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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "tools/gn/variables.h"
6 
7 namespace variables {
8 
9 // Built-in variables ----------------------------------------------------------
10 
11 const char kComponentMode[] = "component_mode";
12 const char kComponentMode_HelpShort[] =
13     "component_mode: [string] Specifies the meaning of the component() call.";
14 const char kComponentMode_Help[] =
15     "component_mode: Specifies the meaning of the component() call.\n"
16     "\n"
17     "  This value is looked up whenever a \"component\" target type is\n"
18     "  encountered. The value controls whether the given target is a shared\n"
19     "  or a static library.\n"
20     "\n"
21     "  The initial value will be empty, which will cause a call to\n"
22     "  component() to throw an error. Typically this value will be set in the\n"
23     "  build config script.\n"
24     "\n"
25     "Possible values:\n"
26     "  - \"shared_library\"\n"
27     "  - \"source_set\"\n"
28     "  - \"static_library\"\n";
29 
30 const char kCpuArch[] = "cpu_arch";
31 const char kCpuArch_HelpShort[] =
32     "cpu_arch: [string] Current processor architecture.";
33 const char kCpuArch_Help[] =
34     "cpu_arch: Current processor architecture.\n"
35     "\n"
36     "  The initial value is based on the current architecture of the host\n"
37     "  system. However, the build configuration can set this to any value.\n"
38     "\n"
39     "  This value is not used internally by GN for any purpose, so you can\n"
40     "  set it to whatever value is relevant to your build.\n"
41     "\n"
42     "Possible initial values set by GN:\n"
43     "  - \"x86\"\n"
44     "  - \"x64\"\n"
45     "  - \"arm\"\n"
46     "  - \"mipsel\"\n";
47 
48 const char kCurrentToolchain[] = "current_toolchain";
49 const char kCurrentToolchain_HelpShort[] =
50     "current_toolchain: [string] Label of the current toolchain.";
51 const char kCurrentToolchain_Help[] =
52     "current_toolchain: Label of the current toolchain.\n"
53     "\n"
54     "  A fully-qualified label representing the current toolchain. You can\n"
55     "  use this to make toolchain-related decisions in the build. See also\n"
56     "  \"default_toolchain\".\n"
57     "\n"
58     "Example:\n"
59     "\n"
60     "  if (current_toolchain == \"//build:64_bit_toolchain\") {\n"
61     "    executable(\"output_thats_64_bit_only\") {\n"
62     "      ...\n";
63 
64 const char kBuildCpuArch[] = "build_cpu_arch";
65 const char kBuildCpuArch_HelpShort[] =
66     "build_cpu_arch: [string] The default value for the \"cpu_arch\" "
67     "variable.";
68 const char kBuildCpuArch_Help[] =
69     "build_cpu_arch: The default value for the \"cpu_arch\" variable.\n"
70     "\n"
71     "  This value has the same definition as \"cpu_arch\" (see\n"
72     "  \"gn help cpu_arch\") but should be treated as read-only. This is so\n"
73     "  the build can override the \"cpu_arch\" variable for doing\n"
74     "  cross-compiles, but can still access the host build system's CPU\n"
75     "  architecture.\n";
76 
77 const char kBuildOs[] = "build_os";
78 const char kBuildOs_HelpShort[] =
79     "build_os: [string] The default value for the \"os\" variable.";
80 const char kBuildOs_Help[] =
81     "build_os: [string] The default value for the \"os\" variable.\n"
82     "\n"
83     "  This value has the same definition as \"os\" (see \"gn help os\") but\n"
84     "  should be treated as read-only. This is so the build can override\n"
85     "  the \"os\" variable for doing cross-compiles, but can still access\n"
86     "  the host build system's operating system type.\n";
87 
88 const char kDefaultToolchain[] = "default_toolchain";
89 const char kDefaultToolchain_HelpShort[] =
90     "default_toolchain: [string] Label of the default toolchain.";
91 const char kDefaultToolchain_Help[] =
92     "default_toolchain: [string] Label of the default toolchain.\n"
93     "\n"
94     "  A fully-qualified label representing the default toolchain, which may\n"
95     "  not necessarily be the current one (see \"current_toolchain\").\n";
96 
97 const char kOs[] = "os";
98 const char kOs_HelpShort[] =
99     "os: [string] Indicates the operating system of the current build.";
100 const char kOs_Help[] =
101     "os: Indicates the operating system of the current build."
