# -*- coding: utf-8 -*- import os import copy import platform import multiprocessing from common import which, DEQP_DIR try: import _winreg except: _winreg = None class BuildConfig: def __init__ (self, buildDir, buildType, args, srcPath = DEQP_DIR): self.srcPath = srcPath self.buildDir = buildDir self.buildType = buildType self.args = copy.copy(args) def getSrcPath (self): return self.srcPath def getBuildDir (self): return self.buildDir def getBuildType (self): return self.buildType def getArgs (self): return self.args class CMakeGenerator: def __init__ (self, name, isMultiConfig = False, extraBuildArgs = []): self.name = name self.isMultiConfig = isMultiConfig self.extraBuildArgs = copy.copy(extraBuildArgs) def getName (self): return self.name def getGenerateArgs (self, buildType): args = ['-G', self.name] if not self.isMultiConfig: args.append('-DCMAKE_BUILD_TYPE=%s' % buildType) return args def getBuildArgs (self, buildType): args = [] if self.isMultiConfig: args += ['--config', buildType] if len(self.extraBuildArgs) > 0: args += ['--'] + self.extraBuildArgs return args def getBinaryPath (self, buildType, basePath): return basePath class UnixMakefileGenerator(CMakeGenerator): def __init__(self): CMakeGenerator.__init__(self, "Unix Makefiles", extraBuildArgs = ["-j%d" % multiprocessing.cpu_count()]) def isAvailable (self): return which('make') != None class NinjaGenerator(CMakeGenerator): def __init__(self): CMakeGenerator.__init__(self, "Ninja") def isAvailable (self): return which('ninja') != None class VSProjectGenerator(CMakeGenerator): ARCH_32BIT = 0 ARCH_64BIT = 1 def __init__(self, version, arch): name = "Visual Studio %d" % version if arch == self.ARCH_64BIT: name += " Win64" CMakeGenerator.__init__(self, name, isMultiConfig = True, extraBuildArgs = ['/m']) self.version = version self.arch = arch def getBinaryPath (self, buildType, basePath): return os.path.join(os.path.dirname(basePath), buildType, os.path.basename(basePath) + ".exe") @staticmethod def getNativeArch (): arch = platform.machine().lower() if arch == 'x86': return VSProjectGenerator.ARCH_32BIT elif arch == 'amd64': return VSProjectGenerator.ARCH_64BIT else: raise Exception("Unhandled arch '%s'" % arch) @staticmethod def registryKeyAvailable (root, arch, name): try: key = _winreg.OpenKey(root, name, 0, _winreg.KEY_READ | arch) _winreg.CloseKey(key) return True except: return False def isAvailable (self): if _winreg != None: nativeArch = VSProjectGenerator.getNativeArch() if nativeArch == self.ARCH_32BIT and self.arch == self.ARCH_64BIT: return False arch = _winreg.KEY_WOW64_32KEY if nativeArch == self.ARCH_64BIT else 0 keyMap = { 10: [(_winreg.HKEY_CLASSES_ROOT, "VisualStudio.DTE.10.0"), (_winreg.HKEY_LOCAL_MACHINE, "Software\\Microsoft\\VCExpress\\10.0")], 11: [(_winreg.HKEY_CLASSES_ROOT, "VisualStudio.DTE.11.0"), (_winreg.HKEY_LOCAL_MACHINE, "Software\\Microsoft\\VCExpress\\11.0")], 12: [(_winreg.HKEY_CLASSES_ROOT, "VisualStudio.DTE.12.0"), (_winreg.HKEY_LOCAL_MACHINE, "Software\\Microsoft\\VCExpress\\12.0")], } if not self.version in keyMap: raise Exception("Unsupported VS version %d" % self.version) keys = keyMap[self.version] for root, name in keys: if VSProjectGenerator.registryKeyAvailable(root, arch, name): return True return False else: return False # Pre-defined generators MAKEFILE_GENERATOR = UnixMakefileGenerator() NINJA_GENERATOR = NinjaGenerator() VS2010_X32_GENERATOR = VSProjectGenerator(10, VSProjectGenerator.ARCH_32BIT) VS2010_X64_GENERATOR = VSProjectGenerator(10, VSProjectGenerator.ARCH_64BIT) VS2012_X32_GENERATOR = VSProjectGenerator(11, VSProjectGenerator.ARCH_32BIT) VS2012_X64_GENERATOR = VSProjectGenerator(11, VSProjectGenerator.ARCH_64BIT) VS2013_X32_GENERATOR = VSProjectGenerator(12, VSProjectGenerator.ARCH_32BIT) VS2013_X64_GENERATOR = VSProjectGenerator(12, VSProjectGenerator.ARCH_64BIT) def selectFirstAvailableGenerator (generators): for generator in generators: if generator.isAvailable(): return generator return None ANY_VS_X32_GENERATOR = selectFirstAvailableGenerator([ VS2013_X32_GENERATOR, VS2012_X32_GENERATOR, VS2010_X32_GENERATOR, ]) ANY_VS_X64_GENERATOR = selectFirstAvailableGenerator([ VS2013_X64_GENERATOR, VS2012_X64_GENERATOR, VS2010_X64_GENERATOR, ]) ANY_UNIX_GENERATOR = selectFirstAvailableGenerator([ NINJA_GENERATOR, MAKEFILE_GENERATOR, ])