Lines Matching refs:Vec3
56 vec_pinch_transform_factor_ = Vec3( 1.f, 1.f, 1.f ); in TapCamera()
72 vec_offset_ = Vec3(); in InitParameters()
73 vec_offset_now_ = Vec3(); in InitParameters()
81 vec_offset_delta_ = Vec3(); in InitParameters()
129 Vec3 vec = vec_offset_ + vec_offset_now_; in Update()
130 Vec3 vec_tmp( TRANSFORM_FACTOR, -TRANSFORM_FACTOR, TRANSFORM_FACTORZ ); in Update()
225 vec_offset_delta_ = Vec3(); in BeginPinch()
235 vec_offset_now_ = Vec3(); in EndPinch()
265 vec_offset_now_ = Vec3( vec, flip_z_ * f ); in Pinch()
288 Vec3 vec_from = PointOnSphere( vec_ball_down_ ); in BallUpdate()
289 Vec3 vec_to = PointOnSphere( vec_ball_now_ ); in BallUpdate()
291 Vec3 vec = vec_from.Cross( vec_to ); in BallUpdate()
301 Vec3 TapCamera::PointOnSphere( Vec2& point ) in PointOnSphere()
303 Vec3 ball_mouse; in PointOnSphere()
311 ball_mouse = Vec3( vec, 0.f ); in PointOnSphere()
315 ball_mouse = Vec3( vec, sqrtf( 1.f - mag ) ); in PointOnSphere()