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Searched refs:opcode (Results 1 – 17 of 17) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DArm64Assembler.cpp340 void ArmToArm64Assembler::dataProcessingCommon(int opcode, in dataProcessingCommon() argument
343 if(opcode != opSUB && s == 1) in dataProcessingCommon()
349 if(opcode != opSUB && opcode != opADD && opcode != opAND && in dataProcessingCommon()
350 opcode != opORR && opcode != opMVN) in dataProcessingCommon()
396 switch(opcode) in dataProcessingCommon()
408 void ArmToArm64Assembler::dataProcessing(int opcode, int cc, in dataProcessing() argument
418 if(opcode == opADD || opcode == opAND || opcode == opORR ||opcode == opSUB) in dataProcessing()
420 dataProcessingCommon(opcode, s, Wd, Rn, Op2); in dataProcessing()
422 else if(opcode == opCMP) in dataProcessing()
426 else if(opcode == opRSB) in dataProcessing()
[all …]
DArm64Assembler.h98 virtual void dataProcessing(int opcode, int cc, int s,
188 void dataProcessingCommon(int opcode, int s,
DARMAssemblerProxy.cpp160 void ARMAssemblerProxy::dataProcessing( int opcode, int cc, int s, in dataProcessing() argument
163 mTarget->dataProcessing(opcode, cc, s, Rd, Rn, Op2); in dataProcessing()
DGGLAssembler.cpp818 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR; in build_logic_op() local
819 if (opcode == GGL_COPY) in build_logic_op()
831 switch(opcode) { in build_logic_op()
966 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR; in build_masking() local
967 if (opcode != GGL_CLEAR) { in build_masking()
DARMAssembler.h90 virtual void dataProcessing(int opcode, int cc, int s,
DARMAssemblerProxy.h79 virtual void dataProcessing(int opcode, int cc, int s,
DARMAssembler.cpp216 void ARMAssembler::dataProcessing(int opcode, int cc, in dataProcessing() argument
219 *mPC++ = (cc<<28) | (opcode<<21) | (s<<20) | (Rn<<16) | (Rd<<12) | Op2; in dataProcessing()
DARMAssemblerInterface.h122 dataProcessing( int opcode, int cc, int s,
DMIPSAssembler.cpp417 void ArmToMipsAssembler::dataProcessing(int opcode, int cc, in dataProcessing() argument
432 switch (opcode) { in dataProcessing()
599 if (s && opcode != opCMP) { in dataProcessing()
DMIPSAssembler.h90 virtual void dataProcessing(int opcode, int cc, int s,
Dtexturing.cpp235 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR; in decodeLogicOpNeeds() local
236 switch(opcode) { in decodeLogicOpNeeds()
/system/core/libpixelflinger/
Dpixelflinger.cpp580 static void ggl_logicOp(void* con, GGLenum opcode) in ggl_logicOp() argument
583 if ((opcode < GGL_CLEAR) || (opcode > GGL_SET)) { in ggl_logicOp()
587 if (c->state.logic_op.opcode != opcode) { in ggl_logicOp()
588 c->state.logic_op.opcode = opcode; in ggl_logicOp()
801 c->state.logic_op.opcode = GGL_COPY; in ggl_init_context()
Dpicker.cpp109 n |= GGL_BUILD_NEEDS(c->state.logic_op.opcode, LOGIC_OP); in ggl_pick()
Dbuffer.cpp210 v = logic_op(c->state.logic_op.opcode, v, d); in write_pixel()
/system/core/include/pixelflinger/
Dpixelflinger.h292 void (*logicOp)(void* c, GGLenum opcode);
/system/core/include/private/pixelflinger/
Dggl_context.h312 uint16_t opcode;
/system/core/sdcard/
Dsdcard.c1320 bool is_dir = (hdr->opcode == FUSE_FSYNCDIR); in handle_fsync()
1447 switch (hdr->opcode) { in handle_fuse_request()
1561 handler->token, hdr->opcode, hdr->unique, hdr->nodeid); in handle_fuse_request()