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Searched refs:DE_UNREF (Results 1 – 25 of 153) sorted by relevance

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/external/deqp/framework/platform/null/
DtcuNullRenderContextFuncs.inl7 DE_UNREF(context);
8 DE_UNREF(event);
9 DE_UNREF(flags);
19 DE_UNREF(mode);
24 DE_UNREF(mode);
29 DE_UNREF(target);
30 DE_UNREF(mode);
35 DE_UNREF(width);
40 DE_UNREF(size);
45 DE_UNREF(face);
[all …]
DtcuNullRenderContext.cpp63 DE_UNREF(object); in free()
360 DE_UNREF(type); in glCreateShader()
366 DE_UNREF(shader); in glGetShaderiv()
374 DE_UNREF(program); in glGetProgramiv()
483 DE_UNREF(target); in glMapBufferRange()
484 DE_UNREF(offset); in glMapBufferRange()
485 DE_UNREF(length); in glMapBufferRange()
486 DE_UNREF(access); in glMapBufferRange()
496 DE_UNREF(target); in glCheckFramebufferStatus()
502 DE_UNREF(x); in glReadPixels()
[all …]
/external/deqp/framework/platform/android/
DtcuAndroidNativeActivity.cpp170 DE_UNREF(hasFocus); in onWindowFocusChanged()
175 DE_UNREF(window); in onNativeWindowCreated()
180 DE_UNREF(window); in onNativeWindowResized()
185 DE_UNREF(window); in onNativeWindowRedrawNeeded()
190 DE_UNREF(window); in onNativeWindowDestroyed()
195 DE_UNREF(queue); in onInputQueueCreated()
200 DE_UNREF(queue); in onInputQueueDestroyed()
205 DE_UNREF(rect); in onContentRectChanged()
DtcuAndroidMain.cpp39 DE_UNREF(savedState && savedStateSize); in createTestActivity()
43 DE_UNREF(obj); in createTestActivity()
DtcuAndroidPlatform.cpp135 DE_UNREF(nativeDisplay); in createWindow()
142 DE_UNREF(nativeDisplay && attribList); in createWindow()
167 DE_UNREF(attribList); in createDisplay()
DtcuAndroidExecService.cpp159 DE_UNREF(workingDir); in start()
212 DE_UNREF(res); // Failure to kill process is ignored. in terminate()
285 DE_UNREF(dst && numBytes); in readInfoLog()
299 DE_UNREF(clientAddress); in createHandler()
/external/deqp/framework/platform/ios/
DtcuIOSAppDelegate.m35 DE_UNREF(application && launchOptions);
63 DE_UNREF(application);
69 DE_UNREF(application);
74 DE_UNREF(application);
79 DE_UNREF(application);
85 DE_UNREF(application);
/external/deqp/modules/egl/
DteglVGRenderUtil.cpp58 DE_UNREF(x && y && width && height);
59 DE_UNREF(color);
65 DE_UNREF(x && y && width && height);
66 DE_UNREF(dst);
DteglGLES1RenderUtil.cpp60 DE_UNREF(x && y && width && height);
61 DE_UNREF(color);
67 DE_UNREF(x && y && width && height);
68 DE_UNREF(dst);
DteglGLES2RenderUtil.cpp64 DE_UNREF(x && y && width && height);
65 DE_UNREF(color);
71 DE_UNREF(x && y && width && height);
72 DE_UNREF(dst);
DteglQueryContextTests.cpp247 DE_UNREF(display); in executeForContext()
248 DE_UNREF(config && surface); in executeForContext()
249 DE_UNREF(info); in executeForContext()
287 DE_UNREF(display); in executeForContext()
288 DE_UNREF(config && context); in executeForContext()
289 DE_UNREF(info); in executeForContext()
327 DE_UNREF(config && surface && context); in executeForContext()
328 DE_UNREF(info); in executeForContext()
375 DE_UNREF(surface); in executeForContext()
/external/deqp/modules/gles31/functional/
Des31fComputeShaderBuiltinVarTests.cpp307 DE_UNREF(numWorkGroups); in computeReference()
308 DE_UNREF(workGroupSize); in computeReference()
309 DE_UNREF(workGroupID); in computeReference()
310 DE_UNREF(localInvocationID); in computeReference()
334 DE_UNREF(numWorkGroups); in computeReference()
335 DE_UNREF(workGroupID); in computeReference()
336 DE_UNREF(localInvocationID); in computeReference()
357 DE_UNREF(numWorkGroups); in computeReference()
358 DE_UNREF(workGroupSize); in computeReference()
359 DE_UNREF(localInvocationID); in computeReference()
[all …]
Des31fShaderMultisampleInterpolationTests.cpp122 DE_UNREF(iteration); in getIterationDescription()
230 DE_UNREF(numTargetSamples); in genVertexSource()
282 DE_UNREF(numTargetSamples); in genFragmentSource()
445 DE_UNREF(numTargetSamples); in genVertexSource()
672 DE_UNREF(numTargetSamples); in genVertexSource()
690 DE_UNREF(numTargetSamples); in genFragmentSource()
855 DE_UNREF(numTargetSamples); in genVertexSource()
873 DE_UNREF(numTargetSamples); in genFragmentSource()
958 DE_UNREF(numTargetSamples); in genVertexSource()
977 DE_UNREF(numTargetSamples); in genFragmentSource()
