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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "cc/resources/picture_layer_tiling.h"
6 
7 #include <algorithm>
8 #include <cmath>
9 #include <limits>
10 #include <set>
11 
12 #include "base/debug/trace_event.h"
13 #include "cc/base/math_util.h"
14 #include "cc/resources/tile.h"
15 #include "cc/resources/tile_priority.h"
16 #include "ui/gfx/point_conversions.h"
17 #include "ui/gfx/rect_conversions.h"
18 #include "ui/gfx/safe_integer_conversions.h"
19 #include "ui/gfx/size_conversions.h"
20 
21 namespace cc {
22 namespace {
23 
24 const float kSoonBorderDistanceInScreenPixels = 312.f;
25 
26 class TileEvictionOrder {
27  public:
TileEvictionOrder(TreePriority tree_priority)28   explicit TileEvictionOrder(TreePriority tree_priority)
29       : tree_priority_(tree_priority) {}
~TileEvictionOrder()30   ~TileEvictionOrder() {}
31 
operator ()(const Tile * a,const Tile * b)32   bool operator()(const Tile* a, const Tile* b) {
33     const TilePriority& a_priority =
34         a->priority_for_tree_priority(tree_priority_);
35     const TilePriority& b_priority =
36         b->priority_for_tree_priority(tree_priority_);
37 
38     if (a_priority.priority_bin == b_priority.priority_bin &&
39         a->required_for_activation() != b->required_for_activation()) {
40       return b->required_for_activation();
41     }
42     return b_priority.IsHigherPriorityThan(a_priority);
43   }
44 
45  private:
46   TreePriority tree_priority_;
47 };
48 }  // namespace
49 
Create(float contents_scale,const gfx::Size & layer_bounds,PictureLayerTilingClient * client)50 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Create(
51     float contents_scale,
52     const gfx::Size& layer_bounds,
53     PictureLayerTilingClient* client) {
54   return make_scoped_ptr(new PictureLayerTiling(contents_scale,
55                                                 layer_bounds,
56                                                 client));
57 }
58 
PictureLayerTiling(float contents_scale,const gfx::Size & layer_bounds,PictureLayerTilingClient * client)59 PictureLayerTiling::PictureLayerTiling(float contents_scale,
60                                        const gfx::Size& layer_bounds,
61                                        PictureLayerTilingClient* client)
62     : contents_scale_(contents_scale),
63       layer_bounds_(layer_bounds),
64       resolution_(NON_IDEAL_RESOLUTION),
65       client_(client),
66       tiling_data_(gfx::Size(), gfx::Rect(), true),
67       last_impl_frame_time_in_seconds_(0.0),
68       eviction_tiles_cache_valid_(false),
69       eviction_cache_tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES) {
70   gfx::Size content_bounds =
71       gfx::ToCeiledSize(gfx::ScaleSize(layer_bounds, contents_scale));
72   gfx::Size tile_size = client_->CalculateTileSize(content_bounds);
73 
74   DCHECK(!gfx::ToFlooredSize(
75       gfx::ScaleSize(layer_bounds, contents_scale)).IsEmpty()) <<
76       "Tiling created with scale too small as contents become empty." <<
77       " Layer bounds: " << layer_bounds.ToString() <<
78       " Contents scale: " << contents_scale;
79 
80   tiling_data_.SetTilingRect(gfx::Rect(content_bounds));
81   tiling_data_.SetMaxTextureSize(tile_size);
82 }
83 
~PictureLayerTiling()84 PictureLayerTiling::~PictureLayerTiling() {
85 }
86 
SetClient(PictureLayerTilingClient * client)87 void PictureLayerTiling::SetClient(PictureLayerTilingClient* client) {
88   client_ = client;
89 }
90 
TilingRect() const91 gfx::Rect PictureLayerTiling::TilingRect() const {
92   return tiling_data_.tiling_rect();
93 }
94 
CreateTile(int i,int j,const PictureLayerTiling * twin_tiling)95 Tile* PictureLayerTiling::CreateTile(int i,
96                                      int j,
97                                      const PictureLayerTiling* twin_tiling) {
98   TileMapKey key(i, j);
99   DCHECK(tiles_.find(key) == tiles_.end());
100 
101   gfx::Rect paint_rect = tiling_data_.TileBoundsWithBorder(i, j);
102   gfx::Rect tile_rect = paint_rect;
103   tile_rect.set_size(tiling_data_.max_texture_size());
104 
105   // Check our twin for a valid tile.
106   if (twin_tiling &&
107       tiling_data_.max_texture_size() ==
108       twin_tiling->tiling_data_.max_texture_size()) {
109     if (Tile* candidate_tile = twin_tiling->TileAt(i, j)) {
110       gfx::Rect rect =
111           gfx::ScaleToEnclosingRect(paint_rect, 1.0f / contents_scale_);
112       if (!client_->GetInvalidation()->Intersects(rect)) {
113         tiles_[key] = candidate_tile;
114         return candidate_tile;
115       }
116     }
117   }
118 
119   // Create a new tile because our twin didn't have a valid one.
