Searched refs:NUM_TEXTURE_TARGETS (Results 1 – 2 of 2) sorted by relevance
31 NUM_TEXTURE_TARGETS enumerator39 typedef textureTargetState textureUnitState[NUM_TEXTURE_TARGETS];
147 for (int j=0;j<NUM_TEXTURE_TARGETS;++j) in init()591 for (int i=0;i<NUM_TEXTURE_TARGETS;++i) { in isTextureUnitEnabled()