Searched refs:areVertexArrayLocationsValid (Results 1 – 1 of 1) sorted by relevance
254 static bool areVertexArrayLocationsValid (BindingIter first, BindingIter end) in areVertexArrayLocationsValid() function346 if (!areVertexArrayLocationsValid(bindings, bindings+numBindings)) in VertexBuffer()506 …TCU_CHECK(areVertexArrayLocationsValid(bindingsWithLocations.begin(), bindingsWithLocations.end())… in drawFromUserPointers()538 …TCU_CHECK(areVertexArrayLocationsValid(bindingsWithLocations.begin(), bindingsWithLocations.end())… in drawFromBuffers()