102     "\n"
103     "  This value is set by default based on the current host operating\n"
104     "  system. The build configuration can override the value to anything\n"
105     "  it wants, or it can be set via the build arguments on the command\n"
106     "  line.\n"
107     "\n"
108     "  If you want to know the default value without any overrides, you can\n"
109     "  use \"default_os\" (see \"gn help default_os\").\n"
110     "\n"
111     "  Note that this returns the most specific value. So even though\n"
112     "  Android and ChromeOS are both Linux, the more specific value will\n"
113     "  be returned.\n"
114     "\n"
115     "Some possible values:\n"
116     "  - \"amiga\"\n"
117     "  - \"android\"\n"
118     "  - \"chromeos\"\n"
119     "  - \"ios\"\n"
120     "  - \"linux\"\n"
121     "  - \"mac\"\n"
122     "  - \"win\"\n";
123 
124 const char kPythonPath[] = "python_path";
125 const char kPythonPath_HelpShort[] =
126     "python_path: [string] Absolute path of Python.";
127 const char kPythonPath_Help[] =
128     "python_path: Absolute path of Python.\n"
129     "\n"
130     "  Normally used in toolchain definitions if running some command\n"
131     "  requires Python. You will normally not need this when invoking scripts\n"
132     "  since GN automatically finds it for you.\n";
133 
134 const char kRootBuildDir[] = "root_build_dir";
135 const char kRootBuildDir_HelpShort[] =
136   "root_build_dir: [string] Directory where build commands are run.";
137 const char kRootBuildDir_Help[] =
138   "root_build_dir: [string] Directory where build commands are run.\n"
139   "\n"
140   "  This is the root build output directory which will be the current\n"
141   "  directory when executing all compilers and scripts.\n"
142   "\n"
143   "  Most often this is used with rebase_path (see \"gn help rebase_path\")\n"
144   "  to convert arguments to be relative to a script's current directory.\n";
145 
146 const char kRootGenDir[] = "root_gen_dir";
147 const char kRootGenDir_HelpShort[] =
148     "root_gen_dir: [string] Directory for the toolchain's generated files.";
149 const char kRootGenDir_Help[] =
150     "root_gen_dir: Directory for the toolchain's generated files.\n"
151     "\n"
152     "  Absolute path to the root of the generated output directory tree for\n"
153     "  the current toolchain. An example value might be \"//out/Debug/gen\".\n"
154     "  It will not have a trailing slash.\n"
155     "\n"
156     "  This is primarily useful for setting up include paths for generated\n"
157     "  files. If you are passing this to a script, you will want to pass it\n"
158     "  through rebase_path() (see \"gn help rebase_path\") to convert it\n"
159     "  to be relative to the build directory.\n"
160     "\n"
161     "  See also \"target_gen_dir\" which is usually a better location for\n"
162     "  generated files. It will be inside the root generated dir.\n";
163 
164 const char kRootOutDir[] = "root_out_dir";
165 const char kRootOutDir_HelpShort[] =
166     "root_out_dir: [string] Root directory for toolchain output files.";
167 const char kRootOutDir_Help[] =
168     "root_out_dir: [string] Root directory for toolchain output files.\n"
169     "\n"
170     "  Absolute path to the root of the output directory tree for the current\n"
171     "  toolchain. An example value might be \"//out/Debug/gen\". It will not\n"
172     "  have a trailing slash.\n"
173     "\n"
174     "  This is primarily useful for setting up script calls. If you are\n"
175     "  passing this to a script, you will want to pass it through\n"
176     "  rebase_path() (see \"gn help rebase_path\") to convert it\n"
177     "  to be relative to the build directory.\n"
178     "\n"
179     "  See also \"target_out_dir\" which is usually a better location for\n"
180     "  output files. It will be inside the root output dir.\n"
181     "\n"
182     "Example:\n"
183     "\n"
184     "  action(\"myscript\") {\n"
185     "    # Pass the output dir to the script.\n"
186     "    args = [ \"-o\", rebase_path(root_out_dir, root_build_dir) ]\n"
187     "  }\n";
188 
189 const char kTargetGenDir[] = "target_gen_dir";
190 const char kTargetGenDir_HelpShort[] =
191     "target_gen_dir: [string] Directory for a target's generated files.";
192 const char kTargetGenDir_Help[] =
193     "target_gen_dir: Directory for a target's generated files.\n"
194     "\n"
195     "  Absolute path to the target's generated file directory. If your\n"
196     "  current target is in \"//tools/doom_melon\" then this value might be\n"
197     "  \"//out/Debug/gen/tools/doom_melon\". It will not have a trailing\n"
198     "  slash.\n"
199     "\n"
200     "  This is primarily useful for setting up include paths for generated\n"
201     "  files. If you are passing this to a script, you will want to pass it\n"
202     "  through rebase_path() (see \"gn help rebase_path\") to convert it\n"
203     "  to be relative to the build directory.\n"
204     "\n"
205     "  See also \"gn help root_gen_dir\".\n"
206     "\n"
207     "Example:\n"
208     "\n"
209     "  action(\"myscript\") {\n"
210     "    # Pass the generated output dir to the script.\n"
211     "    args = [ \"-o\", rebase_path(target_gen_dir, root_build_dir) ]"
212     "\n"
213     "  }\n";
214 
215 const char kTargetOutDir[] = "target_out_dir";
216 const char kTargetOutDir_HelpShort[] =
217     "target_out_dir: [string] Directory for target output files.";
218 const char kTargetOutDir_Help[] =
219     "target_out_dir: [string] Directory for target output files."
