Home
last modified time | relevance | path

Searched refs:isSpillSlotObjectIndex (Results 1 – 4 of 4) sorted by relevance

/external/llvm/lib/CodeGen/
DPseudoSourceValue.cpp116 return !MFI->isFixedObjectIndex(FI) && !MFI->isSpillSlotObjectIndex(FI); in isAliased()
123 return !MFI->isSpillSlotObjectIndex(FI); in mayAlias()
DMachineLICM.cpp421 MFI->isSpillSlotObjectIndex(FI) && in ProcessMI()
488 (TII->isLoadFromStackSlot(MI, FI) && MFI->isSpillSlotObjectIndex(FI))) in ProcessMI()
/external/llvm/include/llvm/CodeGen/
DMachineFrameInfo.h507 bool isSpillSlotObjectIndex(int ObjectIdx) const { in isSpillSlotObjectIndex() function
/external/llvm/lib/CodeGen/AsmPrinter/
DAsmPrinter.cpp582 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in emitComments()
587 if (FrameInfo->isSpillSlotObjectIndex(FI)) in emitComments()
590 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in emitComments()
595 if (FrameInfo->isSpillSlotObjectIndex(FI)) in emitComments()