120   scoped_refptr<Tile> tile = client_->CreateTile(this, tile_rect);
121   if (tile.get())
122     tiles_[key] = tile;
123   return tile.get();
124 }
125 
CreateMissingTilesInLiveTilesRect()126 void PictureLayerTiling::CreateMissingTilesInLiveTilesRect() {
127   const PictureLayerTiling* twin_tiling = client_->GetTwinTiling(this);
128   bool include_borders = true;
129   for (TilingData::Iterator iter(
130            &tiling_data_, live_tiles_rect_, include_borders);
131        iter;
132        ++iter) {
133     TileMapKey key = iter.index();
134     TileMap::iterator find = tiles_.find(key);
135     if (find != tiles_.end())
136       continue;
137     CreateTile(key.first, key.second, twin_tiling);
138   }
139 }
140 
SetLayerBounds(const gfx::Size & layer_bounds)141 void PictureLayerTiling::SetLayerBounds(const gfx::Size& layer_bounds) {
142   if (layer_bounds_ == layer_bounds)
143     return;
144 
145   DCHECK(!layer_bounds.IsEmpty());
146 
147   gfx::Size old_layer_bounds = layer_bounds_;
148   layer_bounds_ = layer_bounds;
149   gfx::Size content_bounds =
150       gfx::ToCeiledSize(gfx::ScaleSize(layer_bounds_, contents_scale_));
151 
152   gfx::Size tile_size = client_->CalculateTileSize(content_bounds);
153   if (tile_size != tiling_data_.max_texture_size()) {
154     tiling_data_.SetTilingRect(gfx::Rect(content_bounds));
155     tiling_data_.SetMaxTextureSize(tile_size);
156     Reset();
157     return;
158   }
159 
160   // Any tiles outside our new bounds are invalid and should be dropped.
161   gfx::Rect bounded_live_tiles_rect(live_tiles_rect_);
162   bounded_live_tiles_rect.Intersect(gfx::Rect(content_bounds));
163   SetLiveTilesRect(bounded_live_tiles_rect);
164   tiling_data_.SetTilingRect(gfx::Rect(content_bounds));
165 
166   // Create tiles for newly exposed areas.
167   Region layer_region((gfx::Rect(layer_bounds_)));
168   layer_region.Subtract(gfx::Rect(old_layer_bounds));
169   Invalidate(layer_region);
170 }
171 
RemoveTilesInRegion(const Region & layer_region)172 void PictureLayerTiling::RemoveTilesInRegion(const Region& layer_region) {
173   DoInvalidate(layer_region, false /* recreate_tiles */);
174 }
175 
Invalidate(const Region & layer_region)176 void PictureLayerTiling::Invalidate(const Region& layer_region) {
177   DoInvalidate(layer_region, true /* recreate_tiles */);
178 }
179 
DoInvalidate(const Region & layer_region,bool recreate_tiles)180 void PictureLayerTiling::DoInvalidate(const Region& layer_region,
181                                       bool recreate_tiles) {
182   std::vector<TileMapKey> new_tile_keys;
183   gfx::Rect expanded_live_tiles_rect(
184       tiling_data_.ExpandRectToTileBoundsWithBorders(live_tiles_rect_));
185   for (Region::Iterator iter(layer_region); iter.has_rect(); iter.next()) {
186     gfx::Rect layer_rect = iter.rect();
187     gfx::Rect content_rect =
188         gfx::ScaleToEnclosingRect(layer_rect, contents_scale_);
189     // Avoid needless work by not bothering to invalidate where there aren't
190     // tiles.
191     content_rect.Intersect(expanded_live_tiles_rect);
192     if (content_rect.IsEmpty())
193       continue;
194     bool include_borders = true;
195     for (TilingData::Iterator iter(
196              &tiling_data_, content_rect, include_borders);
197          iter;
198          ++iter) {
199       TileMapKey key(iter.index());
200       TileMap::iterator find = tiles_.find(key);
201       if (find == tiles_.end())
202         continue;
203       tiles_.erase(find);
204       if (recreate_tiles)
205         new_tile_keys.push_back(key);
206     }
207   }
208 
209   if (recreate_tiles) {
210     const PictureLayerTiling* twin_tiling = client_->GetTwinTiling(this);
211     for (size_t i = 0; i < new_tile_keys.size(); ++i)
212       CreateTile(new_tile_keys[i].first, new_tile_keys[i].second, twin_tiling);
213   }
214 }
215 
CoverageIterator()216 PictureLayerTiling::CoverageIterator::CoverageIterator()
217     : tiling_(NULL),
218       current_tile_(NULL),
219       tile_i_(0),
220       tile_j_(0),
221       left_(0),
222       top_(0),
223       right_(-1),
224       bottom_(-1) {
225 }
226 
CoverageIterator(const PictureLayerTiling * tiling,float dest_scale,const gfx::Rect & dest_rect)227 PictureLayerTiling::CoverageIterator::CoverageIterator(
228     const PictureLayerTiling* tiling,
229     float dest_scale,
230     const gfx::Rect& dest_rect)
231     : tiling_(tiling),
232       dest_rect_(dest_rect),
233       dest_to_content_scale_(0),
234       current_tile_(NULL),
235       tile_i_(0),
236       tile_j_(0),
237       left_(0),
238       top_(0),
239       right_(-1),
240       bottom_(-1) {
241   DCHECK(tiling_);
242   if (dest_rect_.IsEmpty())
243     return;
244 
245   dest_to_content_scale_ = tiling_->contents_scale_ / dest_scale;
246 
247   gfx::Rect content_rect =
248       gfx::ScaleToEnclosingRect(dest_rect_,
249                                 dest_to_content_scale_,
250                                 dest_to_content_scale_);
251   // IndexFromSrcCoord clamps to valid tile ranges, so it's necessary to
252   // check for non-intersection first.