220     "\n"
221     "  Absolute path to the target's generated file directory. If your\n"
222     "  current target is in \"//tools/doom_melon\" then this value might be\n"
223     "  \"//out/Debug/obj/tools/doom_melon\". It will not have a trailing\n"
224     "  slash.\n"
225     "\n"
226     "  This is primarily useful for setting up arguments for calling\n"
227     "  scripts. If you are passing this to a script, you will want to pass it\n"
228     "  through rebase_path() (see \"gn help rebase_path\") to convert it\n"
229     "  to be relative to the build directory.\n"
230     "\n"
231     "  See also \"gn help root_out_dir\".\n"
232     "\n"
233     "Example:\n"
234     "\n"
235     "  action(\"myscript\") {\n"
236     "    # Pass the output dir to the script.\n"
237     "    args = [ \"-o\", rebase_path(target_out_dir, root_build_dir) ]"
238     "\n"
239     "  }\n";
240 
241 // Target variables ------------------------------------------------------------
242 
243 #define COMMON_ORDERING_HELP \
244     "\n" \
245     "Ordering of flags and values:\n" \
246     "\n" \
247     "  1. Those set on the current target (not in a config).\n" \
248     "  2. Those set on the \"configs\" on the target in order that the\n" \
249     "     configs appear in the list.\n" \
250     "  3. Those set on the \"all_dependent_configs\" on the target in order\n" \
251     "     that the configs appear in the list.\n" \
252     "  4. Those set on the \"direct_dependent_configs\" on the target in\n" \
253     "     order that those configs appear in the list.\n" \
254     "  5. all_dependent_configs pulled from dependencies, in the order of\n" \
255     "     the \"deps\" list. This is done recursively. If a config appears\n" \
256     "     more than once, only the first occurance will be used.\n" \
257     "  6. direct_dependent_configs pulled from dependencies, in the order\n" \
258     "     of the \"deps\" list. If a dependency has\n" \
259     "     \"forward_dependent_configs_from\", they will be applied\n" \
260     "     recursively.\n"
261 
262 const char kAllDependentConfigs[] = "all_dependent_configs";
263 const char kAllDependentConfigs_HelpShort[] =
264     "all_dependent_configs: [label list] Configs to be forced on dependents.";
265 const char kAllDependentConfigs_Help[] =
266     "all_dependent_configs: Configs to be forced on dependents.\n"
267     "\n"
268     "  A list of config labels.\n"
269     "\n"
270     "  All targets depending on this one, and recursively, all targets\n"
271     "  depending on those, will have the configs listed in this variable\n"
272     "  added to them. These configs will also apply to the current target.\n"
273     "\n"
274     "  This addition happens in a second phase once a target and all of its\n"
275     "  dependencies have been resolved. Therefore, a target will not see\n"
276     "  these force-added configs in their \"configs\" variable while the\n"
277     "  script is running, and then can not be removed. As a result, this\n"
278     "  capability should generally only be used to add defines and include\n"
279     "  directories necessary to compile a target's headers.\n"
280     "\n"
281     "  See also \"direct_dependent_configs\".\n"
282     COMMON_ORDERING_HELP;
283 
284 const char kArgs[] = "args";
285 const char kArgs_HelpShort[] =
286     "args: [string list] Arguments passed to an action.";
287 const char kArgs_Help[] =
288     "args: Arguments passed to an action.\n"
289     "\n"
290     "  For action and action_foreach targets, args is the list of arguments\n"
291     "  to pass to the script. Typically you would use source expansion (see\n"
292     "  \"gn help source_expansion\") to insert the source file names.\n"
293     "\n"
294     "  See also \"gn help action\" and \"gn help action_foreach\".\n";
295 
296 const char kCflags[] = "cflags";
297 const char kCflags_HelpShort[] =
298     "cflags: [string list] Flags passed to all C compiler variants.";
299 const char kCommonCflagsHelp[] =
300     "cflags*: Flags passed to the C compiler.\n"
301     "\n"
302     "  A list of strings.\n"
303     "\n"
304     "  \"cflags\" are passed to all invocations of the C, C++, Objective C,\n"
305     "  and Objective C++ compilers.\n"
306     "\n"
307     "  To target one of these variants individually, use \"cflags_c\",\n"
308     "  \"cflags_cc\", \"cflags_objc\", and \"cflags_objcc\", respectively.\n"
309     "  These variant-specific versions will be appended to the \"cflags\".\n"
310     COMMON_ORDERING_HELP;
311 const char* kCflags_Help = kCommonCflagsHelp;
312 
313 const char kCflagsC[] = "cflags_c";
314 const char kCflagsC_HelpShort[] =
315     "cflags_c: [string list] Flags passed to the C compiler.";
316 const char* kCflagsC_Help = kCommonCflagsHelp;
317 
318 const char kCflagsCC[] = "cflags_cc";
319 const char kCflagsCC_HelpShort[] =
