/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
D | blend.h | 76 _mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 80 _mesa_AlphaFunc( GLenum func, GLclampf ref );
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D | clear.h | 37 _mesa_ClearColor( GLclampf red, GLclampf green, 38 GLclampf blue, GLclampf alpha );
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D | viewport.h | 47 _mesa_DepthRangef(GLclampf nearval, GLclampf farval);
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D | es1_conversion.c | 41 _mesa_AlphaFunc(func, (GLclampf) (ref / 65536.0f)); in _es_AlphaFuncx() 47 _mesa_ClearColor((GLclampf) (red / 65536.0f), in _es_ClearColorx() 48 (GLclampf) (green / 65536.0f), in _es_ClearColorx() 49 (GLclampf) (blue / 65536.0f), in _es_ClearColorx() 50 (GLclampf) (alpha / 65536.0f)); in _es_ClearColorx() 56 _mesa_ClearDepthf((GLclampf) (depth / 65536.0f)); in _es_ClearDepthx() 106 _mesa_DepthRangef((GLclampf) (zNear / 65536.0f), in _es_DepthRangex() 107 (GLclampf) (zFar / 65536.0f)); in _es_DepthRangex() 736 _mesa_SampleCoverageARB((GLclampf) (value / 65536.0f), in _es_SampleCoveragex()
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/external/mesa3d/src/mesa/main/ |
D | blend.h | 76 _mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 80 _mesa_AlphaFunc( GLenum func, GLclampf ref );
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D | clear.h | 37 _mesa_ClearColor( GLclampf red, GLclampf green, 38 GLclampf blue, GLclampf alpha );
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D | viewport.h | 47 _mesa_DepthRangef(GLclampf nearval, GLclampf farval);
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D | es1_conversion.c | 41 _mesa_AlphaFunc(func, (GLclampf) (ref / 65536.0f)); in _es_AlphaFuncx() 47 _mesa_ClearColor((GLclampf) (red / 65536.0f), in _es_ClearColorx() 48 (GLclampf) (green / 65536.0f), in _es_ClearColorx() 49 (GLclampf) (blue / 65536.0f), in _es_ClearColorx() 50 (GLclampf) (alpha / 65536.0f)); in _es_ClearColorx() 56 _mesa_ClearDepthf((GLclampf) (depth / 65536.0f)); in _es_ClearDepthx() 106 _mesa_DepthRangef((GLclampf) (zNear / 65536.0f), in _es_DepthRangex() 107 (GLclampf) (zFar / 65536.0f)); in _es_DepthRangex() 736 _mesa_SampleCoverageARB((GLclampf) (value / 65536.0f), in _es_SampleCoveragex()
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/external/chromium_org/gpu/command_buffer/service/ |
D | gles2_cmd_decoder_unittest_base.h | 304 GLclampf restore_red, 305 GLclampf restore_green, 306 GLclampf restore_blue, 307 GLclampf restore_alpha, 309 GLclampf restore_depth, 315 GLclampf restore_red, 316 GLclampf restore_green, 317 GLclampf restore_blue, 318 GLclampf restore_alpha, 320 GLclampf restore_depth, [all …]
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D | context_state_autogen.h | 51 GLclampf depth_clear; 65 GLclampf z_near; 66 GLclampf z_far; 75 GLclampf sample_coverage_value;
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/external/chromium_org/gpu/command_buffer/client/ |
D | gles2_interface_stub_impl_autogen.h | 35 void GLES2InterfaceStub::BlendColor(GLclampf /* red */, in BlendColor() argument 36 GLclampf /* green */, in BlendColor() 37 GLclampf /* blue */, in BlendColor() 38 GLclampf /* alpha */) { in BlendColor() 67 void GLES2InterfaceStub::ClearColor(GLclampf /* red */, in ClearColor() argument 68 GLclampf /* green */, in ClearColor() 69 GLclampf /* blue */, in ClearColor() 70 GLclampf /* alpha */) { in ClearColor() 72 void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) { in ClearDepthf() argument 149 void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */, in DepthRangef() argument [all …]
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D | gles2_interface_autogen.h | 25 virtual void BlendColor(GLclampf red, 26 GLclampf green, 27 GLclampf blue, 28 GLclampf alpha) = 0; 46 virtual void ClearColor(GLclampf red, 47 GLclampf green, 48 GLclampf blue, 49 GLclampf alpha) = 0; 50 virtual void ClearDepthf(GLclampf depth) = 0; 101 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) = 0; [all …]
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D | gles2_implementation_autogen.h | 32 virtual void BlendColor(GLclampf red, 33 GLclampf green, 34 GLclampf blue, 35 GLclampf alpha) OVERRIDE; 62 virtual void ClearColor(GLclampf red, 63 GLclampf green, 64 GLclampf blue, 65 GLclampf alpha) OVERRIDE; 67 virtual void ClearDepthf(GLclampf depth) OVERRIDE; 138 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE; [all …]
