Searched refs:IsSystem (Results 1 – 4 of 4) sorted by relevance
34 bool IsSystem() const { return type_ == TYPE_SYSTEM; } in IsSystem() function54 void* GetSystem() { return IsSystem() ? system_ : NULL; } in GetSystem()
132 if (wrap_lib->IsSystem()) { in WrapDlsym()200 if (wrap_lib->IsSystem() || wrap_lib->IsCrazy()) { in WrapDlclose()
98 } else if (lib->IsSystem()) { in FindSymbolFrom()182 if (!wrap->IsSystem() && !wrap->IsCrazy()) in UnloadLibrary()
112 if (wrap->IsSystem()) { in Lookup()