320     "cflags_cc: [string list] Flags passed to the C++ compiler.";
321 const char* kCflagsCC_Help = kCommonCflagsHelp;
322 
323 const char kCflagsObjC[] = "cflags_objc";
324 const char kCflagsObjC_HelpShort[] =
325     "cflags_objc: [string list] Flags passed to the Objective C compiler.";
326 const char* kCflagsObjC_Help = kCommonCflagsHelp;
327 
328 const char kCflagsObjCC[] = "cflags_objcc";
329 const char kCflagsObjCC_HelpShort[] =
330     "cflags_objcc: [string list] Flags passed to the Objective C++ compiler.";
331 const char* kCflagsObjCC_Help = kCommonCflagsHelp;
332 
333 const char kConfigs[] = "configs";
334 const char kConfigs_HelpShort[] =
335     "configs: [label list] Configs applying to this target.";
336 const char kConfigs_Help[] =
337     "configs: Configs applying to this target.\n"
338     "\n"
339     "  A list of config labels.\n"
340     "\n"
341     "  The include_dirs, defines, etc. in each config are appended in the\n"
342     "  order they appear to the compile command for each file in the target.\n"
343     "  They will appear after the include_dirs, defines, etc. that the target\n"
344     "  sets directly.\n"
345     "\n"
346     "  The build configuration script will generally set up the default\n"
347     "  configs applying to a given target type (see \"set_defaults\").\n"
348     "  When a target is being defined, it can add to or remove from this\n"
349     "  list.\n"
350     COMMON_ORDERING_HELP
351     "\n"
352     "Example:\n"
353     "  static_library(\"foo\") {\n"
354     "    configs -= \"//build:no_rtti\"  # Don't use the default RTTI config.\n"
355     "    configs += \":mysettings\"      # Add some of our own settings.\n"
356     "  }\n";
357 
358 const char kData[] = "data";
359 const char kData_HelpShort[] =
360     "data: [file list] Runtime data file dependencies.";
361 const char kData_Help[] =
362     "data: Runtime data file dependencies.\n"
363     "\n"
364     "  Lists files required to run the given target. These are typically\n"
365     "  data files.\n"
366     "\n"
367     "  Appearing in the \"data\" section does not imply any special handling\n"
368     "  such as copying them to the output directory. This is just used for\n"
369     "  declaring runtime dependencies. There currently isn't a good use for\n"
370     "  these but it is envisioned that test data can be listed here for use\n"
371     "  running automated tests.\n"
372     "\n"
373     "  See also \"gn help inputs\" and \"gn help datadeps\", both of\n"
374     "  which actually affect the build in concrete ways.\n";
375 
376 const char kDatadeps[] = "datadeps";
377 const char kDatadeps_HelpShort[] =
378     "datadeps: [label list] Non-linked dependencies.";
379 const char kDatadeps_Help[] =
380     "datadeps: Non-linked dependencies.\n"
381     "\n"
382     "  A list of target labels.\n"
383     "\n"
384     "  Specifies dependencies of a target that are not actually linked into\n"
385     "  the current target. Such dependencies will built and will be available\n"
386     "  at runtime.\n"
387     "\n"
388     "  This is normally used for things like plugins or helper programs that\n"
389     "  a target needs at runtime.\n"
390     "\n"
391     "  See also \"gn help deps\" and \"gn help data\".\n"
392     "\n"
393     "Example:\n"
394     "  executable(\"foo\") {\n"
395     "    deps = [ \"//base\" ]\n"
396     "    datadeps = [ \"//plugins:my_runtime_plugin\" ]\n"
397     "  }\n";
398 
399 const char kDefines[] = "defines";
400 const char kDefines_HelpShort[] =
401     "defines: [string list] C preprocessor defines.";
402 const char kDefines_Help[] =
403     "defines: C preprocessor defines.\n"
404     "\n"
405     "  A list of strings\n"
406     "\n"
407     "  These strings will be passed to the C/C++ compiler as #defines. The\n"
408     "  strings may or may not include an \"=\" to assign a value.\n"
409     COMMON_ORDERING_HELP
410     "\n"
411     "Example:\n"
412     "  defines = [ \"AWESOME_FEATURE\", \"LOG_LEVEL=3\" ]\n";
413 
414 const char kDepfile[] = "depfile";
415 const char kDepfile_HelpShort[] =
416     "depfile: [string] File name for input dependencies for actions.";
417 const char kDepfile_Help[] =
418     "depfile: [string] File name for input dependencies for actions.\n"
419     "\n"
420     "  If nonempty, this string specifies that the current action or\n"
421     "  action_foreach target will generate the given \".d\" file containing\n"
422     "  the dependencies of the input. Empty or unset means that the script\n"
423     "  doesn't generate the files.\n"
424     "\n"
425     "  The .d file should go in the target output directory. If you have more\n"
426     "  than one source file that the script is being run over, you can use\n"
427     "  the output file expansions described in \"gn help action_foreach\" to\n"
428     "  name the .d file according to the input."
