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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // An Image wraps an image any flavor, be it platform-native GdkBitmap/NSImage,
6 // or a SkBitmap. This also provides easy conversion to other image types
7 // through operator overloading. It will cache the converted representations
8 // internally to prevent double-conversion.
9 //
10 // The lifetime of both the initial representation and any converted ones are
11 // tied to the lifetime of the Image's internal storage. To allow Images to be
12 // cheaply passed around by value, the actual image data is stored in a ref-
13 // counted member. When all Images referencing this storage are deleted, the
14 // actual representations are deleted, too.
15 //
16 // Images can be empty, in which case they have no backing representation.
17 // Attempting to use an empty Image will result in a crash.
18 
19 #ifndef UI_GFX_IMAGE_IMAGE_H_
20 #define UI_GFX_IMAGE_IMAGE_H_
21 
22 #include <map>
23 #include <vector>
24 
25 #include "base/basictypes.h"
26 #include "base/gtest_prod_util.h"
27 #include "base/memory/ref_counted_memory.h"
28 #include "ui/gfx/gfx_export.h"
29 #include "ui/gfx/native_widget_types.h"
30 
31 #if defined(OS_MACOSX) && !defined(OS_IOS)
32 typedef struct CGColorSpace* CGColorSpaceRef;
33 #endif
34 
35 class SkBitmap;
36 
37 namespace {
38 class ImageTest;
39 class ImageMacTest;
40 }
41 
42 namespace gfx {
43 struct ImagePNGRep;
44 class ImageSkia;
45 class Size;
46 
47 namespace internal {
48 class ImageRep;
49 class ImageStorage;
50 }
51 
52 class GFX_EXPORT Image {
53  public:
54   enum RepresentationType {
55     kImageRepCocoa,
56     kImageRepCocoaTouch,
57     kImageRepSkia,
58     kImageRepPNG,
59   };
60 
61   typedef std::map<RepresentationType, internal::ImageRep*> RepresentationMap;
62 
63   // Creates an empty image with no representations.
64   Image();
65 
66   // Creates a new image by copying the raw PNG-encoded input for use as the
67   // default representation.
68   explicit Image(const std::vector<ImagePNGRep>& image_reps);
69 
70   // Creates a new image by copying the ImageSkia for use as the default
71   // representation.
72   explicit Image(const ImageSkia& image);
73 
74 #if defined(OS_IOS)
75   // Does not retain |image|; expects to take ownership.
76   explicit Image(UIImage* image);
77 #elif defined(OS_MACOSX)
78   // Does not retain |image|; expects to take ownership.
79   // A single NSImage object can contain multiple bitmaps so there's no reason
80   // to pass a vector of these.
81   explicit Image(NSImage* image);
82 #endif
83 
84   // Initializes a new Image by AddRef()ing |other|'s internal storage.
85   Image(const Image& other);
86 
87   // Copies a reference to |other|'s storage.
88   Image& operator=(const Image& other);
89 
90   // Deletes the image and, if the only owner of the storage, all of its cached
91   // representations.
92   ~Image();
93 
94   // Creates an image from the passed in 1x bitmap.
95   // WARNING: The resulting image will be pixelated when painted on a high
96   // density display.
97   static Image CreateFrom1xBitmap(const SkBitmap& bitmap);
98 
99   // Creates an image from the PNG encoded input.
100   // For example (from an std::vector):
101   // std::vector<unsigned char> png = ...;
102   // gfx::Image image =
103   //     Image::CreateFrom1xPNGBytes(&png.front(), png.size());
104   static Image CreateFrom1xPNGBytes(const unsigned char* input,
105                                     size_t input_size);
106 
107   // Creates an image from the PNG encoded input.
108   static Image CreateFrom1xPNGBytes(
109       const scoped_refptr<base::RefCountedMemory>& input);
110 
111   // Converts the Image to the desired representation and stores it internally.
112   // The returned result is a weak pointer owned by and scoped to the life of
113   // the Image. Must only be called if IsEmpty() is false.
114   const SkBitmap* ToSkBitmap() const;
115   const ImageSkia* ToImageSkia() const;
116 #if defined(OS_IOS)
117   UIImage* ToUIImage() const;
118 #elif defined(OS_MACOSX)
119   NSImage* ToNSImage() const;
120 #endif
121 
122   // Returns the raw PNG-encoded data for the bitmap at 1x. If the data is
123   // unavailable, either because the image has no data for 1x or because it is
124   // empty, an empty RefCountedBytes object is returned. NULL is never
125   // returned.
126   scoped_refptr<base::RefCountedMemory> As1xPNGBytes() const;
127 
128   // Same as ToSkBitmap(), but returns a null SkBitmap if this image is empty.
129   SkBitmap AsBitmap() const;
130 
131   // Same as ToImageSkia(), but returns an empty ImageSkia if this
132   // image is empty.
133   ImageSkia AsImageSkia() const;
134 
135 #if defined(OS_MACOSX) && !defined(OS_IOS)
136   // Same as ToSkBitmap(), but returns nil if this image is empty.
137   NSImage* AsNSImage() const;
138 #endif
139 
140   // Performs a conversion, like above, but returns a copy of the result rather
141   // than a weak pointer. The caller is responsible for deleting the result.
142   // Note that the result is only a copy in terms of memory management; the
143   // backing pixels are shared amongst all copies (a fact of each of the
144   // converted representations, rather than a limitation imposed by Image) and
145   // so the result should be considered immutable.
146   scoped_refptr<base::RefCountedMemory> Copy1xPNGBytes() const;
147   ImageSkia* CopyImageSkia() const;
148   SkBitmap* CopySkBitmap() const;
149 #if defined(OS_IOS)
150   UIImage* CopyUIImage() const;
151 #elif defined(OS_MACOSX)
152   NSImage* CopyNSImage() const;
153 #endif
154 
155   // Inspects the representations map to see if the given type exists.
156   bool HasRepresentation(RepresentationType type) const;
157 
158   // Returns the number of representations.
159   size_t RepresentationCount() const;
160 
161   // Returns true if this Image has no representations.
162   bool IsEmpty() const;
163 
164   // Width and height of image in DIP coordinate system.
165   int Width() const;
166   int Height() const;
167   gfx::Size Size() const;
168 
169   // Swaps this image's internal representations with |other|.
170   void SwapRepresentations(gfx::Image* other);
171 
172 #if defined(OS_MACOSX) && !defined(OS_IOS)
173   // Set the default representation's color space. This is used for converting
174   // to NSImage. This is used to compensate for PNGCodec not writing or reading
175   // colorspace ancillary chunks. (sRGB, iCCP).
176   void SetSourceColorSpace(CGColorSpaceRef color_space);
177 #endif  // defined(OS_MACOSX) && !defined(OS_IOS)
178 
179  private:
180   // Returns the type of the default representation.
181   RepresentationType DefaultRepresentationType() const;
182 
183   // Returns the ImageRep of the appropriate type or NULL if there is no
184   // representation of that type (and must_exist is false).
185   internal::ImageRep* GetRepresentation(
186       RepresentationType rep_type, bool must_exist) const;
187 
188   // Stores a representation into the map.
189   void AddRepresentation(internal::ImageRep* rep) const;
190 
191   // Internal class that holds all the representations. This allows the Image to
192   // be cheaply copied.
193   scoped_refptr<internal::ImageStorage> storage_;
194 
195   friend class ::ImageTest;
196   friend class ::ImageMacTest;
197 };
198 
199 }  // namespace gfx
200 
201 #endif  // UI_GFX_IMAGE_IMAGE_H_
202