253   content_rect.Intersect(tiling_->TilingRect());
254   if (content_rect.IsEmpty())
255     return;
256 
257   left_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(content_rect.x());
258   top_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(content_rect.y());
259   right_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(
260       content_rect.right() - 1);
261   bottom_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(
262       content_rect.bottom() - 1);
263 
264   tile_i_ = left_ - 1;
265   tile_j_ = top_;
266   ++(*this);
267 }
268 
~CoverageIterator()269 PictureLayerTiling::CoverageIterator::~CoverageIterator() {
270 }
271 
272 PictureLayerTiling::CoverageIterator&
operator ++()273 PictureLayerTiling::CoverageIterator::operator++() {
274   if (tile_j_ > bottom_)
275     return *this;
276 
277   bool first_time = tile_i_ < left_;
278   bool new_row = false;
279   tile_i_++;
280   if (tile_i_ > right_) {
281     tile_i_ = left_;
282     tile_j_++;
283     new_row = true;
284     if (tile_j_ > bottom_) {
285       current_tile_ = NULL;
286       return *this;
287     }
288   }
289 
290   current_tile_ = tiling_->TileAt(tile_i_, tile_j_);
291 
292   // Calculate the current geometry rect.  Due to floating point rounding
293   // and ToEnclosingRect, tiles might overlap in destination space on the
294   // edges.
295   gfx::Rect last_geometry_rect = current_geometry_rect_;
296 
297   gfx::Rect content_rect = tiling_->tiling_data_.TileBounds(tile_i_, tile_j_);
298 
299   current_geometry_rect_ =
300       gfx::ScaleToEnclosingRect(content_rect,
301                                 1 / dest_to_content_scale_,
302                                 1 / dest_to_content_scale_);
303 
304   current_geometry_rect_.Intersect(dest_rect_);
305 
306   if (first_time)
307     return *this;
308 
309   // Iteration happens left->right, top->bottom.  Running off the bottom-right
310   // edge is handled by the intersection above with dest_rect_.  Here we make
311   // sure that the new current geometry rect doesn't overlap with the last.
312   int min_left;
313   int min_top;
314   if (new_row) {
315     min_left = dest_rect_.x();
316     min_top = last_geometry_rect.bottom();
317   } else {
318     min_left = last_geometry_rect.right();
319     min_top = last_geometry_rect.y();
320   }
321 
322   int inset_left = std::max(0, min_left - current_geometry_rect_.x());
323   int inset_top = std::max(0, min_top - current_geometry_rect_.y());
324   current_geometry_rect_.Inset(inset_left, inset_top, 0, 0);
325 
326   if (!new_row) {
327     DCHECK_EQ(last_geometry_rect.right(), current_geometry_rect_.x());
328     DCHECK_EQ(last_geometry_rect.bottom(), current_geometry_rect_.bottom());
329     DCHECK_EQ(last_geometry_rect.y(), current_geometry_rect_.y());
330   }
331 
332   return *this;
333 }
334 
geometry_rect() const335 gfx::Rect PictureLayerTiling::CoverageIterator::geometry_rect() const {
336   return current_geometry_rect_;
337 }
338 
339 gfx::Rect
full_tile_geometry_rect() const340 PictureLayerTiling::CoverageIterator::full_tile_geometry_rect() const {
341   gfx::Rect rect = tiling_->tiling_data_.TileBoundsWithBorder(tile_i_, tile_j_);
342   rect.set_size(tiling_->tiling_data_.max_texture_size());
343   return rect;
344 }
345 
texture_rect() const346 gfx::RectF PictureLayerTiling::CoverageIterator::texture_rect() const {
347   gfx::PointF tex_origin =
348       tiling_->tiling_data_.TileBoundsWithBorder(tile_i_, tile_j_).origin();
349 
350   // Convert from dest space => content space => texture space.