429     "\n"
430     "  The format is that of a Makefile, and all of the paths should be\n"
431     "  relative to the root build directory.\n"
432     "\n"
433     "Example:\n"
434     "  action_foreach(\"myscript_target\") {\n"
435     "    script = \"myscript.py\"\n"
436     "    sources = [ ... ]\n"
437     "\n"
438     "    # Locate the depfile in the output directory named like the\n"
439     "    # inputs but with a \".d\" appended.\n"
440     "    depfile = \"$relative_target_output_dir/{{source_name}}.d\"\n"
441     "\n"
442     "    # Say our script uses \"-o <d file>\" to indicate the depfile.\n"
443     "    args = [ \"{{source}}\", \"-o\", depfile ]\n"
444     "  }\n";
445 
446 const char kDeps[] = "deps";
447 const char kDeps_HelpShort[] =
448     "deps: [label list] Linked dependencies.";
449 const char kDeps_Help[] =
450     "deps: Linked dependencies.\n"
451     "\n"
452     "  A list of target labels.\n"
453     "\n"
454     "  Specifies dependencies of a target. Shared and dynamic libraries will\n"
455     "  be linked into the current target. Other target types that can't be\n"
456     "  linked (like actions and groups) listed in \"deps\" will be treated\n"
457     "  as \"datadeps\". Likewise, if the current target isn't linkable, then\n"
458     "  all deps will be treated as \"datadeps\".\n"
459     "\n"
460     "  See also \"datadeps\".\n";
461 
462 const char kDirectDependentConfigs[] = "direct_dependent_configs";
463 const char kDirectDependentConfigs_HelpShort[] =
464     "direct_dependent_configs: [label list] Configs to be forced on "
465     "dependents.";
466 const char kDirectDependentConfigs_Help[] =
467     "direct_dependent_configs: Configs to be forced on dependents.\n"
468     "\n"
469     "  A list of config labels.\n"
470     "\n"
471     "  Targets directly referencing this one will have the configs listed in\n"
472     "  this variable added to them. These configs will also apply to the\n"
473     "  current target.\n"
474     "\n"
475     "  This addition happens in a second phase once a target and all of its\n"
476     "  dependencies have been resolved. Therefore, a target will not see\n"
477     "  these force-added configs in their \"configs\" variable while the\n"
478     "  script is running, and then can not be removed. As a result, this\n"
479     "  capability should generally only be used to add defines and include\n"
480     "  directories necessary to compile a target's headers.\n"
481     "\n"
482     "  See also \"all_dependent_configs\".\n"
483     COMMON_ORDERING_HELP;
484 
485 const char kForwardDependentConfigsFrom[] = "forward_dependent_configs_from";
486 const char kForwardDependentConfigsFrom_HelpShort[] =
487     "forward_dependent_configs_from: [label list] Forward dependent's configs.";
488 const char kForwardDependentConfigsFrom_Help[] =
489     "forward_dependent_configs_from\n"
490     "\n"
491     "  A list of target labels.\n"
492     "\n"
493     "  Exposes the direct_dependent_configs from a dependent target as\n"
494     "  direct_dependent_configs of the current one. Each label in this list\n"
495     "  must also be in the deps.\n"
496     "\n"
497     "  Sometimes you depend on a child library that exports some necessary\n"
498     "  configuration via direct_dependent_configs. If your target in turn\n"
499     "  exposes the child library's headers in its public headers, it might\n"
500     "  mean that targets that depend on you won't work: they'll be seeing the\n"
501     "  child library's code but not the necessary configuration. This list\n"
502     "  specifies which of your deps' direct dependent configs to expose as\n"
503     "  your own.\n"
504     "\n"
505     "Examples:\n"
506     "\n"
507     "  If we use a given library \"a\" from our public headers:\n"
508     "\n"
509     "    deps = [ \":a\", \":b\", ... ]\n"
510     "    forward_dependent_configs_from = [ \":a\" ]\n"
511     "\n"
512     "  This example makes a \"transparent\" target that forwards a dependency\n"
513     "  to another:\n"
514     "\n"
515     "    group(\"frob\") {\n"
516     "      if (use_system_frob) {\n"
517     "        deps = \":system_frob\"\n"
518     "      } else {\n"
519     "        deps = \"//third_party/fallback_frob\"\n"
520     "      }\n"
521     "      forward_dependent_configs_from = deps\n"
522     "    }\n";
523 
524 const char kIncludeDirs[] = "include_dirs";
525 const char kIncludeDirs_HelpShort[] =
526     "include_dirs: [directory list] Additional include directories.";
527 const char kIncludeDirs_Help[] =
528     "include_dirs: Additional include directories.\n"
529     "\n"
530     "  A list of source directories.\n"
531     "\n"
532     "  The directories in this list will be added to the include path for\n"
533     "  the files in the affected target.\n"
534     COMMON_ORDERING_HELP
535     "\n"
536     "Example:\n"
537     "  include_dirs = [ \"src/include\", \"//third_party/foo\" ]\n";
538 
539 const char kInputs[] = "inputs";
540 const char kInputs_HelpShort[] =
541     "inputs: [file list] Additional compile-time dependencies.";
542 const char kInputs_Help[] =
543     "inputs: Additional compile-time dependencies.\n"
544     "\n"
545     "  Inputs are compile-time dependencies of the current target. This means\n"
