Searched refs:isolatedWorldShell (Results 1 – 1 of 1) sorted by relevance
225 … OwnPtr<V8WindowShell> isolatedWorldShell = V8WindowShell::create(m_frame, world, m_isolate); in windowShell() local226 shell = isolatedWorldShell.get(); in windowShell()227 m_isolatedWorlds.set(world.worldId(), isolatedWorldShell.release()); in windowShell()431 V8WindowShell* isolatedWorldShell = it->value.get(); in collectIsolatedContexts() local432 SecurityOrigin* origin = isolatedWorldShell->world().isolatedWorldSecurityOrigin(); in collectIsolatedContexts()435 if (!isolatedWorldShell->isContextInitialized()) in collectIsolatedContexts()437 …result.append(std::pair<ScriptState*, SecurityOrigin*>(isolatedWorldShell->scriptState(), origin)); in collectIsolatedContexts()596 V8WindowShell* isolatedWorldShell = windowShell(*world); in executeScriptInIsolatedWorld() local597 if (!isolatedWorldShell->isContextInitialized()) in executeScriptInIsolatedWorld()600 ScriptState* scriptState = isolatedWorldShell->scriptState(); in executeScriptInIsolatedWorld()