351   gfx::RectF texture_rect(current_geometry_rect_);
352   texture_rect.Scale(dest_to_content_scale_,
353                      dest_to_content_scale_);
354   texture_rect.Intersect(tiling_->TilingRect());
355   if (texture_rect.IsEmpty())
356     return texture_rect;
357   texture_rect.Offset(-tex_origin.OffsetFromOrigin());
358 
359   return texture_rect;
360 }
361 
texture_size() const362 gfx::Size PictureLayerTiling::CoverageIterator::texture_size() const {
363   return tiling_->tiling_data_.max_texture_size();
364 }
365 
Reset()366 void PictureLayerTiling::Reset() {
367   live_tiles_rect_ = gfx::Rect();
368   tiles_.clear();
369 }
370 
ComputeSkewport(double current_frame_time_in_seconds,const gfx::Rect & visible_rect_in_content_space) const371 gfx::Rect PictureLayerTiling::ComputeSkewport(
372     double current_frame_time_in_seconds,
373     const gfx::Rect& visible_rect_in_content_space) const {
374   gfx::Rect skewport = visible_rect_in_content_space;
375   if (last_impl_frame_time_in_seconds_ == 0.0)
376     return skewport;
377 
378   double time_delta =
379       current_frame_time_in_seconds - last_impl_frame_time_in_seconds_;
380   if (time_delta == 0.0)
381     return skewport;
382 
383   float skewport_target_time_in_seconds =
384       client_->GetSkewportTargetTimeInSeconds();
385   double extrapolation_multiplier =
386       skewport_target_time_in_seconds / time_delta;
387 
388   int old_x = last_visible_rect_in_content_space_.x();
389   int old_y = last_visible_rect_in_content_space_.y();
390   int old_right = last_visible_rect_in_content_space_.right();
391   int old_bottom = last_visible_rect_in_content_space_.bottom();
392 
393   int new_x = visible_rect_in_content_space.x();
394   int new_y = visible_rect_in_content_space.y();
395   int new_right = visible_rect_in_content_space.right();
396   int new_bottom = visible_rect_in_content_space.bottom();
397 
398   int skewport_limit = client_->GetSkewportExtrapolationLimitInContentPixels();
399 
400   // Compute the maximum skewport based on |skewport_limit|.
401   gfx::Rect max_skewport = skewport;
402   max_skewport.Inset(
403       -skewport_limit, -skewport_limit, -skewport_limit, -skewport_limit);
404 
405   // Inset the skewport by the needed adjustment.
406   skewport.Inset(extrapolation_multiplier * (new_x - old_x),
407                  extrapolation_multiplier * (new_y - old_y),
408                  extrapolation_multiplier * (old_right - new_right),
409                  extrapolation_multiplier * (old_bottom - new_bottom));
410 
411   // Clip the skewport to |max_skewport|.
412   skewport.Intersect(max_skewport);
413 
414   // Finally, ensure that visible rect is contained in the skewport.
415   skewport.Union(visible_rect_in_content_space);
416   return skewport;
417 }
418 
UpdateTilePriorities(WhichTree tree,const gfx::Rect & visible_layer_rect,float layer_contents_scale,double current_frame_time_in_seconds)419 void PictureLayerTiling::UpdateTilePriorities(
420     WhichTree tree,
421     const gfx::Rect& visible_layer_rect,
422     float layer_contents_scale,
423     double current_frame_time_in_seconds) {
424   if (!NeedsUpdateForFrameAtTime(current_frame_time_in_seconds)) {
425     // This should never be zero for the purposes of has_ever_been_updated().
426     DCHECK_NE(current_frame_time_in_seconds, 0.0);
427     return;
428   }
429 
430   gfx::Rect visible_rect_in_content_space =
431       gfx::ScaleToEnclosingRect(visible_layer_rect, contents_scale_);
432 
433   if (TilingRect().IsEmpty()) {
434     last_impl_frame_time_in_seconds_ = current_frame_time_in_seconds;
435     last_visible_rect_in_content_space_ = visible_rect_in_content_space;
436     return;
437   }
438 
439   size_t max_tiles_for_interest_area = client_->GetMaxTilesForInterestArea();
440 
441   gfx::Size tile_size = tiling_data_.max_texture_size();
442   int64 eventually_rect_area =
443       max_tiles_for_interest_area * tile_size.width() * tile_size.height();
444 
445   gfx::Rect skewport = ComputeSkewport(current_frame_time_in_seconds,
446                                        visible_rect_in_content_space);
447   DCHECK(skewport.Contains(visible_rect_in_content_space));
448 
449   gfx::Rect eventually_rect =
450       ExpandRectEquallyToAreaBoundedBy(visible_rect_in_content_space,
451                                        eventually_rect_area,
452                                        TilingRect(),
453                                        &expansion_cache_);
454 
455   DCHECK(eventually_rect.IsEmpty() || TilingRect().Contains(eventually_rect));
456 
457   SetLiveTilesRect(eventually_rect);
458 
459   last_impl_frame_time_in_seconds_ = current_frame_time_in_seconds;
460   last_visible_rect_in_content_space_ = visible_rect_in_content_space;
461 
462   current_visible_rect_in_content_space_ = visible_rect_in_content_space;
463   current_skewport_ = skewport;
464   current_eventually_rect_ = eventually_rect;
465   eviction_tiles_cache_valid_ = false;
466 
467   TilePriority now_priority(resolution_, TilePriority::NOW, 0);
468   float content_to_screen_scale = layer_contents_scale / contents_scale_;
469 
470   // Assign now priority to all visible tiles.
