1// Copyright 2006-2008 the V8 project authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5// This files contains runtime support implemented in JavaScript. 6 7// CAUTION: Some of the functions specified in this file are called 8// directly from compiled code. These are the functions with names in 9// ALL CAPS. The compiled code passes the first argument in 'this' and 10// it does not push the function onto the stack. This means that you 11// cannot use contexts in all these functions. 12 13 14/* ----------------------------------- 15 - - - C o m p a r i s o n - - - 16 ----------------------------------- 17*/ 18 19// The following declarations are shared with other native JS files. 20// They are all declared at this one spot to avoid redeclaration errors. 21var $Object = global.Object; 22var $Array = global.Array; 23var $String = global.String; 24var $Number = global.Number; 25var $Function = global.Function; 26var $Boolean = global.Boolean; 27var $NaN = %GetRootNaN(); 28 29// ECMA-262 Section 11.9.3. 30function EQUALS(y) { 31 if (IS_STRING(this) && IS_STRING(y)) return %StringEquals(this, y); 32 var x = this; 33 34 while (true) { 35 if (IS_NUMBER(x)) { 36 while (true) { 37 if (IS_NUMBER(y)) return %NumberEquals(x, y); 38 if (IS_NULL_OR_UNDEFINED(y)) return 1; // not equal 39 if (!IS_SPEC_OBJECT(y)) { 40 // String or boolean. 41 return %NumberEquals(x, %ToNumber(y)); 42 } 43 y = %ToPrimitive(y, NO_HINT); 44 } 45 } else if (IS_STRING(x)) { 46 while (true) { 47 if (IS_STRING(y)) return %StringEquals(x, y); 48 if (IS_SYMBOL(y)) return 1; // not equal 49 if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y); 50 if (IS_BOOLEAN(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y)); 51 if (IS_NULL_OR_UNDEFINED(y)) return 1; // not equal 52 y = %ToPrimitive(y, NO_HINT); 53 } 54 } else if (IS_SYMBOL(x)) { 55 if (IS_SYMBOL(y)) return %_ObjectEquals(x, y) ? 0 : 1; 56 return 1; // not equal 57 } else if (IS_BOOLEAN(x)) { 58 if (IS_BOOLEAN(y)) return %_ObjectEquals(x, y) ? 0 : 1; 59 if (IS_NULL_OR_UNDEFINED(y)) return 1; 60 if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y); 61 if (IS_STRING(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y)); 62 if (IS_SYMBOL(y)) return 1; // not equal 63 // y is object. 64 x = %ToNumber(x); 65 y = %ToPrimitive(y, NO_HINT); 66 } else if (IS_NULL_OR_UNDEFINED(x)) { 67 return IS_NULL_OR_UNDEFINED(y) ? 0 : 1; 68 } else { 69 // x is an object. 70 if (IS_SPEC_OBJECT(y)) { 71 return %_ObjectEquals(x, y) ? 0 : 1; 72 } 73 if (IS_NULL_OR_UNDEFINED(y)) return 1; // not equal 74 if (IS_SYMBOL(y)) return 1; // not equal 75 if (IS_BOOLEAN(y)) y = %ToNumber(y); 76 x = %ToPrimitive(x, NO_HINT); 77 } 78 } 79} 80 81// ECMA-262, section 11.9.4, page 56. 82function STRICT_EQUALS(x) { 83 if (IS_STRING(this)) { 84 if (!IS_STRING(x)) return 1; // not equal 85 return %StringEquals(this, x); 86 } 87 88 if (IS_NUMBER(this)) { 89 if (!IS_NUMBER(x)) return 1; // not equal 90 return %NumberEquals(this, x); 91 } 92 93 // If anything else gets here, we just do simple identity check. 94 // Objects (including functions), null, undefined and booleans were 95 // checked in the CompareStub, so there should be nothing left. 96 return %_ObjectEquals(this, x) ? 0 : 1; 97} 98 99 100// ECMA-262, section 11.8.5, page 53. The 'ncr' parameter is used as 101// the result when either (or both) the operands are NaN. 102function COMPARE(x, ncr) { 103 var left; 104 var right; 105 // Fast cases for string, numbers and undefined compares. 