[all …]
/external/deqp/framework/randomshaders/
DrsgExpression.hpp73 …Expression* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; … in createNextChild()
74 …void tokenize (GeneratorState& state, TokenStream& str) const { DE_UNREF(state); str << Tok… in tokenize()
112 Expression* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; } in createNextChild()
117 void evaluate (ExecutionContext& ctx) { DE_UNREF(ctx); } in evaluate()
130 Expression* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; } in createNextChild()
135 void evaluate (ExecutionContext& ctx) { DE_UNREF(ctx); } in evaluate()
148 Expression* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; } in createNextChild()
153 void evaluate (ExecutionContext& ctx) { DE_UNREF(ctx); } in evaluate()
DrsgStatement.hpp61 Statement* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; } in createNextChild()
77 Statement* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; } in createNextChild()
144 Statement* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; } in createNextChild()
/external/deqp/framework/delibs/dethread/unix/
DdeNamedSemaphoreUnix.c52 DE_UNREF(attributes); in deSemaphore_create()
82 DE_UNREF(res); in deSemaphore_destroy()
91 DE_UNREF(res); in deSemaphore_increment()
99 DE_UNREF(res); in deSemaphore_decrement()
DdeSemaphoreUnix.c38 DE_UNREF(attributes); in deSemaphore_create()
65 DE_UNREF(ret); in deSemaphore_increment()
73 DE_UNREF(ret); in deSemaphore_decrement()
DdeThreadLocalUnix.c62 DE_UNREF(ret); in deThreadLocal_destroy()
75 DE_UNREF(ret); in deThreadLocal_set()
DdeMutexUnix.c100 DE_UNREF(ret); in deMutex_lock()
107 DE_UNREF(ret); in deMutex_unlock()
/external/deqp/framework/egl/
DegluNativeWindow.cpp56 DE_UNREF(size); in setSurfaceSize()
75 DE_UNREF(visibility); in setVisibility()
94 DE_UNREF(display && config && attribList); in createWindow()
/external/deqp/modules/gles3/functional/
Des3fShaderMatrixTests.cpp496 …ONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
497 …T, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
498 …T, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
499 …T, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
501 …T, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
502 … TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
503 … TYPE_FLOAT_MAT2X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
504 … TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
505 …T, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
506 … TYPE_FLOAT_MAT3X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
[all …]
/external/deqp/framework/common/
DtcuApp.cpp39 DE_UNREF(watchDog); in watchDogTimeoutFunc()
45 DE_UNREF(crashHandler); in crashHandlerFunc()
188 DE_UNREF(userPtr); in writeCrashToConsole()
/external/deqp/modules/gles2/functional/
Des2fBooleanStateQueryTests.cpp109 DE_UNREF(testCtx); in verifyBoolean4()
110 DE_UNREF(name); in verifyBoolean4()
111 DE_UNREF(reference0); in verifyBoolean4()
112 DE_UNREF(reference1); in verifyBoolean4()
113 DE_UNREF(reference2); in verifyBoolean4()
114 DE_UNREF(reference3); in verifyBoolean4()
120 DE_UNREF(testCtx); in verifyBooleanAnything()
121 DE_UNREF(name); in verifyBooleanAnything()
Des2fShaderMatrixTests.cpp338 …ONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
339 …T, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
340 …T, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
341 …T, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
342 …T, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
343 …T, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
344 …T, TYPE_FLOAT_MAT4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue()
346 …NAMIC, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(inputNdx); return… in getInputValue()
347 …IC, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(inputNdx); return… in getInputValue()
348 …IC, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(inputNdx); return… in getInputValue()
[all …]
/external/deqp/framework/delibs/dethread/win32/
DdeMutexWin32.c53 DE_UNREF(attributes); in deMutex_create()
94 DE_UNREF(attributes); in deMutex_create()

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