471   bool include_borders = true;
472   for (TilingData::Iterator iter(
473            &tiling_data_, visible_rect_in_content_space, include_borders);
474        iter;
475        ++iter) {
476     TileMap::iterator find = tiles_.find(iter.index());
477     if (find == tiles_.end())
478       continue;
479     Tile* tile = find->second.get();
480 
481     tile->SetPriority(tree, now_priority);
482   }
483 
484   // Assign soon priority to skewport tiles.
485   for (TilingData::DifferenceIterator iter(
486            &tiling_data_, skewport, visible_rect_in_content_space);
487        iter;
488        ++iter) {
489     TileMap::iterator find = tiles_.find(iter.index());
490     if (find == tiles_.end())
491       continue;
492     Tile* tile = find->second.get();
493 
494     gfx::Rect tile_bounds =
495         tiling_data_.TileBounds(iter.index_x(), iter.index_y());
496 
497     float distance_to_visible =
498         visible_rect_in_content_space.ManhattanInternalDistance(tile_bounds) *
499         content_to_screen_scale;
500 
501     TilePriority priority(resolution_, TilePriority::SOON, distance_to_visible);
502     tile->SetPriority(tree, priority);
503   }
504 
505   // Assign eventually priority to interest rect tiles.
506   for (TilingData::DifferenceIterator iter(
507            &tiling_data_, eventually_rect, skewport);
508        iter;
509        ++iter) {
510     TileMap::iterator find = tiles_.find(iter.index());
511     if (find == tiles_.end())
512       continue;
513     Tile* tile = find->second.get();
514 
515     gfx::Rect tile_bounds =
516         tiling_data_.TileBounds(iter.index_x(), iter.index_y());
517 
518     float distance_to_visible =
519         visible_rect_in_content_space.ManhattanInternalDistance(tile_bounds) *
520         content_to_screen_scale;
521     TilePriority priority(
522         resolution_, TilePriority::EVENTUALLY, distance_to_visible);
523     tile->SetPriority(tree, priority);
524   }
525 
526   // Upgrade the priority on border tiles to be SOON.
527   current_soon_border_rect_ = visible_rect_in_content_space;
528   float border = kSoonBorderDistanceInScreenPixels / content_to_screen_scale;
529   current_soon_border_rect_.Inset(-border, -border, -border, -border);
530   for (TilingData::DifferenceIterator iter(
531            &tiling_data_, current_soon_border_rect_, skewport);
532        iter;
533        ++iter) {
534     TileMap::iterator find = tiles_.find(iter.index());
535     if (find == tiles_.end())
536       continue;
537     Tile* tile = find->second.get();
538 
539     TilePriority priority(resolution_,
540                           TilePriority::SOON,
541                           tile->priority(tree).distance_to_visible);
542     tile->SetPriority(tree, priority);
543   }
544 }
545 
RemoveTileAt(int i,int j)546 void PictureLayerTiling::RemoveTileAt(int i, int j) {
547   TileMapKey key(i, j);
548   TileMap::iterator found = tiles_.find(key);
549   if (found == tiles_.end())
550     return;
551   tiles_.erase(found);
552 }
553 
SetLiveTilesRect(const gfx::Rect & new_live_tiles_rect)554 void PictureLayerTiling::SetLiveTilesRect(
555     const gfx::Rect& new_live_tiles_rect) {
556   DCHECK(new_live_tiles_rect.IsEmpty() ||
557          TilingRect().Contains(new_live_tiles_rect));
558   if (live_tiles_rect_ == new_live_tiles_rect)
559     return;
560 
561   // Iterate to delete all tiles outside of our new live_tiles rect.
562   PictureLayerTiling* recycled_twin = client_->GetRecycledTwinTiling(this);
563   for (TilingData::DifferenceIterator iter(&tiling_data_,
564                                            live_tiles_rect_,
565                                            new_live_tiles_rect);
566        iter;
567        ++iter) {
568     TileMapKey key(iter.index());
569     TileMap::iterator found = tiles_.find(key);
570     // If the tile was outside of the recorded region, it won't exist even
571     // though it was in the live rect.
572     if (found != tiles_.end()) {
573       tiles_.erase(found);
574       if (recycled_twin)
575         recycled_twin->RemoveTileAt(iter.index_x(), iter.index_y());
576     }
577   }
578 
579   const PictureLayerTiling* twin_tiling = client_->GetTwinTiling(this);
580 
581   // Iterate to allocate new tiles for all regions with newly exposed area.
582   for (TilingData::DifferenceIterator iter(&tiling_data_,
583                                            new_live_tiles_rect,
584                                            live_tiles_rect_);
585        iter;
586        ++iter) {
587     TileMapKey key(iter.index());
588     CreateTile(key.first, key.second, twin_tiling);
589   }
590 
591   live_tiles_rect_ = new_live_tiles_rect;
592 }
593 
DidBecomeRecycled()594 void PictureLayerTiling::DidBecomeRecycled() {
595   // DidBecomeActive below will set the active priority for tiles that are
596   // still in the tree. Calling this first on an active tiling that is becoming
597   // recycled takes care of tiles that are no longer in the active tree (eg.