106 if (IS_STRING(this)) { 107 if (IS_STRING(x)) return %_StringCompare(this, x); 108 if (IS_UNDEFINED(x)) return ncr; 109 left = this; 110 } else if (IS_NUMBER(this)) { 111 if (IS_NUMBER(x)) return %NumberCompare(this, x, ncr); 112 if (IS_UNDEFINED(x)) return ncr; 113 left = this; 114 } else if (IS_UNDEFINED(this)) { 115 if (!IS_UNDEFINED(x)) { 116 %ToPrimitive(x, NUMBER_HINT); 117 } 118 return ncr; 119 } else if (IS_UNDEFINED(x)) { 120 %ToPrimitive(this, NUMBER_HINT); 121 return ncr; 122 } else { 123 left = %ToPrimitive(this, NUMBER_HINT); 124 } 125 126 right = %ToPrimitive(x, NUMBER_HINT); 127 if (IS_STRING(left) && IS_STRING(right)) { 128 return %_StringCompare(left, right); 129 } else { 130 var left_number = %ToNumber(left); 131 var right_number = %ToNumber(right); 132 if (NUMBER_IS_NAN(left_number) || NUMBER_IS_NAN(right_number)) return ncr; 133 return %NumberCompare(left_number, right_number, ncr); 134 } 135} 136 137 138 139/* ----------------------------------- 140 - - - A r i t h m e t i c - - - 141 ----------------------------------- 142*/ 143 144// ECMA-262, section 11.6.1, page 50. 145function ADD(x) { 146 // Fast case: Check for number operands and do the addition. 147 if (IS_NUMBER(this) && IS_NUMBER(x)) return %NumberAdd(this, x); 148 if (IS_STRING(this) && IS_STRING(x)) return %_StringAdd(this, x); 149 150 // Default implementation. 151 var a = %ToPrimitive(this, NO_HINT); 152 var b = %ToPrimitive(x, NO_HINT); 153 154 if (IS_STRING(a)) { 155 return %_StringAdd(a, %ToString(b)); 156 } else if (IS_STRING(b)) { 157 return %_StringAdd(%NonStringToString(a), b); 158 } else { 159 return %NumberAdd(%ToNumber(a), %ToNumber(b)); 160 } 161} 162 163 164// Left operand (this) is already a string. 165function STRING_ADD_LEFT(y) { 166 if (!IS_STRING(y)) { 167 if (IS_STRING_WRAPPER(y) && %_IsStringWrapperSafeForDefaultValueOf(y)) { 168 y = %_ValueOf(y); 169 } else { 170 y = IS_NUMBER(y) 171 ? %_NumberToString(y) 172 : %ToString(%ToPrimitive(y, NO_HINT)); 173 } 174 } 175 return %_StringAdd(this, y); 176} 177 178 179// Right operand (y) is already a string. 180function STRING_ADD_RIGHT(y) { 181 var x = this; 182 if (!IS_STRING(x)) { 183 if (IS_STRING_WRAPPER(x) && %_IsStringWrapperSafeForDefaultValueOf(x)) { 184 x = %_ValueOf(x); 185 } else { 186 x = IS_NUMBER(x) 187 ? %_NumberToString(x) 188 : %ToString(%ToPrimitive(x, NO_HINT)); 189 } 190 } 191 return %_StringAdd(x, y); 192} 193 194 195// ECMA-262, section 11.6.2, page 50. 196function SUB(y) { 197 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 198 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 199 return %NumberSub(x, y); 200} 201 202 203// ECMA-262, section 11.5.1, page 48. 204function MUL(y) { 205 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 206 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 207 return %NumberMul(x, y); 208} 209 210 211// ECMA-262, section 11.5.2, page 49. 212function DIV(y) { 213 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 214 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 215 return %NumberDiv(x, y); 216} 217 218 219// ECMA-262, section 11.5.3, page 49. 220function MOD(y) { 221 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 222 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 223 return %NumberMod(x, y); 224} 225 226 227 228/* ------------------------------------------- 229 - - - B i t o p e r a t i o n s - - - 230 ------------------------------------------- 231*/ 232 233// ECMA-262, section 11.10, page 57. 234function BIT_OR(y) { 235 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 236 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 237 return %NumberOr(x, y); 238} 239 240 241// ECMA-262, section 11.10, page 57. 242function BIT_AND(y) { 243 var x; 244 if (IS_NUMBER(this)) { 245 x = this; 246 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 247 } else { 248 x = %NonNumberToNumber(this); 249 // Make sure to convert the right operand to a number before 250 // bailing out in the fast case, but after converting the 251 // left operand. This ensures that valueOf methods on the right 252 // operand are always executed. 253 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 254 // Optimize for the case where we end up AND'ing a value 255 // that doesn't convert to a number. This is common in 256 // certain benchmarks. 