Searched refs:getTextureTargetData (Results 1 – 2 of 2) sorted by relevance
197 static TextureData* getTextureTargetData(GLenum target){ in getTextureTargetData() function1029 TextureData *texData = getTextureTargetData(target); in glGetTexParameterfv()1042 TextureData *texData = getTextureTargetData(target); in glGetTexParameteriv()1055 TextureData *texData = getTextureTargetData(target); in glGetTexParameterxv()1462 TextureData *texData = getTextureTargetData(target); in glTexImage2D()1510 TextureData *texData = getTextureTargetData(target); in handleMipmapGeneration()1539 TextureData *texData = getTextureTargetData(target); in glTexParameterfv()1567 TextureData *texData = getTextureTargetData(target); in glTexParameteriv()1595 TextureData *texData = getTextureTargetData(target); in glTexParameterxv()1616 TextureData *texData = getTextureTargetData(target); in glTexSubImage2D()[all …]
137 static TextureData* getTextureTargetData(GLenum target){ in getTextureTargetData() function1756 TextureData *texData = getTextureTargetData(target); in glTexImage2D()2037 TextureData *texData = getTextureTargetData(target); in glEGLImageTargetTexture2DOES()