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1 //===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Interface for the implementations of runtime dynamic linker facilities.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_RUNTIME_DYLD_IMPL_H
15 #define LLVM_RUNTIME_DYLD_IMPL_H
16 
17 #include "llvm/ADT/DenseMap.h"
18 #include "llvm/ADT/SmallVector.h"
19 #include "llvm/ADT/StringMap.h"
20 #include "llvm/ADT/Triple.h"
21 #include "llvm/ExecutionEngine/ObjectImage.h"
22 #include "llvm/ExecutionEngine/RuntimeDyld.h"
23 #include "llvm/ExecutionEngine/RuntimeDyldChecker.h"
24 #include "llvm/Object/ObjectFile.h"
25 #include "llvm/Support/Debug.h"
26 #include "llvm/Support/ErrorHandling.h"
27 #include "llvm/Support/Format.h"
28 #include "llvm/Support/Host.h"
29 #include "llvm/Support/Mutex.h"
30 #include "llvm/Support/SwapByteOrder.h"
31 #include "llvm/Support/raw_ostream.h"
32 #include <map>
33 #include <system_error>
34 
35 using namespace llvm;
36 using namespace llvm::object;
37 
38 namespace llvm {
39 
40 class ObjectBuffer;
41 class Twine;
42 
43 /// SectionEntry - represents a section emitted into memory by the dynamic
44 /// linker.
45 class SectionEntry {
46 public:
47   /// Name - section name.
48   StringRef Name;
49 
50   /// Address - address in the linker's memory where the section resides.
51   uint8_t *Address;
52 
53   /// Size - section size. Doesn't include the stubs.
54   size_t Size;
55 
56   /// LoadAddress - the address of the section in the target process's memory.
57   /// Used for situations in which JIT-ed code is being executed in the address
58   /// space of a separate process.  If the code executes in the same address
59   /// space where it was JIT-ed, this just equals Address.
60   uint64_t LoadAddress;
61 
62   /// StubOffset - used for architectures with stub functions for far
63   /// relocations (like ARM).
64   uintptr_t StubOffset;
65 
66   /// ObjAddress - address of the section in the in-memory object file.  Used
67   /// for calculating relocations in some object formats (like MachO).
68   uintptr_t ObjAddress;
69 
SectionEntry(StringRef name,uint8_t * address,size_t size,uintptr_t objAddress)70   SectionEntry(StringRef name, uint8_t *address, size_t size,
71                uintptr_t objAddress)
72       : Name(name), Address(address), Size(size),
73         LoadAddress((uintptr_t)address), StubOffset(size),
74         ObjAddress(objAddress) {}
75 };
76 
77 /// RelocationEntry - used to represent relocations internally in the dynamic
78 /// linker.
79 class RelocationEntry {
80 public:
81   /// SectionID - the section this relocation points to.
82   unsigned SectionID;
83 
84   /// Offset - offset into the section.
85   uint64_t Offset;
86 
87   /// RelType - relocation type.
88   uint32_t RelType;
89 
90   /// Addend - the relocation addend encoded in the instruction itself.  Also
91   /// used to make a relocation section relative instead of symbol relative.
92   int64_t Addend;
93 
94   struct SectionPair {
95       uint32_t SectionA;
96       uint32_t SectionB;
97   };
98 
99   /// SymOffset - Section offset of the relocation entry's symbol (used for GOT
100   /// lookup).
101   union {
102     uint64_t SymOffset;
103     SectionPair Sections;
104   };
105 
106   /// True if this is a PCRel relocation (MachO specific).
107   bool IsPCRel;
108 
109   /// The size of this relocation (MachO specific).
