Searched refs:GGL_ZERO (Results 1 – 6 of 6) sorted by relevance
93 n |= GGL_BUILD_NEEDS( GGL_ZERO, BLEND_DST ); in ggl_pick()95 n |= GGL_BUILD_NEEDS( GGL_ZERO, BLEND_DSTA ); in ggl_pick()
795 c->state.blend.dst = GGL_ZERO; in ggl_init_context()797 c->state.blend.dst_alpha = GGL_ZERO; in ggl_init_context()
545 case GGL_ZERO: in blend_factor()
147 if ((mBlendSrc==GGL_ZERO) && (mBlendSrcA==GGL_ZERO) && in scanline_core()150 } else if ((mBlendSrc==GGL_ZERO) && (mBlendSrcA==GGL_ZERO) && in scanline_core()151 (mBlendDst==GGL_ZERO) && (mBlendDstA==GGL_ZERO)) { in scanline_core()177 info.blend = (fs != int(GGL_ONE)) || (fd > int(GGL_ZERO)); in scanline_core()502 const int need_blending = (fs != int(GGL_ONE)) || (fd > int(GGL_ZERO)); in build_incoming_component()
202 if (fs==GGL_ZERO) { in build_blending()203 if (fd==GGL_ZERO) { // R = 0 in build_blending()214 if (fd==GGL_ZERO) { // R = S in build_blending()230 if (fd==GGL_ZERO) { // R = S*fs in build_blending()
158 GGL_ZERO = 0, // SD enumerator