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Searched refs:framebufferTarget (Results 1 – 4 of 4) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLESvalidate.h36 static bool framebufferTarget(GLenum target);
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLESvalidate.cpp133 bool GLESvalidate::framebufferTarget(GLenum target){ in framebufferTarget() function in GLESvalidate
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp203 SET_ERROR_IF(!GLESv2Validate::framebufferTarget(target),GL_INVALID_ENUM); in glBindFramebuffer()
319 …RET_AND_SET_ERROR_IF(!GLESv2Validate::framebufferTarget(target),GL_INVALID_ENUM,GL_FRAMEBUFFER_COM… in glCheckFramebufferStatus()
645 SET_ERROR_IF(!(GLESv2Validate::framebufferTarget(target) && in glFramebufferRenderbuffer()
696 SET_ERROR_IF(!(GLESv2Validate::framebufferTarget(target) && in glFramebufferTexture2D()
1047 SET_ERROR_IF(!(GLESv2Validate::framebufferTarget(target) && in glGetFramebufferAttachmentParameteriv()
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLEScmImp.cpp1910 SET_ERROR_IF(!GLEScmValidate::framebufferTarget(target) ,GL_INVALID_ENUM); in glBindFramebufferOES()
1948 RET_AND_SET_ERROR_IF(!GLEScmValidate::framebufferTarget(target) ,GL_INVALID_ENUM,0); in glCheckFramebufferStatusOES()
1955 …SET_ERROR_IF(!GLEScmValidate::framebufferTarget(target) || !GLEScmValidate::framebufferAttachment(… in glFramebufferTexture2DOES()
1983 SET_ERROR_IF(!GLEScmValidate::framebufferTarget(target) || in glFramebufferRenderbufferOES()
2036 …SET_ERROR_IF(!GLEScmValidate::framebufferTarget(target) || !GLEScmValidate::framebufferAttachment(… in glGetFramebufferAttachmentParameterivOES()