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Searched refs:unlock (Results 1 – 6 of 6) sorted by relevance

/sdk/emulator/opengl/shared/emugl/common/
Dmutex.h58 void unlock() { in unlock() function
75 mMutex->unlock(); in ~AutoLock()
Dmutex_unittest.cpp32 lock.unlock(); in TEST()
57 p->mutex.unlock(); in threadFunction()
/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.cpp451 s_theFrameBuffer->m_lock.unlock(); in setupSubWindow()
473 s_theFrameBuffer->m_lock.unlock(); in removeSubWindow()
823 if (needLock) m_lock.unlock(); in post()
831 if (needLock) m_lock.unlock(); in post()
878 if (needLock) m_lock.unlock(); in post()
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLEScmContext.cpp124 s_lock.unlock(); in setupArraysPointers()
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLEScontext.cpp482 s_lock.unlock(); in getExtensionString()
503 s_lock.unlock(); in releaseGlobalLock()
/sdk/emulator/opengl/
DDESIGN515 as well as eventually lock/unlock/swap them when needed.