257 if (NUMBER_IS_NAN(x)) return 0; 258 } 259 return %NumberAnd(x, y); 260} 261 262 263// ECMA-262, section 11.10, page 57. 264function BIT_XOR(y) { 265 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 266 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 267 return %NumberXor(x, y); 268} 269 270 271// ECMA-262, section 11.7.1, page 51. 272function SHL(y) { 273 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 274 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 275 return %NumberShl(x, y); 276} 277 278 279// ECMA-262, section 11.7.2, page 51. 280function SAR(y) { 281 var x; 282 if (IS_NUMBER(this)) { 283 x = this; 284 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 285 } else { 286 x = %NonNumberToNumber(this); 287 // Make sure to convert the right operand to a number before 288 // bailing out in the fast case, but after converting the 289 // left operand. This ensures that valueOf methods on the right 290 // operand are always executed. 291 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 292 // Optimize for the case where we end up shifting a value 293 // that doesn't convert to a number. This is common in 294 // certain benchmarks. 295 if (NUMBER_IS_NAN(x)) return 0; 296 } 297 return %NumberSar(x, y); 298} 299 300 301// ECMA-262, section 11.7.3, page 52. 302function SHR(y) { 303 var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this); 304 if (!IS_NUMBER(y)) y = %NonNumberToNumber(y); 305 return %NumberShr(x, y); 306} 307 308 309 310/* ----------------------------- 311 - - - H e l p e r s - - - 312 ----------------------------- 313*/ 314 315// ECMA-262, section 11.4.1, page 46. 316function DELETE(key, strict) { 317 return %DeleteProperty(%ToObject(this), %ToName(key), strict); 318} 319 320 321// ECMA-262, section 11.8.7, page 54. 322function IN(x) { 323 if (!IS_SPEC_OBJECT(x)) { 324 throw %MakeTypeError('invalid_in_operator_use', [this, x]); 325 } 326 return %_IsNonNegativeSmi(this) ? 327 %HasElement(x, this) : %HasProperty(x, %ToName(this)); 328} 329 330 331// ECMA-262, section 11.8.6, page 54. To make the implementation more 332// efficient, the return value should be zero if the 'this' is an 333// instance of F, and non-zero if not. This makes it possible to avoid 334// an expensive ToBoolean conversion in the generated code. 335function INSTANCE_OF(F) { 336 var V = this; 337 if (!IS_SPEC_FUNCTION(F)) { 338 throw %MakeTypeError('instanceof_function_expected', [F]); 339 } 340 341 // If V is not an object, return false. 342 if (!IS_SPEC_OBJECT(V)) { 343 return 1; 344 } 345 346 // Check if function is bound, if so, get [[BoundFunction]] from it 347 // and use that instead of F. 348 var bindings = %BoundFunctionGetBindings(F); 349 if (bindings) { 350 F = bindings[kBoundFunctionIndex]; // Always a non-bound function. 351 } 352 // Get the prototype of F; if it is not an object, throw an error. 353 var O = F.prototype; 354 if (!IS_SPEC_OBJECT(O)) { 355 throw %MakeTypeError('instanceof_nonobject_proto', [O]); 356 } 357 358 // Return whether or not O is in the prototype chain of V. 359 return %IsInPrototypeChain(O, V) ? 0 : 1; 360} 361 362 363// Filter a given key against an object by checking if the object 364// has a property with the given key; return the key as a string if 365// it has. Otherwise returns 0 (smi). Used in for-in statements. 366function FILTER_KEY(key) { 367 var string = %ToName(key); 368 if (%HasProperty(this, string)) return string; 369 return 0; 370} 371 372 373function CALL_NON_FUNCTION() { 374 var delegate = %GetFunctionDelegate(this); 375 if (!IS_FUNCTION(delegate)) { 376 throw %MakeTypeError('called_non_callable', [typeof this]); 377 } 378 return %Apply(delegate, this, arguments, 0, %_ArgumentsLength()); 379} 380 381 382function CALL_NON_FUNCTION_AS_CONSTRUCTOR() { 383 var delegate = %GetConstructorDelegate(this); 384 if (!IS_FUNCTION(delegate)) { 385 throw %MakeTypeError('called_non_callable', [typeof