Lines Matching refs:primitive
28 - All input primitive types
61 variable. *_restarted variant verifies that primitive restart index has
67 TRIANGLE_ADJACENCY primitive with different vertex counts.
70 input and output primitive types.
92 instancing by rendering primitives in a circle formation. Each output primitive
94 circle is generated by a single input primitive. invocation_per_layer and
102 drawn around each input primitive instance.
105 primitive type and then try to use the shader when drawing with an incompatible
106 primitive type. GL_INVALID_OPERATION is expected.
109 in the extension. Tests include all new render primitive modes and
112 buffer-overflowing primitive feedback result is not partially written to the