Lines Matching refs:GL_APIENTRY
173 /* Function pointer definitions */GL_APICALL void (* GL_APIENTRY glReadBuffer)( GLenum mode ); variable
174 GL_APICALL void (* GL_APIENTRY glDrawRangeElements)( GLenum mode, variable
180 GL_APICALL void (* GL_APIENTRY glTexImage3D)( GLenum target, variable
190 GL_APICALL void (* GL_APIENTRY glTexSubImage3D)( GLenum target, variable
201 GL_APICALL void (* GL_APIENTRY glCopyTexSubImage3D)( GLenum target, variable
210 GL_APICALL void (* GL_APIENTRY glCompressedTexImage3D)( GLenum target, variable
219 GL_APICALL void (* GL_APIENTRY glCompressedTexSubImage3D)( GLenum target, variable
230 GL_APICALL void (* GL_APIENTRY glGenQueries)( GLsizei n, GLuint* ids ); variable
231 GL_APICALL void (* GL_APIENTRY glDeleteQueries)( GLsizei n, const GLuint* ids ); variable
232 GL_APICALL GLboolean (* GL_APIENTRY glIsQuery)( GLuint id ); variable
233 GL_APICALL void (* GL_APIENTRY glBeginQuery)( GLenum target, GLuint id ); variable
234 GL_APICALL void (* GL_APIENTRY glEndQuery)( GLenum target ); variable
235 GL_APICALL void (* GL_APIENTRY glGetQueryiv)( GLenum target, GLenum pname, GLint* params ); variable
236 GL_APICALL void (* GL_APIENTRY glGetQueryObjectuiv)( GLuint id, variable
239 GL_APICALL GLboolean (* GL_APIENTRY glUnmapBuffer)( GLenum target ); variable
240 GL_APICALL void (* GL_APIENTRY glGetBufferPointerv)( GLenum target, variable
243 GL_APICALL void (* GL_APIENTRY glDrawBuffers)( GLsizei n, const GLenum* bufs ); variable
244 GL_APICALL void (* GL_APIENTRY glUniformMatrix2x3fv)( GLint location, variable
248 GL_APICALL void (* GL_APIENTRY glUniformMatrix3x2fv)( GLint location, variable
252 GL_APICALL void (* GL_APIENTRY glUniformMatrix2x4fv)( GLint location, variable
256 GL_APICALL void (* GL_APIENTRY glUniformMatrix4x2fv)( GLint location, variable
260 GL_APICALL void (* GL_APIENTRY glUniformMatrix3x4fv)( GLint location, variable
264 GL_APICALL void (* GL_APIENTRY glUniformMatrix4x3fv)( GLint location, variable
268 GL_APICALL void (* GL_APIENTRY glBlitFramebuffer)( GLint srcX0, variable
278 GL_APICALL void (* GL_APIENTRY glRenderbufferStorageMultisample)( GLenum target, variable
283 GL_APICALL void (* GL_APIENTRY glFramebufferTextureLayer)( GLenum target, variable
288 GL_APICALL GLvoid* (* GL_APIENTRY glMapBufferRange)( GLenum target, variable
292 GL_APICALL void (* GL_APIENTRY glFlushMappedBufferRange)( GLenum target, variable
295 GL_APICALL void (* GL_APIENTRY glBindVertexArray)( GLuint array ); variable
296 GL_APICALL void (* GL_APIENTRY glDeleteVertexArrays)( GLsizei n, const GLuint* arrays ); variable
297 GL_APICALL void (* GL_APIENTRY glGenVertexArrays)( GLsizei n, GLuint* arrays ); variable
298 GL_APICALL GLboolean (* GL_APIENTRY glIsVertexArray)( GLuint array ); variable
299 GL_APICALL void (* GL_APIENTRY glGetIntegeri_v)( GLenum target, variable
302 GL_APICALL void (* GL_APIENTRY glBeginTransformFeedback)( GLenum primitiveMode ); variable