110   unsigned Size;
111 
RelocationEntry(unsigned id,uint64_t offset,uint32_t type,int64_t addend)112   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend)
113       : SectionID(id), Offset(offset), RelType(type), Addend(addend),
114         SymOffset(0), IsPCRel(false), Size(0) {}
115 
RelocationEntry(unsigned id,uint64_t offset,uint32_t type,int64_t addend,uint64_t symoffset)116   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
117                   uint64_t symoffset)
118       : SectionID(id), Offset(offset), RelType(type), Addend(addend),
119         SymOffset(symoffset), IsPCRel(false), Size(0) {}
120 
RelocationEntry(unsigned id,uint64_t offset,uint32_t type,int64_t addend,bool IsPCRel,unsigned Size)121   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
122                   bool IsPCRel, unsigned Size)
123       : SectionID(id), Offset(offset), RelType(type), Addend(addend),
124         SymOffset(0), IsPCRel(IsPCRel), Size(Size) {}
125 
RelocationEntry(unsigned id,uint64_t offset,uint32_t type,int64_t addend,unsigned SectionA,uint64_t SectionAOffset,unsigned SectionB,uint64_t SectionBOffset,bool IsPCRel,unsigned Size)126   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
127                   unsigned SectionA, uint64_t SectionAOffset, unsigned SectionB,
128                   uint64_t SectionBOffset, bool IsPCRel, unsigned Size)
129       : SectionID(id), Offset(offset), RelType(type),
130         Addend(SectionAOffset - SectionBOffset + addend), IsPCRel(IsPCRel),
131         Size(Size) {
132     Sections.SectionA = SectionA;
133     Sections.SectionB = SectionB;
134   }
135 };
136 
137 class RelocationValueRef {
138 public:
139   unsigned SectionID;
140   uint64_t Offset;
141   int64_t Addend;
142   const char *SymbolName;
RelocationValueRef()143   RelocationValueRef() : SectionID(0), Offset(0), Addend(0),
144                          SymbolName(nullptr) {}
145 
146   inline bool operator==(const RelocationValueRef &Other) const {
147     return SectionID == Other.SectionID && Offset == Other.Offset &&
148            Addend == Other.Addend && SymbolName == Other.SymbolName;
149   }
150   inline bool operator<(const RelocationValueRef &Other) const {
151     if (SectionID != Other.SectionID)
152       return SectionID < Other.SectionID;
153     if (Offset != Other.Offset)
154       return Offset < Other.Offset;
155     if (Addend != Other.Addend)
156       return Addend < Other.Addend;
157     return SymbolName < Other.SymbolName;
158   }
159 };
160 
161 class RuntimeDyldImpl {
162   friend class RuntimeDyldChecker;
163 private:
164 
getAnySymbolRemoteAddress(StringRef Symbol)165   uint64_t getAnySymbolRemoteAddress(StringRef Symbol) {
166     if (uint64_t InternalSymbolAddr = getSymbolLoadAddress(Symbol))
167       return InternalSymbolAddr;
168     return MemMgr->getSymbolAddress(Symbol);
169   }
170 
171 protected:
172   // The MemoryManager to load objects into.
173   RTDyldMemoryManager *MemMgr;
174 
175   // A list of all sections emitted by the dynamic linker.  These sections are
176   // referenced in the code by means of their index in this list - SectionID.
177   typedef SmallVector<SectionEntry, 64> SectionList;
178   SectionList Sections;
179 
180   typedef unsigned SID; // Type for SectionIDs
181 #define RTDYLD_INVALID_SECTION_ID ((SID)(-1))
182 
183   // Keep a map of sections from object file to the SectionID which
184   // references it.
185   typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
186 
187   // A global symbol table for symbols from all loaded modules.  Maps the
188   // symbol name to a (SectionID, offset in section) pair.
189   typedef std::pair<unsigned, uintptr_t> SymbolLoc;
190   typedef StringMap<SymbolLoc> SymbolTableMap;
191   SymbolTableMap GlobalSymbolTable;
192 
193   // Pair representing the size and alignment requirement for a common symbol.
194   typedef std::pair<unsigned, unsigned> CommonSymbolInfo;
195   // Keep a map of common symbols to their info pairs
196   typedef std::map<SymbolRef, CommonSymbolInfo> CommonSymbolMap;
197 
198   // For each symbol, keep a list of relocations based on it. Anytime
199   // its address is reassigned (the JIT re-compiled the function, e.g.),
200   // the relocations get re-resolved.
201   // The symbol (or section) the relocation is sourced from is the Key
202   // in the relocation list where it's stored.
203   typedef SmallVector<RelocationEntry, 64> RelocationList;
204   // Relocations to sections already loaded. Indexed by SectionID which is the
205   // source of the address. The target where the address will be written is
206   // SectionID/Offset in the relocation itself.
207   DenseMap<unsigned, RelocationList> Relocations;
208 
209   // Relocations to external symbols that are not yet resolved.  Symbols are
210   // external when they aren't found in the global symbol table of all loaded
211   // modules.  This map is indexed by symbol name.
212   StringMap<RelocationList> ExternalSymbolRelocations;
213 
214   typedef std::map<RelocationValueRef, uintptr_t> StubMap;
215 
216   Triple::ArchType Arch;
217   bool IsTargetLittleEndian;
218 
219   // True if all sections should be passed to the memory manager, false if only
220   // sections containing relocations should be. Defaults to 'false'.