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/external/chromium_org/ui/gl/ |
D | gl_implementation_ozone.cc | 21 glClearDepthf(static_cast<GLclampf>(depth)); in MarshalClearDepthToClearDepthf() 26 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); in MarshalDepthRangeToDepthRangef()
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D | gl_implementation_android.cc | 24 glClearDepthf(static_cast<GLclampf>(depth)); in MarshalClearDepthToClearDepthf() 29 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); in MarshalDepthRangeToDepthRangef()
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D | gl_implementation_x11.cc | 26 glClearDepthf(static_cast<GLclampf>(depth)); in MarshalClearDepthToClearDepthf() 31 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); in MarshalDepthRangeToDepthRangef()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 69 x glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 77 x glDepthRangef (GLclampf zNear, GLclampf zFar); 78 x glSampleCoverage (GLclampf value, GLboolean invert); 111 x glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 112 x glClearDepthf (GLclampf depth);
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/external/chromium_org/ppapi/c/ |
D | ppb_opengles2.h | 28 typedef float GLclampf; typedef 61 GLclampf red, 62 GLclampf green, 63 GLclampf blue, 64 GLclampf alpha); 88 GLclampf red, 89 GLclampf green, 90 GLclampf blue, 91 GLclampf alpha); 92 void (*ClearDepthf)(PP_Resource context, GLclampf depth); [all …]
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 255 GLclampf, in init() 367 GLclampf, in init() 373 GLclampf, in init() 401 GLclampf, in init() 836 GLclampf, in init() 843 GLclampf, in init() 850 GLclampf, in init() 857 GLclampf, in init()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 34 typedef khronos_float_t GLclampf; typedef 481 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLcl… 490 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLcl… 491 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 569 GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
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/external/chromium_org/third_party/mesa/src/include/GLES2/ |
D | gl2.h | 34 typedef khronos_float_t GLclampf; typedef 481 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLcl… 490 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLcl… 491 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 569 GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
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/external/chromium_org/third_party/angle/include/GLES2/ |
D | gl2.h | 34 typedef khronos_float_t GLclampf; typedef 480 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLcl… 489 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLcl… 490 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); 509 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 568 GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
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/external/chromium_org/mojo/public/c/gles2/ |
D | gles2_call_visitor_autogen.h | 38 (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), 66 (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), 68 VISIT_GL_CALL(ClearDepthf, void, (GLclampf depth), (depth)) 145 VISIT_GL_CALL(DepthRangef, void, (GLclampf zNear, GLclampf zFar), (zNear, zFar)) 337 (GLclampf value, GLboolean invert),
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 290 GLclampf, in init() 402 GLclampf, in init() 408 GLclampf, in init() 436 GLclampf, in init() 898 GLclampf, in init() 905 GLclampf, in init() 912 GLclampf, in init() 919 GLclampf, in init()
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/external/chromium_org/ppapi/lib/gl/include/GLES2/ |
D | gl2.h | 30 typedef khronos_float_t GLclampf; typedef 646 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLcl… 655 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLcl… 656 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); 675 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 734 GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
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