303 GL_APICALL void (* GL_APIENTRY glEndTransformFeedback)( void ); variable
304 GL_APICALL void (* GL_APIENTRY glBindBufferRange)( GLenum target, variable
309 GL_APICALL void (* GL_APIENTRY glBindBufferBase)( GLenum target, variable
312 GL_APICALL void (* GL_APIENTRY glTransformFeedbackVaryings)( GLuint program, variable
316 GL_APICALL void (* GL_APIENTRY glGetTransformFeedbackVarying)( GLuint program, variable
323 GL_APICALL void (* GL_APIENTRY glVertexAttribIPointer)( GLuint index, variable
328 GL_APICALL void (* GL_APIENTRY glGetVertexAttribIiv)( GLuint index, variable
331 GL_APICALL void (* GL_APIENTRY glGetVertexAttribIuiv)( GLuint index, variable
334 GL_APICALL void (* GL_APIENTRY glVertexAttribI4i)( GLuint index, variable
339 GL_APICALL void (* GL_APIENTRY glVertexAttribI4ui)( GLuint index, variable
344 GL_APICALL void (* GL_APIENTRY glVertexAttribI4iv)( GLuint index, const GLint* v ); variable
345 GL_APICALL void (* GL_APIENTRY glVertexAttribI4uiv)( GLuint index, const GLuint* v ); variable
346 GL_APICALL void (* GL_APIENTRY glGetUniformuiv)( GLuint program, variable
349 GL_APICALL GLint (* GL_APIENTRY glGetFragDataLocation)( GLuint program, variable
351 GL_APICALL void (* GL_APIENTRY glUniform1ui)( GLint location, GLuint v0 ); variable
352 GL_APICALL void (* GL_APIENTRY glUniform2ui)( GLint location, GLuint v0, GLuint v1 ); variable
353 GL_APICALL void (* GL_APIENTRY glUniform3ui)( GLint location, variable
357 GL_APICALL void (* GL_APIENTRY glUniform4ui)( GLint location, variable
362 GL_APICALL void (* GL_APIENTRY glUniform1uiv)( GLint location, variable
365 GL_APICALL void (* GL_APIENTRY glUniform2uiv)( GLint location, variable
368 GL_APICALL void (* GL_APIENTRY glUniform3uiv)( GLint location, variable
371 GL_APICALL void (* GL_APIENTRY glUniform4uiv)( GLint location, variable
374 GL_APICALL void (* GL_APIENTRY glClearBufferiv)( GLenum buffer, variable
377 GL_APICALL void (* GL_APIENTRY glClearBufferuiv)( GLenum buffer, variable
380 GL_APICALL void (* GL_APIENTRY glClearBufferfv)( GLenum buffer, variable
383 GL_APICALL void (* GL_APIENTRY glClearBufferfi)( GLenum buffer, variable
387 GL_APICALL const GLubyte* (* GL_APIENTRY glGetStringi)( GLenum name, GLuint index ); variable
388 GL_APICALL void (* GL_APIENTRY glCopyBufferSubData)( GLenum readTarget, variable
393 GL_APICALL void (* GL_APIENTRY glGetUniformIndices)( GLuint program, variable
397 GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv)( GLuint program, variable
402 GL_APICALL GLuint (* GL_APIENTRY glGetUniformBlockIndex)( GLuint program, variable
404 GL_APICALL void (* GL_APIENTRY glGetActiveUniformBlockiv)( GLuint program, variable
408 GL_APICALL void (* GL_APIENTRY glGetActiveUniformBlockName)( GLuint program, variable
413 GL_APICALL void (* GL_APIENTRY glUniformBlockBinding)( GLuint program, variable
416 GL_APICALL void (* GL_APIENTRY glDrawArraysInstanced)( GLenum mode, variable