221   bool ProcessAllSections;
222 
223   // This mutex prevents simultaneously loading objects from two different
224   // threads.  This keeps us from having to protect individual data structures
225   // and guarantees that section allocation requests to the memory manager
226   // won't be interleaved between modules.  It is also used in mapSectionAddress
227   // and resolveRelocations to protect write access to internal data structures.
228   //
229   // loadObject may be called on the same thread during the handling of of
230   // processRelocations, and that's OK.  The handling of the relocation lists
231   // is written in such a way as to work correctly if new elements are added to
232   // the end of the list while the list is being processed.
233   sys::Mutex lock;
234 
235   virtual unsigned getMaxStubSize() = 0;
236   virtual unsigned getStubAlignment() = 0;
237 
238   bool HasError;
239   std::string ErrorStr;
240 
241   // Set the error state and record an error string.
Error(const Twine & Msg)242   bool Error(const Twine &Msg) {
243     ErrorStr = Msg.str();
244     HasError = true;
245     return true;
246   }
247 
getSectionLoadAddress(unsigned SectionID)248   uint64_t getSectionLoadAddress(unsigned SectionID) {
249     return Sections[SectionID].LoadAddress;
250   }
251 
getSectionAddress(unsigned SectionID)252   uint8_t *getSectionAddress(unsigned SectionID) {
253     return (uint8_t *)Sections[SectionID].Address;
254   }
255 
writeInt16BE(uint8_t * Addr,uint16_t Value)256   void writeInt16BE(uint8_t *Addr, uint16_t Value) {
257     if (IsTargetLittleEndian)
258       sys::swapByteOrder(Value);
259     *Addr       = (Value >> 8) & 0xFF;
260     *(Addr + 1) = Value & 0xFF;
261   }
262 
writeInt32BE(uint8_t * Addr,uint32_t Value)263   void writeInt32BE(uint8_t *Addr, uint32_t Value) {
264     if (IsTargetLittleEndian)
265       sys::swapByteOrder(Value);
266     *Addr       = (Value >> 24) & 0xFF;
267     *(Addr + 1) = (Value >> 16) & 0xFF;
268     *(Addr + 2) = (Value >> 8) & 0xFF;
269     *(Addr + 3) = Value & 0xFF;
270   }
271 
writeInt64BE(uint8_t * Addr,uint64_t Value)272   void writeInt64BE(uint8_t *Addr, uint64_t Value) {
273     if (IsTargetLittleEndian)
274       sys::swapByteOrder(Value);
275     *Addr       = (Value >> 56) & 0xFF;
276     *(Addr + 1) = (Value >> 48) & 0xFF;
277     *(Addr + 2) = (Value >> 40) & 0xFF;
278     *(Addr + 3) = (Value >> 32) & 0xFF;
279     *(Addr + 4) = (Value >> 24) & 0xFF;
280     *(Addr + 5) = (Value >> 16) & 0xFF;
281     *(Addr + 6) = (Value >> 8) & 0xFF;
282     *(Addr + 7) = Value & 0xFF;
283   }
284 
285   /// \brief Given the common symbols discovered in the object file, emit a
286   /// new section for them and update the symbol mappings in the object and
287   /// symbol table.
288   void emitCommonSymbols(ObjectImage &Obj, const CommonSymbolMap &CommonSymbols,
289                          uint64_t TotalSize, SymbolTableMap &SymbolTable);
290 
291   /// \brief Emits section data from the object file to the MemoryManager.
292   /// \param IsCode if it's true then allocateCodeSection() will be
293   ///        used for emits, else allocateDataSection() will be used.
294   /// \return SectionID.
295   unsigned emitSection(ObjectImage &Obj, const SectionRef &Section,
296                        bool IsCode);
297 
298   /// \brief Find Section in LocalSections. If the secton is not found - emit
299   ///        it and store in LocalSections.
300   /// \param IsCode if it's true then allocateCodeSection() will be
301   ///        used for emmits, else allocateDataSection() will be used.
302   /// \return SectionID.
303   unsigned findOrEmitSection(ObjectImage &Obj, const SectionRef &Section,
304                              bool IsCode, ObjSectionToIDMap &LocalSections);
305 
306   // \brief Add a relocation entry that uses the given section.
