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Searched refs:isArrEnabled (Results 1 – 5 of 5) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Context.cpp96 if(!isArrEnabled(array_id)) continue; in setupArraysPointers()
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLEScmContext.cpp115 if(!isArrEnabled(array_id)) continue; in setupArraysPointers()
135 if(!isArrEnabled(array_id)) continue; in setupArraysPointers()
DGLEScmImp.cpp218 return ctx->isArrEnabled(cap); in glIsEnabled()
560 if(!ctx->isArrEnabled(GL_VERTEX_ARRAY)) return; in glDrawArrays()
564 if(mode == GL_POINTS && ctx->isArrEnabled(GL_POINT_SIZE_ARRAY_OES)){ in glDrawArrays()
577 if(!ctx->isArrEnabled(GL_VERTEX_ARRAY)) return; in glDrawElements()
589 if(mode == GL_POINTS && ctx->isArrEnabled(GL_POINT_SIZE_ARRAY_OES)){ in glDrawElements()
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLEScontext.h135 bool isArrEnabled(GLenum);
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLEScontext.cpp208 bool GLEScontext::isArrEnabled(GLenum arr) { in isArrEnabled() function in GLEScontext