420 GL_APICALL void (* GL_APIENTRY glDrawElementsInstanced)( GLenum mode, variable
425 GL_APICALL GLsync (* GL_APIENTRY glFenceSync)( GLenum condition, GLbitfield flags ); variable
426 GL_APICALL GLboolean (* GL_APIENTRY glIsSync)( GLsync sync ); variable
427 GL_APICALL void (* GL_APIENTRY glDeleteSync)( GLsync sync ); variable
428 GL_APICALL GLenum (* GL_APIENTRY glClientWaitSync)( GLsync sync, variable
431 GL_APICALL void (* GL_APIENTRY glWaitSync)( GLsync sync, variable
434 GL_APICALL void (* GL_APIENTRY glGetInteger64v)( GLenum pname, GLint64* params ); variable
435 GL_APICALL void (* GL_APIENTRY glGetSynciv)( GLsync sync, variable
440 GL_APICALL void (* GL_APIENTRY glGetInteger64i_v)( GLenum target, variable
443 GL_APICALL void (* GL_APIENTRY glGetBufferParameteri64v)( GLenum target, variable
446 GL_APICALL void (* GL_APIENTRY glGenSamplers)( GLsizei count, GLuint* samplers ); variable
447 GL_APICALL void (* GL_APIENTRY glDeleteSamplers)( GLsizei count, const GLuint* samplers ); variable
448 GL_APICALL GLboolean (* GL_APIENTRY glIsSampler)( GLuint sampler ); variable
449 GL_APICALL void (* GL_APIENTRY glBindSampler)( GLuint unit, GLuint sampler ); variable
450 GL_APICALL void (* GL_APIENTRY glSamplerParameteri)( GLuint sampler, variable
453 GL_APICALL void (* GL_APIENTRY glSamplerParameteriv)( GLuint sampler, variable
456 GL_APICALL void (* GL_APIENTRY glSamplerParameterf)( GLuint sampler, variable
459 GL_APICALL void (* GL_APIENTRY glSamplerParameterfv)( GLuint sampler, variable
462 GL_APICALL void (* GL_APIENTRY glGetSamplerParameteriv)( GLuint sampler, variable
465 GL_APICALL void (* GL_APIENTRY glGetSamplerParameterfv)( GLuint sampler, variable
468 GL_APICALL void (* GL_APIENTRY glVertexAttribDivisor)( GLuint index, GLuint divisor ); variable
469 GL_APICALL void (* GL_APIENTRY glBindTransformFeedback)( GLenum target, GLuint id ); variable
470 GL_APICALL void (* GL_APIENTRY glDeleteTransformFeedbacks)( GLsizei n, const GLuint* ids ); variable
471 GL_APICALL void (* GL_APIENTRY glGenTransformFeedbacks)( GLsizei n, GLuint* ids ); variable
472 GL_APICALL GLboolean (* GL_APIENTRY glIsTransformFeedback)( GLuint id ); variable
473 GL_APICALL void (* GL_APIENTRY glPauseTransformFeedback)( void ); variable
474 GL_APICALL void (* GL_APIENTRY glResumeTransformFeedback)( void ); variable
475 GL_APICALL void (* GL_APIENTRY glGetProgramBinary)( GLuint program, variable
480 GL_APICALL void (* GL_APIENTRY glProgramBinary)( GLuint program, variable
484 GL_APICALL void (* GL_APIENTRY glProgramParameteri)( GLuint program, variable
487 GL_APICALL void (* GL_APIENTRY glInvalidateFramebuffer)( GLenum target, variable
490 GL_APICALL void (* GL_APIENTRY glInvalidateSubFramebuffer)( GLenum target, variable
497 GL_APICALL void (* GL_APIENTRY glTexStorage2D)( GLenum target, variable
502 GL_APICALL void (* GL_APIENTRY glTexStorage3D)( GLenum target, variable
508 GL_APICALL void (* GL_APIENTRY glGetInternalformativ)( GLenum target, variable