Home
last modified time | relevance | path

Searched refs:stencilOp (Results 1 – 25 of 49) sorted by relevance

12

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
Drenderer9_utils.cpp94 D3DSTENCILOP ConvertStencilOp(GLenum stencilOp) in ConvertStencilOp() argument
98 switch (stencilOp) in ConvertStencilOp()
Drenderer9_utils.h25 D3DSTENCILOP ConvertStencilOp(GLenum stencilOp);
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
Drenderer11_utils.cpp138 D3D11_STENCIL_OP ConvertStencilOp(GLenum stencilOp) in ConvertStencilOp() argument
142 switch (stencilOp) in ConvertStencilOp()
Drenderer11_utils.h30 D3D11_STENCIL_OP ConvertStencilOp(GLenum stencilOp);
/external/deqp/modules/gles2/performance/
Des2pStateChangeTests.cpp265 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
989 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
1042 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
1105 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
1107 gl.stencilOp(GL_REPLACE, GL_KEEP, GL_KEEP); in init()
Des2pRedundantStateChangeTests.cpp246 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
890 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
938 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
995 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
Des2pStateChangeCallTests.cpp557 stencilOp, in init()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl107 gl->stencilOp = &glStencilOp;
DglwInitES30Direct.inl107 gl->stencilOp = &glStencilOp;
DglwInitES20.inl107 gl->stencilOp = (glStencilOpFunc) loader->get("glStencilOp");
DglwFunctions.inl34 glStencilOpFunc stencilOp; variable
/external/deqp/modules/gles3/performance/
Des3pStateChangeTests.cpp265 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
1073 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
1126 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
1189 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
1191 gl.stencilOp(GL_REPLACE, GL_KEEP, GL_KEEP); in init()
Des3pRedundantStateChangeTests.cpp246 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
964 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
1012 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
1069 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
Des3pStateChangeCallTests.cpp619 stencilOp, in init()
/external/deqp/modules/gles3/functional/
Des3fStencilTests.cpp245 context.stencilOp(op.sFail, op.dFail, op.dPass); in executeOps()
263 context.stencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in visualizeStencil()
Des3fDepthStencilClearTests.cpp367 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP); in renderGL()
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl107 dst->stencilOp = src.stencilOp;
DgluStateReset.cpp266 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP); in resetStateES()
808 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP); in resetStateGLCore()
/external/deqp/modules/gles2/functional/
Des2fStencilTests.cpp242 context.stencilOp(op.sFail, op.dFail, op.dPass); in executeOps()
260 context.stencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in visualizeStencil()
Des2fDepthStencilClearTests.cpp364 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP); in renderGL()
Des2fFboRenderTest.cpp1135 ctx.stencilOp(GL_KEEP, GL_KEEP, GL_INCR); in render()
1147 ctx.stencilOp(GL_DECR, GL_KEEP, GL_KEEP); in render()
1154 ctx.stencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in render()
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp126 virtual void stencilOp (deUint32 sfail, deUint32 dpfail, deUint32 dppass);
DsglrContext.hpp114 virtual void stencilOp (deUint32 sfail, deUint32 dpfail, deUint32 dppass) = DE_NULL;
DsglrContextWrapper.cpp311 m_curCtx->stencilOp(sfail, dpfail, dppass); in glStencilOp()
/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/
DMockWebGraphicsContext3D.h190 virtual void stencilOp(WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass) { } in stencilOp() function

12