition.w = mDisplayWidth; in assignToDevice()[all …]
411 x = mode->hdisplay - mPosition.x - mPosition.w; in scalingSetup()413 x = mPosition.x; in scalingSetup()415 y = mode->vdisplay - mPosition.y - mPosition.h; in scalingSetup()417 y = mPosition.y; in scalingSetup()419 x = mPosition.x; in scalingSetup()420 y = mPosition.y; in scalingSetup()423 w = mPosition.w; in scalingSetup()424 h = mPosition.h; in scalingSetup()701 float scaleX = (float)mSrcCrop.w/mPosition.w; in setDataBuffer()702 float scaleY = (float)mSrcCrop.h/mPosition.h; in setDataBuffer()[all …]
152 dstX = mPosition.x; in setDataBuffer()153 dstY = mPosition.y; in setDataBuffer()154 dstW = mPosition.w; in setDataBuffer()155 dstH = mPosition.h; in setDataBuffer()333 stride = align_to((4 * align_to(mPosition.w, 32)), 64); in setFramebufferTarget()348 mContext.ctx.prim_ctx.linoff = (mPosition.h - 1) * stride + (mPosition.w - 1) * 4; in setFramebufferTarget()356 ((mPosition.h - 1) & 0xfff) << 16 | ((mPosition.w - 1) & 0xfff); in setFramebufferTarget()
98 int dstX = mPosition.x; in setDataBuffer()99 int dstY = mPosition.y; in setDataBuffer()100 int dstW = mPosition.w; in setDataBuffer()101 int dstH = mPosition.h; in setDataBuffer()
139 PlanePosition mPosition; variable
988 x = mPosition.x; in scalingSetup()989 y = mPosition.y; in scalingSetup()990 w = mPosition.w; in scalingSetup()991 h = mPosition.h; in scalingSetup()