/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 137 int viewportX = de::min(quad.posA.x(), quad.posB.x()); in renderQuad() local 149 gl.viewport(baseX+viewportX, baseY+viewportY, viewportW, viewportH); in renderQuad() 153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int … in setGLState() argument 158 wrapper.glScissor(viewportX+state.scissorRectangle.left, viewportY+state.scissorRectangle.bottom, in setGLState() 301 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local 329 m_callLogWrapper.glViewport(viewportX, viewportY, width, height); in iterate() 333 setGLState(m_callLogWrapper, cmd->state, viewportX, viewportY); in iterate() 341 renderQuad(gl, *m_renderer, cmd->quad, viewportX, viewportY); in iterate() 366 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess()); in iterate()
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D | es3fFragDepthTests.cpp | 131 int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); in iterate() local 140 gl.viewport(viewportX, viewportY, viewportW, viewportH); in iterate() 233 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess()); in iterate() 302 int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); in iterate() local 312 gl.viewport(viewportX, viewportY, viewportW, viewportH); in iterate() 399 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess()); in iterate()
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D | es3fDitheringTests.cpp | 247 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckGradient() local 254 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei)); in drawAndCheckGradient() 272 glu::readPixels(m_renderCtx, viewportX, viewportY, renderedImg.getAccess()); in drawAndCheckGradient() 357 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckUnicoloredQuad() local 362 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei)); in drawAndCheckUnicoloredQuad() 380 glu::readPixels(m_renderCtx, viewportX, viewportY, renderedImg.getAccess()); in drawAndCheckUnicoloredQuad()
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D | es3fShaderBuiltinVarTests.cpp | 538 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local 541 gl.viewport(viewportX, viewportY, width, height); in iterate() 550 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, testImg.getAccess()); in iterate() 611 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local 657 gl.viewport(viewportX, viewportY, width/2, height); in iterate() 661 gl.viewport(viewportX + width/2, viewportY, width-width/2, height); in iterate() 665 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, testImg.getAccess()); in iterate() 976 const int viewportX = rnd.getInt(0, width-viewportW); in iterate() local 984 gl.viewport (viewportX, viewportY, viewportW, viewportH); in iterate() 1005 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, testImg.getAccess()); in iterate() [all …]
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D | es3fDepthStencilTests.cpp | 414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) in render() argument 427 …glScissor(clear.rect.left+viewportX, clear.rect.bottom+viewportY, clear.rect.width, clear.rect.hei… in render() 434 …FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) in render() argument 466 …glViewport(command.rect.left+viewportX, command.rect.bottom+viewportY, command.rect.width, command… in render() 615 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-m_renderTarget.width); in iterate() local 645 render(m_baseClears, viewportX, viewportY); in iterate() 649 render(*m_renderer, *cmd, viewportX, viewportY); in iterate() 652 render(*m_renderer, testCmd, viewportX, viewportY); in iterate() 656 render(*m_renderer, *cmd, viewportX, viewportY); in iterate() 696 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess()); in iterate()
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D | es3fBlendTests.cpp | 263 int viewportX = rnd.getInt(0, m_renderWidth - m_viewportWidth); in iterate() local 299 glViewport(viewportX, viewportY, m_viewportWidth, m_viewportHeight); in iterate() 316 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess()); in iterate()
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D | es3fStencilTests.cpp | 293 int viewportX = rnd.getInt(0, renderTarget.getWidth()-width); in iterate() local 295 IVec4 viewport = IVec4(viewportX, viewportY, width, height); in iterate()
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D | es3fShaderDerivateTests.cpp | 403 …const int viewportX = useFbo ? 0 : rnd.getInt(0, m_context.getRenderTarget().getWidth() - vi… in iterate() local 508 gl.viewport(viewportX, viewportY, viewportSize.x(), viewportSize.y()); in iterate() 543 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, result); in iterate() 552 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, in iterate()
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D | es3fTransformFeedbackTests.cpp | 1063 int viewportX = rnd.getInt(0, width-viewportW); in runTest() local 1125 gl.viewport(viewportX, viewportY, viewportW, viewportH); in runTest() 1270 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, frameWithTf.getAccess()); in runTest() 1285 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, frameWithoutTf.getAccess()); in runTest()
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D | es3fTextureUnitTests.cpp | 992 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportWidth); in iterate() local 1026 …log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(viewportX, viewportY, view… in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 137 int viewportX = de::min(quad.posA.x(), quad.posB.x()); in renderQuad() local 149 gl.viewport(baseX+viewportX, baseY+viewportY, viewportW, viewportH); in renderQuad() 153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int … in setGLState() argument 158 wrapper.glScissor(viewportX+state.scissorRectangle.left, viewportY+state.scissorRectangle.bottom, in setGLState() 301 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local 329 m_callLogWrapper.glViewport(viewportX, viewportY, width, height); in iterate() 333 setGLState(m_callLogWrapper, cmd->state, viewportX, viewportY); in iterate() 341 renderQuad(gl, *m_renderer, cmd->quad, viewportX, viewportY); in iterate() 366 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess()); in iterate()