307   void addRelocationForSection(const RelocationEntry &RE, unsigned SectionID);
308 
309   // \brief Add a relocation entry that uses the given symbol.  This symbol may
310   // be found in the global symbol table, or it may be external.
311   void addRelocationForSymbol(const RelocationEntry &RE, StringRef SymbolName);
312 
313   /// \brief Emits long jump instruction to Addr.
314   /// \return Pointer to the memory area for emitting target address.
315   uint8_t *createStubFunction(uint8_t *Addr);
316 
317   /// \brief Resolves relocations from Relocs list with address from Value.
318   void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
319 
320   /// \brief A object file specific relocation resolver
321   /// \param RE The relocation to be resolved
322   /// \param Value Target symbol address to apply the relocation action
323   virtual void resolveRelocation(const RelocationEntry &RE, uint64_t Value) = 0;
324 
325   /// \brief Parses one or more object file relocations (some object files use
326   ///        relocation pairs) and stores it to Relocations or SymbolRelocations
327   ///        (this depends on the object file type).
328   /// \return Iterator to the next relocation that needs to be parsed.
329   virtual relocation_iterator
330   processRelocationRef(unsigned SectionID, relocation_iterator RelI,
331                        ObjectImage &Obj, ObjSectionToIDMap &ObjSectionToID,
332                        const SymbolTableMap &Symbols, StubMap &Stubs) = 0;
333 
334   /// \brief Resolve relocations to external symbols.
335   void resolveExternalSymbols();
336 
337   /// \brief Update GOT entries for external symbols.
338   // The base class does nothing.  ELF overrides this.
updateGOTEntries(StringRef Name,uint64_t Addr)339   virtual void updateGOTEntries(StringRef Name, uint64_t Addr) {}
340 
341   // \brief Compute an upper bound of the memory that is required to load all
342   // sections
343   void computeTotalAllocSize(ObjectImage &Obj, uint64_t &CodeSize,
344                              uint64_t &DataSizeRO, uint64_t &DataSizeRW);
345 
346   // \brief Compute the stub buffer size required for a section
347   unsigned computeSectionStubBufSize(ObjectImage &Obj,
348                                      const SectionRef &Section);
349 
350 public:
RuntimeDyldImpl(RTDyldMemoryManager * mm)351   RuntimeDyldImpl(RTDyldMemoryManager *mm)
352       : MemMgr(mm), ProcessAllSections(false), HasError(false) {
353   }
354 
355   virtual ~RuntimeDyldImpl();
356 
setProcessAllSections(bool ProcessAllSections)357   void setProcessAllSections(bool ProcessAllSections) {
358     this->ProcessAllSections = ProcessAllSections;
359   }
360 
361   ObjectImage *loadObject(ObjectImage *InputObject);
362 
getSymbolAddress(StringRef Name)363   uint8_t* getSymbolAddress(StringRef Name) {
364     // FIXME: Just look up as a function for now. Overly simple of course.
365     // Work in progress.
366     SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
367     if (pos == GlobalSymbolTable.end())
368       return nullptr;
369     SymbolLoc Loc = pos->second;
370     return getSectionAddress(Loc.first) + Loc.second;
371   }
372 
getSymbolLoadAddress(StringRef Name)373   uint64_t getSymbolLoadAddress(StringRef Name) {
374     // FIXME: Just look up as a function for now. Overly simple of course.
375     // Work in progress.
376     SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
377     if (pos == GlobalSymbolTable.end())
378       return 0;
379     SymbolLoc Loc = pos->second;
380     return getSectionLoadAddress(Loc.first) + Loc.second;
381   }
382 
383   void resolveRelocations();
384 
385   void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
386 
387   void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
388 
389   // Is the linker in an error state?
hasError()390   bool hasError() { return HasError; }
391 
392   // Mark the error condition as handled and continue.
clearError()393   void clearError() { HasError = false; }
394 
395   // Get the error message.
getErrorString()396   StringRef getErrorString() { return ErrorStr; }
397 
398   virtual bool isCompatibleFormat(const ObjectBuffer *Buffer) const = 0;
399   virtual bool isCompatibleFile(const ObjectFile *Obj) const = 0;
400 
401   virtual void registerEHFrames();
402 
403   virtual void deregisterEHFrames();
404 
finalizeLoad(ObjectImage & ObjImg,ObjSectionToIDMap & SectionMap)405   virtual void finalizeLoad(ObjectImage &ObjImg, ObjSectionToIDMap &SectionMap) {}
406 };
407 
408 } // end namespace llvm
409 
410 #endif
411