598   // due to a pending invalidation).
599   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
600     it->second->SetPriority(ACTIVE_TREE, TilePriority());
601   }
602 }
603 
DidBecomeActive()604 void PictureLayerTiling::DidBecomeActive() {
605   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
606     it->second->SetPriority(ACTIVE_TREE, it->second->priority(PENDING_TREE));
607     it->second->SetPriority(PENDING_TREE, TilePriority());
608 
609     // Tile holds a ref onto a picture pile. If the tile never gets invalidated
610     // and recreated, then that picture pile ref could exist indefinitely.  To
611     // prevent this, ask the client to update the pile to its own ref.  This
612     // will cause PicturePileImpls and their clones to get deleted once the
613     // corresponding PictureLayerImpl and any in flight raster jobs go out of
614     // scope.
615     client_->UpdatePile(it->second.get());
616   }
617 }
618 
UpdateTilesToCurrentPile()619 void PictureLayerTiling::UpdateTilesToCurrentPile() {
620   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
621     client_->UpdatePile(it->second.get());
622   }
623 }
624 
GetAllTilesForTracing(std::set<const Tile * > * tiles) const625 void PictureLayerTiling::GetAllTilesForTracing(
626     std::set<const Tile*>* tiles) const {
627   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it)
628     tiles->insert(it->second.get());
629 }
630 
AsValue() const631 scoped_ptr<base::Value> PictureLayerTiling::AsValue() const {
632   scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
633   state->SetInteger("num_tiles", tiles_.size());
634   state->SetDouble("content_scale", contents_scale_);
635   state->Set("tiling_rect", MathUtil::AsValue(TilingRect()).release());
636   return state.PassAs<base::Value>();
637 }
638 
GPUMemoryUsageInBytes() const639 size_t PictureLayerTiling::GPUMemoryUsageInBytes() const {
640   size_t amount = 0;
641   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
642     const Tile* tile = it->second.get();
643     amount += tile->GPUMemoryUsageInBytes();
644   }
645   return amount;
646 }
647 
RectExpansionCache()648 PictureLayerTiling::RectExpansionCache::RectExpansionCache()
649   : previous_target(0) {
650 }
651 
652 namespace {
653 
654 // This struct represents an event at which the expending rect intersects
655 // one of its boundaries.  4 intersection events will occur during expansion.
656 struct EdgeEvent {
657   enum { BOTTOM, TOP, LEFT, RIGHT } edge;
658   int* num_edges;
659   int distance;
660 };
661 
662 // Compute the delta to expand from edges to cover target_area.
ComputeExpansionDelta(int num_x_edges,int num_y_edges,int width,int height,int64 target_area)663 int ComputeExpansionDelta(int num_x_edges, int num_y_edges,
664                           int width, int height,
665                           int64 target_area) {
666   // Compute coefficients for the quadratic equation:
667   //   a*x^2 + b*x + c = 0
668   int a = num_y_edges * num_x_edges;
669   int b = num_y_edges * width + num_x_edges * height;
670   int64 c = static_cast<int64>(width) * height - target_area;
671 
672   // Compute the delta for our edges using the quadratic equation.
673   return a == 0 ? -c / b :
674      (-b + static_cast<int>(
675          std::sqrt(static_cast<int64>(b) * b - 4.0 * a * c))) / (2 * a);
676 }
677 
678 }  // namespace
679 
ExpandRectEquallyToAreaBoundedBy(const gfx::Rect & starting_rect,int64 target_area,const gfx::Rect & bounding_rect,RectExpansionCache * cache)680 gfx::Rect PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
681     const gfx::Rect& starting_rect,
682     int64 target_area,
683     const gfx::Rect& bounding_rect,
684     RectExpansionCache* cache) {
685   if (starting_rect.IsEmpty())
686     return starting_rect;
687 
688   if (cache &&
689       cache->previous_start == starting_rect &&
690       cache->previous_bounds == bounding_rect &&
691       cache->previous_target == target_area)
692     return cache->previous_result;
693 
694   if (cache) {
695     cache->previous_start = starting_rect;
696     cache->previous_bounds = bounding_rect;
697     cache->previous_target = target_area;
698   }
699 
700   DCHECK(!bounding_rect.IsEmpty());
701   DCHECK_GT(target_area, 0);
702 
703   // Expand the starting rect to cover target_area, if it is smaller than it.
704   int delta = ComputeExpansionDelta(
705       2, 2, starting_rect.width(), starting_rect.height(), target_area);
706   gfx::Rect expanded_starting_rect = starting_rect;
707   if (delta > 0)
708     expanded_starting_rect.Inset(-delta, -delta);
709 
710   gfx::Rect rect = IntersectRects(expanded_starting_rect, bounding_rect);
711   if (rect.IsEmpty()) {
712     // The starting_rect and bounding_rect are far away.
713     if (cache)
714       cache->previous_result = rect;
715     return rect;
716   }
717   if (delta >= 0 && rect == expanded_starting_rect) {
718     // The starting rect already covers the entire bounding_rect and isn't too
719     // large for the target_area.