this]); 386 } 387 return %Apply(delegate, this, arguments, 0, %_ArgumentsLength()); 388} 389 390 391function CALL_FUNCTION_PROXY() { 392 var arity = %_ArgumentsLength() - 1; 393 var proxy = %_Arguments(arity); // The proxy comes in as an additional arg. 394 var trap = %GetCallTrap(proxy); 395 return %Apply(trap, this, arguments, 0, arity); 396} 397 398 399function CALL_FUNCTION_PROXY_AS_CONSTRUCTOR() { 400 var proxy = this; 401 var trap = %GetConstructTrap(proxy); 402 return %Apply(trap, this, arguments, 0, %_ArgumentsLength()); 403} 404 405 406function APPLY_PREPARE(args) { 407 var length; 408 // First check whether length is a positive Smi and args is an 409 // array. This is the fast case. If this fails, we do the slow case 410 // that takes care of more eventualities. 411 if (IS_ARRAY(args)) { 412 length = args.length; 413 if (%_IsSmi(length) && length >= 0 && length < 0x800000 && 414 IS_SPEC_FUNCTION(this)) { 415 return length; 416 } 417 } 418 419 length = (args == null) ? 0 : %ToUint32(args.length); 420 421 // We can handle any number of apply arguments if the stack is 422 // big enough, but sanity check the value to avoid overflow when 423 // multiplying with pointer size. 424 if (length > 0x800000) { 425 throw %MakeRangeError('stack_overflow', []); 426 } 427 428 if (!IS_SPEC_FUNCTION(this)) { 429 throw %MakeTypeError('apply_non_function', 430 [ %ToString(this), typeof this ]); 431 } 432 433 // Make sure the arguments list has the right type. 434 if (args != null && !IS_SPEC_OBJECT(args)) { 435 throw %MakeTypeError('apply_wrong_args', []); 436 } 437 438 // Return the length which is the number of arguments to copy to the 439 // stack. It is guaranteed to be a small integer at this point. 440 return length; 441} 442 443 444function STACK_OVERFLOW(length) { 445 throw %MakeRangeError('stack_overflow', []); 446} 447 448 449// Convert the receiver to an object - forward to ToObject. 450function TO_OBJECT() { 451 return %ToObject(this); 452} 453 454 455// Convert the receiver to a number - forward to ToNumber. 456function TO_NUMBER() { 457 return %ToNumber(this); 458} 459 460 461// Convert the receiver to a string - forward to ToString. 462function TO_STRING() { 463 return %ToString(this); 464} 465 466 467/* ------------------------------------- 468 - - - C o n v e r s i o n s - - - 469 ------------------------------------- 470*/ 471 472// ECMA-262, section 9.1, page 30. Use null/undefined for no hint, 473// (1) for number hint, and (2) for string hint. 474function ToPrimitive(x, hint) { 475 // Fast case check. 476 if (IS_STRING(x)) return x; 477 // Normal behavior. 478 if (!IS_SPEC_OBJECT(x)) return x; 479 if (IS_SYMBOL_WRAPPER(x)) throw MakeTypeError('symbol_to_primitive', []); 480 if (hint == NO_HINT) hint = (IS_DATE(x)) ? STRING_HINT : NUMBER_HINT; 481 return (hint == NUMBER_HINT) ? %DefaultNumber(x) : %DefaultString(x); 482} 483 484 485// ECMA-262, section 9.2, page 30 486function ToBoolean(x) { 487 if (IS_BOOLEAN(x)) return x; 488 if (IS_STRING(x)) return x.length != 0; 489 if (x == null) return false; 490 if (IS_NUMBER(x)) return !((x == 0) || NUMBER_IS_NAN(x)); 491 return true; 492} 493 494 495// ECMA-262, section 9.3, page 31. 496function ToNumber(x) { 497 if (IS_NUMBER(x)) return x; 498 if (IS_STRING(x)) { 499 return %_HasCachedArrayIndex(x) ? %_GetCachedArrayIndex(x) 500 : %StringToNumber(x); 501 } 502 if (IS_BOOLEAN(x)) return x ? 1 : 0; 503 if (IS_UNDEFINED(x)) return NAN; 504 if (IS_SYMBOL(x)) return NAN; 505 return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x)); 506} 507 508function NonNumberToNumber(x) { 509 if (IS_STRING(x)) { 510 return %_HasCachedArrayIndex(x) ? %_GetCachedArrayIndex(x) 511 : %StringToNumber(x); 512 } 513 if (IS_BOOLEAN(x)) return x ? 1 : 0; 514 if (IS_UNDEFINED(x)) return NAN; 515 if (IS_SYMBOL(x)) return NAN; 516 return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x)); 517} 518 519 520// ECMA-262, section 9.8, page 35. 