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Searched refs:number_of_blocks (Results 1 – 2 of 2) sorted by relevance

/art/compiler/optimizing/
Dlinearize_test.cc36 static void TestCode(const uint16_t* data, const int* expected_order, size_t number_of_blocks) { in TestCode() argument
52 ASSERT_EQ(liveness.GetLinearPostOrder().Size(), number_of_blocks); in TestCode()
53 for (size_t i = 0; i < number_of_blocks; ++i) { in TestCode()
54 ASSERT_EQ(liveness.GetLinearPostOrder().Get(number_of_blocks - i - 1)->GetBlockId(), in TestCode()
Dfind_loops_test.cc115 size_t number_of_blocks = 0) { in TestBlock() argument
127 ASSERT_EQ(blocks.NumSetBits(), number_of_blocks); in TestBlock()
128 for (size_t i = 0; i < number_of_blocks; ++i) { in TestBlock()