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Searched refs:mPosition (Results 1 – 6 of 6) sorted by relevance

/hardware/intel/img/hwcomposer/common/planes/
DDisplayPlane.cpp47 memset(&mPosition, 0, sizeof(mPosition)); in DisplayPlane()
119 if (mPosition.x != x || mPosition.y != y || in setPosition()
120 mPosition.w != w || mPosition.h != h) { in setPosition()
122 mPosition.x = x; in setPosition()
123 mPosition.y = y; in setPosition()
124 mPosition.w = w; in setPosition()
125 mPosition.h = h; in setPosition()
351 mPosition.x = 0; in assignToDevice()
352 mPosition.y = 0; in assignToDevice()
353 mPosition.w = mDisplayWidth; in assignToDevice()
[all …]
/hardware/intel/img/hwcomposer/ips/anniedale/
DAnnOverlayPlane.cpp411 x = mode->hdisplay - mPosition.x - mPosition.w; in scalingSetup()
413 x = mPosition.x; in scalingSetup()
415 y = mode->vdisplay - mPosition.y - mPosition.h; in scalingSetup()
417 y = mPosition.y; in scalingSetup()
419 x = mPosition.x; in scalingSetup()
420 y = mPosition.y; in scalingSetup()
423 w = mPosition.w; in scalingSetup()
424 h = mPosition.h; in scalingSetup()
701 float scaleX = (float)mSrcCrop.w/mPosition.w; in setDataBuffer()
702 float scaleY = (float)mSrcCrop.h/mPosition.h; in setDataBuffer()
[all …]
DAnnRGBPlane.cpp152 dstX = mPosition.x; in setDataBuffer()
153 dstY = mPosition.y; in setDataBuffer()
154 dstW = mPosition.w; in setDataBuffer()
155 dstH = mPosition.h; in setDataBuffer()
333 stride = align_to((4 * align_to(mPosition.w, 32)), 64); in setFramebufferTarget()
348 mContext.ctx.prim_ctx.linoff = (mPosition.h - 1) * stride + (mPosition.w - 1) * 4; in setFramebufferTarget()
356 ((mPosition.h - 1) & 0xfff) << 16 | ((mPosition.w - 1) & 0xfff); in setFramebufferTarget()
DAnnCursorPlane.cpp98 int dstX = mPosition.x; in setDataBuffer()
99 int dstY = mPosition.y; in setDataBuffer()
100 int dstW = mPosition.w; in setDataBuffer()
101 int dstH = mPosition.h; in setDataBuffer()
/hardware/intel/img/hwcomposer/include/
DDisplayPlane.h139 PlanePosition mPosition; variable
/hardware/intel/img/hwcomposer/ips/common/
DOverlayPlaneBase.cpp988 x = mPosition.x; in scalingSetup()
989 y = mPosition.y; in scalingSetup()
990 w = mPosition.w; in scalingSetup()
991 h = mPosition.h; in scalingSetup()