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D | es2fDepthRangeTests.cpp | 147 const int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); in iterate() local 169 glViewport(viewportX, viewportY, viewportW, viewportH); in iterate() 226 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess()); in iterate() 296 const int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); in iterate() local 319 glViewport(viewportX, viewportY, viewportW, viewportH); in iterate() 373 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess()); in iterate()
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D | es2fDitheringTests.cpp | 247 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckGradient() local 254 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei)); in drawAndCheckGradient() 272 glu::readPixels(m_renderCtx, viewportX, viewportY, renderedImg.getAccess()); in drawAndCheckGradient() 357 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckUnicoloredQuad() local 362 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei)); in drawAndCheckUnicoloredQuad() 380 glu::readPixels(m_renderCtx, viewportX, viewportY, renderedImg.getAccess()); in drawAndCheckUnicoloredQuad()
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D | es2fShaderBuiltinVarTests.cpp | 506 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local 509 gl.viewport(viewportX, viewportY, width, height); in iterate() 518 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, testImg.getAccess()); in iterate() 579 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() local 622 gl.viewport(viewportX, viewportY, width/2, height); in iterate() 626 gl.viewport(viewportX + width/2, viewportY, width-width/2, height); in iterate() 630 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, testImg.getAccess()); in iterate()
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D | es2fDepthStencilTests.cpp | 414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) in render() argument 427 …glScissor(clear.rect.left+viewportX, clear.rect.bottom+viewportY, clear.rect.width, clear.rect.hei… in render() 434 …FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) in render() argument 466 …glViewport(command.rect.left+viewportX, command.rect.bottom+viewportY, command.rect.width, command… in render() 615 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-m_renderTarget.width); in iterate() local 645 render(m_baseClears, viewportX, viewportY); in iterate() 649 render(*m_renderer, *cmd, viewportX, viewportY); in iterate() 652 render(*m_renderer, testCmd, viewportX, viewportY); in iterate() 656 render(*m_renderer, *cmd, viewportX, viewportY); in iterate() 696 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess()); in iterate()
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D | es2fBlendTests.cpp | 210 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth() - m_viewportW); in iterate() local 246 glViewport(viewportX, viewportY, m_viewportW, m_viewportH); in iterate() 263 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess()); in iterate()
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D | es2fStencilTests.cpp | 290 int viewportX = rnd.getInt(0, renderTarget.getWidth()-width); in iterate() local 292 IVec4 viewport = IVec4(viewportX, viewportY, width, height); in iterate()
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D | es2fTextureUnitTests.cpp | 762 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportWidth); in iterate() local 794 …log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(viewportX, viewportY, view… in iterate()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 165 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportWidth); in iterate() local 267 glViewport(viewportX, viewportY, viewportWidth, viewportHeight); in iterate() 273 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, rendered.getAccess()); in iterate()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 161 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth() - viewportWidth); in iterate() local 260 glViewport(viewportX, viewportY, viewportWidth, viewportHeight); in iterate() 266 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, rendered.getAccess()); in iterate()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.cpp | 415 int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWidth); in iterate() local 483 glViewport(viewportX, viewportY, viewportWidth, viewportHeight); in iterate() 495 glu::readPixels(m_renderCtx, viewportX, viewportY, readBuf.getAccess()); in iterate() 500 glu::readPixels(m_renderCtx, viewportX, viewportY, rendered.getAccess()); in iterate()
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D | glsFragOpInteractionCase.cpp | 288 const int viewportX = de::min(quad.posA.x(), quad.posB.x()); in renderQuad() local 301 ctx.viewport(viewportX, viewportY, viewportW, viewportH); in renderQuad() 418 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportW); in init() local 435 …getLog(), sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, IVec4(viewportX, viewportY, view… in init()
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D | glsShaderLibraryCase.cpp | 631 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - width); in execute() local 768 gl.viewport(viewportX, viewportY, width, height); in execute() 958 glu::readPixels(m_renderCtx, viewportX, viewportY, surface.getAccess()); in execute()
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D | glsUniformBlockCase.cpp | 1899 const int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW); in render() local 1916 gl.viewport(viewportX, viewportY, viewportW, viewportH); in render() 1929 glu::readPixels(m_renderCtx, viewportX, viewportY, pixels.getAccess()); in render()
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/external/deqp/modules/gles31/functional/ |
D | es31fAdvancedBlendTests.cpp | 361 const int viewportX = rnd.getInt(0, m_renderWidth - m_viewportWidth); in iterate() local 415 gl.viewport(viewportX, viewportY, m_viewportWidth, m_viewportHeight); in iterate() 484 glu::readPixels(renderCtx, viewportX, viewportY, renderedImg.getAccess()); in iterate()
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