720     if (cache)
721       cache->previous_result = rect;
722     return rect;
723   }
724 
725   // Continue to expand/shrink rect to let it cover target_area.
726 
727   // These values will be updated by the loop and uses as the output.
728   int origin_x = rect.x();
729   int origin_y = rect.y();
730   int width = rect.width();
731   int height = rect.height();
732 
733   // In the beginning we will consider 2 edges in each dimension.
734   int num_y_edges = 2;
735   int num_x_edges = 2;
736 
737   // Create an event list.
738   EdgeEvent events[] = {
739     { EdgeEvent::BOTTOM, &num_y_edges, rect.y() - bounding_rect.y() },
740     { EdgeEvent::TOP, &num_y_edges, bounding_rect.bottom() - rect.bottom() },
741     { EdgeEvent::LEFT, &num_x_edges, rect.x() - bounding_rect.x() },
742     { EdgeEvent::RIGHT, &num_x_edges, bounding_rect.right() - rect.right() }
743   };
744 
745   // Sort the events by distance (closest first).
746   if (events[0].distance > events[1].distance) std::swap(events[0], events[1]);
747   if (events[2].distance > events[3].distance) std::swap(events[2], events[3]);
748   if (events[0].distance > events[2].distance) std::swap(events[0], events[2]);
749   if (events[1].distance > events[3].distance) std::swap(events[1], events[3]);
750   if (events[1].distance > events[2].distance) std::swap(events[1], events[2]);
751 
752   for (int event_index = 0; event_index < 4; event_index++) {
753     const EdgeEvent& event = events[event_index];
754 
755     int delta = ComputeExpansionDelta(
756         num_x_edges, num_y_edges, width, height, target_area);
757 
758     // Clamp delta to our event distance.
759     if (delta > event.distance)
760       delta = event.distance;
761 
762     // Adjust the edge count for this kind of edge.
763     --*event.num_edges;
764 
765     // Apply the delta to the edges and edge events.
766     for (int i = event_index; i < 4; i++) {
767       switch (events[i].edge) {
768         case EdgeEvent::BOTTOM:
769             origin_y -= delta;
770             height += delta;
771             break;
772         case EdgeEvent::TOP:
773             height += delta;
774             break;
775         case EdgeEvent::LEFT:
776             origin_x -= delta;
777             width += delta;
778             break;
779         case EdgeEvent::RIGHT:
780             width += delta;
781             break;
782       }
783       events[i].distance -= delta;
784     }
785 
786     // If our delta is less then our event distance, we're done.
787     if (delta < event.distance)
788       break;
789   }
790 
791   gfx::Rect result(origin_x, origin_y, width, height);
792   if (cache)
793     cache->previous_result = result;
794   return result;
795 }
796 
UpdateEvictionCacheIfNeeded(TreePriority tree_priority)797 void PictureLayerTiling::UpdateEvictionCacheIfNeeded(
798     TreePriority tree_priority) {
799   if (eviction_tiles_cache_valid_ &&
800       eviction_cache_tree_priority_ == tree_priority)
801     return;
802 
803   eviction_tiles_cache_.clear();
804   eviction_tiles_cache_.reserve(tiles_.size());
805   for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
806     // TODO(vmpstr): This should update the priority if UpdateTilePriorities
807     // changes not to do this.
808     eviction_tiles_cache_.push_back(it->second);
809   }
810 
811   std::sort(eviction_tiles_cache_.begin(),
812             eviction_tiles_cache_.end(),
813             TileEvictionOrder(tree_priority));
814   eviction_tiles_cache_valid_ = true;
815   eviction_cache_tree_priority_ = tree_priority;
816 }
817 
TilingRasterTileIterator()818 PictureLayerTiling::TilingRasterTileIterator::TilingRasterTileIterator()
819     : tiling_(NULL), current_tile_(NULL) {}
820 
TilingRasterTileIterator(PictureLayerTiling * tiling,WhichTree tree)821 PictureLayerTiling::TilingRasterTileIterator::TilingRasterTileIterator(
822     PictureLayerTiling* tiling,
823     WhichTree tree)
824     : tiling_(tiling),
825       type_(TilePriority::NOW),
826       visible_rect_in_content_space_(
827           tiling_->current_visible_rect_in_content_space_),
828       skewport_in_content_space_(tiling_->current_skewport_),
829       eventually_rect_in_content_space_(tiling_->current_eventually_rect_),
830       soon_border_rect_in_content_space_(tiling_->current_soon_border_rect_),
831       tree_(tree),
832       current_tile_(NULL),
833       visible_iterator_(&tiling->tiling_data_,
834                         visible_rect_in_content_space_,
835                         true /* include_borders */),
836       spiral_iterator_(&tiling->tiling_data_,
837                        skewport_in_content_space_,
838                        visible_rect_in_content_space_,
839                        visible_rect_in_content_space_),
840       skewport_processed_(false) {
841   if (!visible_iterator_) {