546     "  that all inputs must be available before compiling any of the sources\n"
547     "  or executing any actions.\n"
548     "\n"
549     "  Inputs are typically only used for action and action_foreach targets.\n"
550     "\n"
551     "Inputs for actions\n"
552     "\n"
553     "  For action and action_foreach targets, inputs should be the inputs to\n"
554     "  script that don't vary. These should be all .py files that the script\n"
555     "  uses via imports (the main script itself will be an implcit dependency\n"
556     "  of the action so need not be listed).\n"
557     "\n"
558     "  For action targets, inputs should be the entire set of inputs the\n"
559     "  script needs. For action_foreach targets, inputs should be the set of\n"
560     "  dependencies that don't change. These will be applied to each script\n"
561     "  invocation over the sources.\n"
562     "\n"
563     "  Note that another way to declare input dependencies from an action\n"
564     "  is to have the action write a depfile (see \"gn help depfile\"). This\n"
565     "  allows the script to dynamically write input dependencies, that might\n"
566     "  not be known until actually executing the script. This is more\n"
567     "  efficient than doing processing while running GN to determine the\n"
568     "  inputs, and is easier to keep in-sync than hardcoding the list.\n"
569     "\n"
570     "Inputs for binary targets\n"
571     "\n"
572     "  Any input dependencies will be resolved before compiling any sources.\n"
573     "  Normally, all actions that a target depends on will be run before any\n"
574     "  files in a target are compiled. So if you depend on generated headers,\n"
575     "  you do not typically need to list them in the inputs section.\n"
576     "\n"
577     "Example\n"
578     "\n"
579     "  action(\"myscript\") {\n"
580     "    script = \"domything.py\"\n"
581     "    inputs = [ \"input.data\" ]\n"
582     "  }\n";
583 
584 const char kLdflags[] = "ldflags";
585 const char kLdflags_HelpShort[] =
586     "ldflags: [string list] Flags passed to the linker.";
587 const char kLdflags_Help[] =
588     "ldflags: Flags passed to the linker.\n"
589     "\n"
590     "  A list of strings.\n"
591     "\n"
592     "  These flags are passed on the command-line to the linker and generally\n"
593     "  specify various linking options. Most targets will not need these and\n"
594     "  will use \"libs\" and \"lib_dirs\" instead.\n"
595     "\n"
596     "  ldflags are NOT pushed to dependents, so applying ldflags to source\n"
597     "  sets or static libraries will be a no-op. If you want to apply ldflags\n"
598     "  to dependent targets, put them in a config and set it in the\n"
599     "  all_dependent_configs or direct_dependent_configs.\n";
600 
601 #define COMMON_LIB_INHERITANCE_HELP \
602     "\n" \
603     "  libs and lib_dirs work differently than other flags in two respects.\n" \
604     "  First, then are inherited across static library boundaries until a\n" \
605     "  shared library or executable target is reached. Second, they are\n" \
606     "  uniquified so each one is only passed once (the first instance of it\n" \
607     "  will be the one used).\n"
608 
609 const char kLibDirs[] = "lib_dirs";
610 const char kLibDirs_HelpShort[] =
611     "lib_dirs: [directory list] Additional library directories.";
612 const char kLibDirs_Help[] =
613     "lib_dirs: Additional library directories.\n"
614     "\n"
615     "  A list of directories.\n"
616     "\n"
617     "  Specifies additional directories passed to the linker for searching\n"
618     "  for the required libraries. If an item is not an absolute path, it\n"
619     "  will be treated as being relative to the current build file.\n"
620     COMMON_LIB_INHERITANCE_HELP
621     COMMON_ORDERING_HELP
622     "\n"
623     "Example:\n"
624     "  lib_dirs = [ \"/usr/lib/foo\", \"lib/doom_melon\" ]\n";
625 
626 const char kLibs[] = "libs";
627 const char kLibs_HelpShort[] =
628     "libs: [string list] Additional libraries to link.";
629 const char kLibs_Help[] =
630     "libs: Additional libraries to link.\n"
631     "\n"
632     "  A list of strings.\n"
633     "\n"
634     "  These files will be passed to the linker, which will generally search\n"
635     "  the library include path. Unlike a normal list of files, they will be\n"
636     "  passed to the linker unmodified rather than being treated as file\n"
637     "  names relative to the current build file. Generally you would set\n"
638     "  the \"lib_dirs\" so your library is found. If you need to specify\n"
639     "  a path, you can use \"rebase_path\" to convert a path to be relative\n"
640     "  to the build directory.\n"
641     "\n"
642     "  When constructing the linker command, the \"lib_prefix\" attribute of\n"
643     "  the linker tool in the current toolchain will be prepended to each\n"
644     "  library. So your BUILD file should not specify the switch prefix\n"
645     "  (like \"-l\"). On Mac, libraries ending in \".framework\" will be\n"
646     "  special-cased: the switch \"-framework\" will be prepended instead of\n"
647     "  the lib_prefix, and the \".framework\" suffix will be trimmed.\n"
648     COMMON_LIB_INHERITANCE_HELP
649     COMMON_ORDERING_HELP
650     "\n"
651     "Examples:\n"
652     "  On Windows:\n"