521function ToString(x) { 522 if (IS_STRING(x)) return x; 523 if (IS_NUMBER(x)) return %_NumberToString(x); 524 if (IS_BOOLEAN(x)) return x ? 'true' : 'false'; 525 if (IS_UNDEFINED(x)) return 'undefined'; 526 if (IS_SYMBOL(x)) throw %MakeTypeError('symbol_to_string', []); 527 return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x)); 528} 529 530function NonStringToString(x) { 531 if (IS_NUMBER(x)) return %_NumberToString(x); 532 if (IS_BOOLEAN(x)) return x ? 'true' : 'false'; 533 if (IS_UNDEFINED(x)) return 'undefined'; 534 if (IS_SYMBOL(x)) throw %MakeTypeError('symbol_to_string', []); 535 return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x)); 536} 537 538 539// ES6 symbols 540function ToName(x) { 541 return IS_SYMBOL(x) ? x : %ToString(x); 542} 543 544 545// ECMA-262, section 9.9, page 36. 546function ToObject(x) { 547 if (IS_STRING(x)) return new $String(x); 548 if (IS_NUMBER(x)) return new $Number(x); 549 if (IS_BOOLEAN(x)) return new $Boolean(x); 550 if (IS_SYMBOL(x)) return %NewSymbolWrapper(x); 551 if (IS_NULL_OR_UNDEFINED(x) && !IS_UNDETECTABLE(x)) { 552 throw %MakeTypeError('undefined_or_null_to_object', []); 553 } 554 return x; 555} 556 557 558// ECMA-262, section 9.4, page 34. 559function ToInteger(x) { 560 if (%_IsSmi(x)) return x; 561 return %NumberToInteger(ToNumber(x)); 562} 563 564 565// ECMA-262, section 9.6, page 34. 566function ToUint32(x) { 567 if (%_IsSmi(x) && x >= 0) return x; 568 return %NumberToJSUint32(ToNumber(x)); 569} 570 571 572// ECMA-262, section 9.5, page 34 573function ToInt32(x) { 574 if (%_IsSmi(x)) return x; 575 return %NumberToJSInt32(ToNumber(x)); 576} 577 578 579// ES5, section 9.12 580function SameValue(x, y) { 581 if (typeof x != typeof y) return false; 582 if (IS_NUMBER(x)) { 583 if (NUMBER_IS_NAN(x) && NUMBER_IS_NAN(y)) return true; 584 // x is +0 and y is -0 or vice versa. 585 if (x === 0 && y === 0 && %_IsMinusZero(x) != %_IsMinusZero(y)) { 586 return false; 587 } 588 } 589 return x === y; 590} 591 592 593/* --------------------------------- 594 - - - U t i l i t i e s - - - 595 --------------------------------- 596*/ 597 598// Returns if the given x is a primitive value - not an object or a 599// function. 600function IsPrimitive(x) { 601 // Even though the type of null is "object", null is still 602 // considered a primitive value. IS_SPEC_OBJECT handles this correctly 603 // (i.e., it will return false if x is null). 604 return !IS_SPEC_OBJECT(x); 605} 606 607 608// ECMA-262, section 8.6.2.6, page 28. 609function DefaultNumber(x) { 610 var valueOf = x.valueOf; 611 if (IS_SPEC_FUNCTION(valueOf)) { 612 var v = %_CallFunction(x, valueOf); 613 if (%IsPrimitive(v)) return v; 614 } 615 616 var toString = x.toString; 617 if (IS_SPEC_FUNCTION(toString)) { 618 var s = %_CallFunction(x, toString); 619 if (%IsPrimitive(s)) return s; 620 } 621 622 throw %MakeTypeError('cannot_convert_to_primitive', []); 623} 624 625// ECMA-262, section 8.6.2.6, page 28. 626function DefaultString(x) { 627 var toString = x.toString; 628 if (IS_SPEC_FUNCTION(toString)) { 629 var s = %_CallFunction(x, toString); 630 if (%IsPrimitive(s)) return s; 631 } 632 633 var valueOf = x.valueOf; 634 if (IS_SPEC_FUNCTION(valueOf)) { 635 var v = %_CallFunction(x, valueOf); 636 if (%IsPrimitive(v)) return v; 637 } 638 639 throw %MakeTypeError('cannot_convert_to_primitive', []); 640} 641 642function ToPositiveInteger(x, rangeErrorName) { 643 var i = TO_INTEGER(x); 644 if (i < 0) throw MakeRangeError(rangeErrorName); 645 return i; 646} 647 648 649// NOTE: Setting the prototype for Array must take place as early as 650// possible due to code generation for array literals. When 651// generating code for a array literal a boilerplate array is created 652// that is cloned when running the code. It is essential that the 653// boilerplate gets the right prototype. 654%FunctionSetPrototype($Array, new $Array(0)); 655