Searched refs:mSurfaceAcquirePos (Results 1 – 2 of 2) sorted by relevance
60 mSurfaceAcquirePos(0), in VideoDecoderBase()189 mSurfaceAcquirePos = 0; in stop()221 mSurfaceAcquirePos = (mSurfaceAcquirePos + 1) % mNumSurfaces; in flush()580 int nextAcquire = mSurfaceAcquirePos; in acquireSurfaceBuffer()614 if (nextAcquire == mSurfaceAcquirePos) { in acquireSurfaceBuffer()624 mSurfaceAcquirePos = nextAcquire; in acquireSurfaceBuffer()628 mAcquiredBuffer->renderBuffer.surface = mSurfaces[mSurfaceAcquirePos]; in acquireSurfaceBuffer()630 mAcquiredBuffer->mappedData->data = mSurfaceUserPtr[mSurfaceAcquirePos]; in acquireSurfaceBuffer()695 mSurfaceAcquirePos = (mSurfaceAcquirePos + 1 ) % mNumSurfaces; in outputSurfaceBuffer()
169 int32_t mSurfaceAcquirePos; // position of surface to start acquiring variable