653     "    libs = [ \"ctl3d.lib\" ]\n"
654     "  On Linux:\n"
655     "    libs = [ \"ld\" ]\n";
656 
657 const char kOutputExtension[] = "output_extension";
658 const char kOutputExtension_HelpShort[] =
659     "output_extension: [string] Value to use for the output's file extension.";
660 const char kOutputExtension_Help[] =
661     "output_extension: Value to use for the output's file extension.\n"
662     "\n"
663     "  Normally the file extension for a target is based on the target\n"
664     "  type and the operating system, but in rare cases you will need to\n"
665     "  override the name (for example to use \"libfreetype.so.6\" instead\n"
666     "  of libfreetype.so on Linux).";
667 
668 const char kOutputName[] = "output_name";
669 const char kOutputName_HelpShort[] =
670     "output_name: [string] Name for the output file other than the default.";
671 const char kOutputName_Help[] =
672     "output_name: Define a name for the output file other than the default.\n"
673     "\n"
674     "  Normally the output name of a target will be based on the target name,\n"
675     "  so the target \"//foo/bar:bar_unittests\" will generate an output\n"
676     "  file such as \"bar_unittests.exe\" (using Windows as an example).\n"
677     "\n"
678     "  Sometimes you will want an alternate name to avoid collisions or\n"
679     "  if the internal name isn't appropriate for public distribution.\n"
680     "\n"
681     "  The output name should have no extension or prefixes, these will be\n"
682     "  added using the default system rules. For example, on Linux an output\n"
683     "  name of \"foo\" will produce a shared library \"libfoo.so\".\n"
684     "\n"
685     "  This variable is valid for all binary output target types.\n"
686     "\n"
687     "Example:\n"
688     "  static_library(\"doom_melon\") {\n"
689     "    output_name = \"fluffy_bunny\"\n"
690     "  }\n";
691 
692 const char kOutputs[] = "outputs";
693 const char kOutputs_HelpShort[] =
694     "outputs: [file list] Output files for actions and copy targets.";
695 const char kOutputs_Help[] =
696     "outputs: Output files for actions and copy targets.\n"
697     "\n"
698     "  Outputs is valid for \"copy\", \"action\", and \"action_foreach\"\n"
699     "  target types and indicates the resulting files. The values may contain\n"
700     "  source expansions to generate the output names from the sources (see\n"
701     "  \"gn help source_expansion\").\n"
702     "\n"
703     "  For copy targets, the outputs is the destination for the copied\n"
704     "  file(s). For actions, the outputs should be the list of files\n"
705     "  generated by the script.\n";
706 
707 const char kPublic[] = "public";
708 const char kPublic_HelpShort[] =
709     "public: [file list] Declare public header files for a target.";
710 const char kPublic_Help[] =
711     "public: Declare public header files for a target.\n"
712     "\n"
713     "  A list of files that other targets can include. These permissions are\n"
714     "  checked via the \"check\" command (see \"gn help check\").\n"
715     "\n"
716     "  If no public files are declared, other targets (assuming they have\n"
717     "  visibility to depend on this target can include any file in the\n"
718     "  sources list. If this variable is defined on a target, dependent\n"
719     "  targets may only include files on this whitelist.\n"
720     "\n"
721     "  Header file permissions are also subject to visibility. A target\n"
722     "  must be visible to another target to include any files from it at all\n"
723     "  and the public headers indicate which subset of those files are\n"
724     "  permitted. See \"gn help visibility\" for more.\n"
725     "\n"
726     "  Public files are inherited through the dependency tree. So if there is\n"
727     "  a dependency A -> B -> C, then A can include C's public headers.\n"
728     "  However, the same is NOT true of visibility, so unless A is in C's\n"
729     "  visibility list, the include will be rejected.\n"
730     "\n"
731     "  GN only knows about files declared in the \"sources\" and \"public\"\n"
732     "  sections of targets. If a file is included that is not known to the\n"
733     "  build, it will be allowed.\n"
734     "\n"
735     "Examples:\n"
736     "  These exact files are public:\n"
737     "    public = [ \"foo.h\", \"bar.h\" ]\n"
738     "\n"
739     "  No files are public (no targets may include headers from this one):\n"
740     "    public = []\n";
741 
742 const char kScript[] = "script";
743 const char kScript_HelpShort[] =
744     "script: [file name] Script file for actions.";
745 const char kScript_Help[] =
746     "script: Script file for actions.\n"
747     "\n"
748     "  An absolute or buildfile-relative file name of a Python script to run\n"
749     "  for a action and action_foreach targets (see \"gn help action\" and\n"
750     "  \"gn help action_foreach\").\n";
751 
752 const char kSources[] = "sources";
753 const char kSources_HelpShort[] =
754     "sources: [file list] Source files for a target.";
755 const char kSources_Help[] =
756     "sources: Source files for a target\n"
757     "\n"
758     "  A list of files relative to the current buildfile.\n";
759 
760 const char kVisibility[] = "visibility";
761 const char kVisibility_HelpShort[] =
