Searched refs:continue_load_ (Results 1 – 2 of 2) sorted by relevance
80 if (continue_load_) in ~Wow64()81 ::CloseHandle(continue_load_); in ~Wow64()100 continue_load_ = ::CreateEvent(NULL, TRUE, FALSE, NULL); in WaitForNtdll()107 if (!::DuplicateHandle(current_process, continue_load_, child_->Process(), in WaitForNtdll()201 if (!::SetEvent(continue_load_)) in DllMapped()
22 : child_(child), ntdll_(ntdll), dll_load_(NULL), continue_load_(NULL) {} in Wow64()44 HANDLE continue_load_; // Event to signal to continue execution on the child. variable