842     AdvancePhase();
843     return;
844   }
845 
846   current_tile_ =
847       tiling_->TileAt(visible_iterator_.index_x(), visible_iterator_.index_y());
848   if (!current_tile_ || !TileNeedsRaster(current_tile_))
849     ++(*this);
850 }
851 
~TilingRasterTileIterator()852 PictureLayerTiling::TilingRasterTileIterator::~TilingRasterTileIterator() {}
853 
AdvancePhase()854 void PictureLayerTiling::TilingRasterTileIterator::AdvancePhase() {
855   DCHECK_LT(type_, TilePriority::EVENTUALLY);
856 
857   do {
858     type_ = static_cast<TilePriority::PriorityBin>(type_ + 1);
859     if (type_ == TilePriority::EVENTUALLY) {
860       spiral_iterator_ = TilingData::SpiralDifferenceIterator(
861           &tiling_->tiling_data_,
862           eventually_rect_in_content_space_,
863           skewport_in_content_space_,
864           visible_rect_in_content_space_);
865     }
866 
867     while (spiral_iterator_) {
868       current_tile_ = tiling_->TileAt(spiral_iterator_.index_x(),
869                                       spiral_iterator_.index_y());
870       if (current_tile_ && TileNeedsRaster(current_tile_))
871         break;
872       ++spiral_iterator_;
873     }
874 
875     if (!spiral_iterator_ && type_ == TilePriority::EVENTUALLY) {
876       current_tile_ = NULL;
877       break;
878     }
879   } while (!spiral_iterator_);
880 }
881 
882 PictureLayerTiling::TilingRasterTileIterator&
883 PictureLayerTiling::TilingRasterTileIterator::
operator ++()884 operator++() {
885   current_tile_ = NULL;
886   while (!current_tile_ || !TileNeedsRaster(current_tile_)) {
887     std::pair<int, int> next_index;
888     switch (type_) {
889       case TilePriority::NOW:
890         ++visible_iterator_;
891         if (!visible_iterator_) {
892           AdvancePhase();
893           return *this;
894         }
895         next_index = visible_iterator_.index();
896         break;
897       case TilePriority::SOON:
898         ++spiral_iterator_;
899         if (!spiral_iterator_) {
900           if (skewport_processed_) {
901             AdvancePhase();
902             return *this;
903           }
904           skewport_processed_ = true;
905           spiral_iterator_ = TilingData::SpiralDifferenceIterator(
906               &tiling_->tiling_data_,
907               soon_border_rect_in_content_space_,
908               skewport_in_content_space_,
909               visible_rect_in_content_space_);
910           if (!spiral_iterator_) {
911             AdvancePhase();
912             return *this;
913           }
914         }
915         next_index = spiral_iterator_.index();
916         break;
917       case TilePriority::EVENTUALLY:
918         ++spiral_iterator_;
919         if (!spiral_iterator_) {
920           current_tile_ = NULL;
921           return *this;
922         }
923         next_index = spiral_iterator_.index();
924         break;
925     }
926     current_tile_ = tiling_->TileAt(next_index.first, next_index.second);
927   }
928   return *this;
929 }
930 
TilingEvictionTileIterator()931 PictureLayerTiling::TilingEvictionTileIterator::TilingEvictionTileIterator()
932     : is_valid_(false), tiling_(NULL) {}
933 
TilingEvictionTileIterator(PictureLayerTiling * tiling,TreePriority tree_priority)934 PictureLayerTiling::TilingEvictionTileIterator::TilingEvictionTileIterator(
935     PictureLayerTiling* tiling,
936     TreePriority tree_priority)
937     : is_valid_(false), tiling_(tiling), tree_priority_(tree_priority) {}
938 
~TilingEvictionTileIterator()939 PictureLayerTiling::TilingEvictionTileIterator::~TilingEvictionTileIterator() {}
940 
operator bool()941 PictureLayerTiling::TilingEvictionTileIterator::operator bool() {
942   if (!IsValid())
943     Initialize();
944 
945   return IsValid() && tile_iterator_ != tiling_->eviction_tiles_cache_.end();
946 }
947 
operator *()948 Tile* PictureLayerTiling::TilingEvictionTileIterator::operator*() {
949   if (!IsValid())
950     Initialize();
951 
952   DCHECK(*this);
953   return *tile_iterator_;
954 }
955 
956 PictureLayerTiling::TilingEvictionTileIterator&
957 PictureLayerTiling::TilingEvictionTileIterator::
operator ++()958 operator++() {
959   DCHECK(*this);
960   do {
961     ++tile_iterator_;
962   } while (tile_iterator_ != tiling_->eviction_tiles_cache_.end() &&
963            (!(*tile_iterator_)->HasResources()));
964 
965   return *this;
966 }
967 
Initialize()968 void PictureLayerTiling::TilingEvictionTileIterator::Initialize() {
969   if (!tiling_)
970     return;
971 
972   tiling_->UpdateEvictionCacheIfNeeded(tree_priority_);
973   tile_iterator_ = tiling_->eviction_tiles_cache_.begin();
974   is_valid_ = true;
975   if (tile_iterator_ != tiling_->eviction_tiles_cache_.end() &&
976       !(*tile_iterator_)->HasResources()) {
977     ++(*this);
978   }
979 }
980 
981 }  // namespace cc
982