762     "visibility: [label list] A list of labels that can depend on a target.";
763 const char kVisibility_Help[] =
764     "visibility: A list of labels that can depend on a target.\n"
765     "\n"
766     "  A label or a list of labels and label patterns that define which\n"
767     "  targets can depend on the current one. These permissions are checked\n"
768     "  via then \"check\" command (see \"gn help check\").\n"
769     "\n"
770     "  If visibility is not defined, it defaults to public (\"*\").\n"
771     "\n"
772     "  If visibility is defined, only the targets with labels that match it\n"
773     "  can depend on the current target. The empty list means no targets\n"
774     "  can depend on the current target.\n"
775     "\n"
776     "  Tip: Often you will want the same visibility for all targets in a\n"
777     "  BUILD file. In this case you can just put the definition at the top,\n"
778     "  outside of any target, and the targets will inherit that scope and see\n"
779     "  the definition.\n"
780     "\n"
781     "Matching:\n"
782     "\n"
783     "  You can specify \"*\" but the inputs aren't general patterns. The\n"
784     "  following classes of patterns are supported:\n"
785     "\n"
786     "   - Explicit (no wildcard):\n"
787     "       \"//foo/bar:baz\"\n"
788     "       \":baz\"\n"
789     "   - Wildcard target names:\n"
790     "       \"//foo/bar:*\" (any target in the //foo/bar/BUILD.gn file)\n"
791     "       \":*\"  (any target in the current build file)\n"
792     "   - Wildcard directory names (\"*\" is only supported at the end)\n"
793     "       \"*\"  (any target anywhere)\n"
794     "       \"//foo/bar/*\"  (any target in any subdir of //foo/bar)\n"
795     "       \"./*\"  (any target in the current build file or sub dirs)\n"
796     "\n"
797     "  The toolchain (normally an implicit part of a label) is ignored when\n"
798     "  checking visibility.\n"
799     "\n"
800     "Examples:\n"
801     "\n"
802     "  Only targets in the current buildfile (\"private\", the default):\n"
803     "    visibility = \":*\"\n"
804     "\n"
805     "  No targets (used for targets that should be leaf nodes):\n"
806     "    visibility = []\n"
807     "\n"
808     "  Any target (\"public\"):\n"
809     "    visibility = \"*\"\n"
810     "\n"
811     "  All targets in the current directory and any subdirectory:\n"
812     "    visibility = \"./*\"\n"
813     "\n"
814     "  Any target in \"//bar/BUILD.gn\":\n"
815     "    visibility = \"//bar:*\"\n"
816     "\n"
817     "  Any target in \"//bar/\" or any subdirectory thereof:\n"
818     "    visibility = \"//bar/*\"\n"
819     "\n"
820     "  Just these specific targets:\n"
821     "    visibility = [ \":mything\", \"//foo:something_else\" ]\n"
822     "\n"
823     "  Any target in the current directory and any subdirectory thereof, plus\n"
824     "  any targets in \"//bar/\" and any subdirectory thereof.\n"
825     "    visibility = [ \"./*\", \"//bar/*\" ]\n";
826 
827 // -----------------------------------------------------------------------------
828 
VariableInfo()829 VariableInfo::VariableInfo()
830     : help_short(NULL),
831       help(NULL) {
832 }
833 
VariableInfo(const char * in_help_short,const char * in_help)834 VariableInfo::VariableInfo(const char* in_help_short, const char* in_help)
835     : help_short(in_help_short),
836       help(in_help) {
837 }
838 
839 #define INSERT_VARIABLE(var) \
840     info_map[k##var] = VariableInfo(k##var##_HelpShort, k##var##_Help);
841 
GetBuiltinVariables()842 const VariableInfoMap& GetBuiltinVariables() {
843   static VariableInfoMap info_map;
844   if (info_map.empty()) {
845     INSERT_VARIABLE(BuildCpuArch)
846     INSERT_VARIABLE(BuildOs)
847     INSERT_VARIABLE(CpuArch)
848     INSERT_VARIABLE(ComponentMode)
849     INSERT_VARIABLE(CurrentToolchain)
850     INSERT_VARIABLE(DefaultToolchain)
851     INSERT_VARIABLE(Os)
852     INSERT_VARIABLE(PythonPath)
853     INSERT_VARIABLE(RootBuildDir)
854     INSERT_VARIABLE(RootGenDir)
855     INSERT_VARIABLE(RootOutDir)
856     INSERT_VARIABLE(TargetGenDir)
857     INSERT_VARIABLE(TargetOutDir)
858   }
859   return info_map;
860 }
861 
GetTargetVariables()862 const VariableInfoMap& GetTargetVariables() {
863   static VariableInfoMap info_map;
864   if (info_map.empty()) {
865     INSERT_VARIABLE(AllDependentConfigs)
866     INSERT_VARIABLE(Args)
867     INSERT_VARIABLE(Cflags)
868     INSERT_VARIABLE(CflagsC)
869     INSERT_VARIABLE(CflagsCC)
870     INSERT_VARIABLE(CflagsObjC)
871     INSERT_VARIABLE(CflagsObjCC)
872     INSERT_VARIABLE(Configs)
873     INSERT_VARIABLE(Data)
874     INSERT_VARIABLE(Datadeps)
875     INSERT_VARIABLE(Depfile)
876     INSERT_VARIABLE(Deps)
877     INSERT_VARIABLE(DirectDependentConfigs)
878     INSERT_VARIABLE(ForwardDependentConfigsFrom)
879     INSERT_VARIABLE(IncludeDirs)
880     INSERT_VARIABLE(Inputs)
881     INSERT_VARIABLE(Ldflags)
882     INSERT_VARIABLE(Libs)
883     INSERT_VARIABLE(LibDirs)
884     INSERT_VARIABLE(OutputExtension)
885     INSERT_VARIABLE(OutputName)
886     INSERT_VARIABLE(Outputs)
887     INSERT_VARIABLE(Public)
888     INSERT_VARIABLE(Script)
889     INSERT_VARIABLE(Sources)
890     INSERT_VARIABLE(Visibility)
891   }
892   return info_map;
893 }
894 
895 #undef INSERT_VARIABLE
896 
897 }  // namespace variables
898